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[Development] The Neustrashimy destroyer: a “superdestroyer”



The Neustrashimy destroyer opens up new horizons for naval battles in the USSR’s naval tech tree. It is a next-generation ship, in relation to the Soviet destroyers already present in the game.

The premium Neustrashimy is a next-generation ship in the Soviet lineup, even in relation to its contemporary, the Project 30 Ognevoy. Firstly, in terms of its displacement, it is roughly on a par with the domestic leaders of pre-war construction. Secondly, it exceeds the latter in the size of the crew. And, of course, its weaponry leaves the competitors far behind.

The 130mm primary armament became all-purpose. They are mounted on stabilized SM-2-1 turrets with a high automation level, which even allows using them to their full potential as long-range air defence.





Enemy bombers will have a tough time attacking the Neustrashimy, since they will first encounter the primary armament gunfire and then fire from four quadruple 45 mm SM-20-ZiF units.

Check out the full Dev Blog article here!

[News] Alexander Pokryshkin’s birthday



This day, 107 years ago, Alexander Pokryshkin was born in Siberia, a Soviet ace pilot, the first three times Hero of the Soviet Union and the second highest scoring fighter pilot of the Allies in WW2. Pokryshkin became not only an excellent air warrior, but also proved to be a brilliant methodologist, constantly improving his tactics and training young pilots. The headstrong and courageous man, Alexander Pokryshkin lived a long and glorious life, being awarded the highest state and military awards, and left his mark on history. He fought and won according to his self-invented formula: “Altitude, speed, maneuver, fire!”.

Until March 23rd (GMT 09:00) the premium Pokryshkin P39N-0 Airacobra (USSR) is available for purchase.


In honor of Alexander Pokryshkin’s birthday, we traditionally open up a time-limited opportunity to purchase the premium Soviet P39N-0 Pokryshkin fighter in the game. This is a wonderful fighter aircraft for battles at rank III, able to hold its energy and perfectly fit for vertical maneuvers. A second pair of machine guns was dismounted to lighten the fighter, so the Soviet Airacobra is slightly faster and more agile than the American version. The main feature of the aircraft is the 37mm M4 cannon. Just one or two hits of its high-explosive fragmentation shell is usually enough to destroy an enemy fighter or light bomber. The gun’s ammo is limited to 30 shots, so aim well and try to open fire as close as possible, if battle conditions allow.

In addition, when fighting in this plane you can get several unique camouflages in battles:





Check out all of the camouflages in the full article here!
  • (standard) “White 100”, Pilot - three times Hero of the USSR Alexander Pokryshkin.
  • “9th GIAP”, pilot - twice hero of the USSR Amet-Khan Sultan.
  • “Silver 24” from the 191st IAP, Leningrad Front, 1944.
  • "White 01" of the hero of the Soviet Union Ivan Babak, January 1945. Later, Babak was shot down by AA guns and captured so the pilot's comrades considered him dead for some time.
  • “White 01” (ver. 2) - the pilot of the 100th GIAP, Grigory Dolnikov, made memorable inscriptions on his plane about his downed friends: “For Vanya Babak” and “For Petya Guchok”. The aircraft met Victory wearing this livery.
  • “White 16” - fighter from the 11th GIAP of the Soviet Black Sea Navy, at the time of the landing operation in Kerch in the autumn of 1943.
The War Thunder Team

Update 19.03.2020 (1.97.0.70)

  • F-4E, F-4EJ, F-4M - Language localisation for flares has been fixed.
  • AH-64D - The system for firing flares has been fixed. It now occurs automatically if AMASE has been installed. If not, flares will have to be activated manually.
  • Mi-35M - A ballistic calculator for the turret has been added.
  • MiG-19S, MiG-21F-13 - The display of mass for one second bursts for these vehicles’ offensive weaponry has been fixed.
  • Strv 103-0, 103A, 103C - A bug causing incorrect angles of elevation has been fixed.
  • Strv 103A, 103C - Smoke grenade launcher modification has been added.
  • The hull break mechanics bug, where a hull breakage could occur after several low-calibre strikes from 20-40 mm sub-calibre AP rounds, has been fixed.
  • Airfields and helicopter pads have been fixed for combined battles for the following locations: Stalingrad, Japan, Ardennes, Mozdok, Advance to the Rhine. Missions will be put back into the map rotation on the 20th of March.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

War Thunder soundtrack is now on Steam!

We are happy to announce that the original soundtrack, split into Air, Ground and Naval Forces albums, is now available for purchase on Steam!

When creating the soundtrack for War Thunder, we wanted to stay true to the WWII-period, but at the same time, create music filled with action which is appropriate for epic breath-taking air, ground and naval battles.

https://store.steampowered.com/app/1247130

https://store.steampowered.com/app/1247140

https://store.steampowered.com/app/1247150

[News] War Thunder soundtrack now on Steam!

We are happy to announce that the original soundtrack, split into Air, Ground and Naval Forces albums is now available for purchase on Steam!

When creating the soundtrack for War Thunder, we wanted to stay true to the WWII-period, but at the same time, create music filled with action which is appropriate for epic breath-taking air, ground and naval battles.

https://store.steampowered.com/app/1247130

https://store.steampowered.com/app/1247140

https://store.steampowered.com/app/1247150

The War Thunder Team