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Screenshot Competition – Fireworks!



Welcome to the 152nd War Thunder Steam Screenshot Competition!


Your submissions were fantastic, thank you! This week brings 2025, happy new year! This week, capture an explosion. The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 152nd edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen152. You have time until the 3rd of January to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h3]Terms:[/h3]
    Your screenshot must capture an explosion.
    You must add the #WTscreen152 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 151st edition – Storm Warning![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3390677324
https://steamcommunity.com/sharedfiles/filedetails/?id=3390104090
https://steamcommunity.com/sharedfiles/filedetails/?id=3388447009

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3388858951
https://steamcommunity.com/sharedfiles/filedetails/?id=3388954647
https://steamcommunity.com/sharedfiles/filedetails/?id=3388493715

Each winner will get 300GE! Congratulations and see you next week!

40 New User-Created Camouflages in the “Storm Warning” Trophy!



To commemorate the release of the Storm Warning major update, we’re presenting a trophy that includes 40 camouflages from 38 authors from WT.Live! You’ll find 19 camouflages for ground vehicles, 18 for aircraft, 1 for naval and 2 for helicopters for most ranks and nations. This trophy contains mostly historical camouflages, and there are lots of camouflages for top rank vehicles. Out of all nations, France is especially well represented this time. In addition to camouflages, you can get a unique decal and rare vehicles — and all this is in the form of coupons!

[h2]Contents of the Storm Warning trophy:[/h2]





  • Coupons for rare vehicles.
  • 19 camouflage coupons for ground vehicles.
  • 18 camouflage coupons for aircraft.
  • 1 camouflage coupon for naval vessels.
  • 2 camouflage coupons for helicopters.
  • Coupon for the “Storm Warning” decal.


Some camos in this trophy:
[expand]

[/expand]

[h3]
To unlock the trophy, you’ll need the new “Storm Warning” key that can be purchased on the Market for GJN. Read more about the Market and Gaijin Coins on the Wiki.
[/h3]

[h2]How to get the trophy[/h2]
Camouflage trophies can be earned with a certain probability after any battle on vehicles rank II or higher, with activity of no less than 50% (except for [Assault] PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. Read more on our Wiki.

PC players must purchase a key from the Market to open the trophy, with part of the cost going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins — just like the trophy itself.

You can become a creator of user camouflagescheck out an updated guide on our wiki! It will bring you both glory and real money as a part of the War Thunder partnership program!

Pages of History (January): Defender of Leningrad



In this month’s Pages of History, you’ll be at the center of events that took place in different theaters of war. Iran and Saudi Arabia, the Philippines and East Prussia: take part in battles with the vehicles corresponding to these historic battles and receive prizes. 

[h3]
From January 1st until January 31st, you’ll be offered 8 tasks consecutively. Completing each will reward you with a trophy, and completing all of them will earn you a unique player icon.
[/h3]


[h3]Vasily Antonovich Matsievich[/h3]
Vasily Antonovich Matsievich was an ace pilot who fought in World War II from 1941. The fighter squadron he commanded defended besieged Leningrad from enemy raids and carried out assault raids on Wehrmacht positions. Soon after the siege of Leningrad was lifted, Matsievich was awarded the title of Hero of the Soviet Union for his courage.

You can immediately purchase this profile icon for Golden Eagles until February 3rd, 11:30 GMT without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.

[h2]Trophy reward for each task[/h2]

Completing each individual task will give you a trophy with one of the following rewards:
  • 20-50% RP booster for 3-10 battles;
  • 20-50% SL booster for 3-10 battles;
  • 3-5 universal backups;
  • Premium account for 1 day;
  • A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).


[h2]Other terms[/h2]
  • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
  • Tasks can be completed in random battles except for “Assault” mode.


[h2]January 1st — January 4th[/h2]
[h3]Operation Bodenplatte[/h3]
On January 1st 1945, German aircraft launched a massive attack on Allied airfields in the Netherlands, hoping to gain air superiority to support the Ardennes counteroffensive. They managed to destroy almost 500 Allied aircraft, but the losses among pilots were minimal, since the attack was sudden and the aircraft were on the ground. The Allies quickly replenished the lost equipment, but the Luftwaffe was unable to recover from the losses in personnel — this was their last strategic operation.

[h2]January 4th — January 7th[/h2]
[h3]Operation Nasr[/h3]
The largest tank battle of the Iran-Iraq War took place from January 5th to 9th 1981. The Iraqis knew that the Iranians were coming and prepared well, burying their tanks up to the turrets. They often practiced this tactic because they were not skilled enough to maneuver in combat, but in this case the swampy terrain played into their hands. The Iranians were ambushed, attacked from the front and flanks — they tried unsuccessfully to break through, then began to maneuver and got stuck in the mud. Operation Nasr, designed to liberate cities in southwestern Iran, completely failed, causing hundreds of vehicles to be lost.

[h2]January 8th — January 11th[/h2]
[h3]Battle for Luzon[/h3]
On January 9th 1945, the Battle of Luzon, the largest island of the Philippine archipelago, began. It lasted until the very end of the war, although the Americans and Filipinos managed to recapture most of the island by March. At the beginning of the battle, 175,000 American soldiers landed on the island, although the landing operation was hampered by attacks from kamikaze pilots. In late January and early February, the island saw the largest tank battle in the Pacific theater.

[h2]January 12th — January 15th[/h2]
[h3]Operation Blackcock[/h3]
This little-known operation, named after a type of grouse, took place from 13th to 27th January 1945 on the border between the Netherlands and Germany. Having won the Ardennes, the Allies began to advance towards Germany, and in the “Roermond Triangle” between the Ruhr, Wurm and Maas rivers, British forces encountered three lines of German defense. However, the Germans were outnumbered and lacked air support, so their defeat was only a matter of time. Operation Blackcock had been fully achieved.

[h2]January 16th — January 19th[/h2]
[h3]Breaking the Blockade of Leningrad[/h3]
On January 18th 1943, the Red Army broke the blockade of Leningrad, which had been going on since September 1941, as part of Operation Iskra. Although the corridor controlled by the USSR was initially only 8-11 km wide, a highway and a railway were built in the shortest possible time to provide the city with everything it needed and to evacuate people. The Red Army was unable to continue its success, as it was only a year later that the enemy was completely driven away from Leningrad.

[h2]January 20th — January 23rd[/h2]
[h3]Battle of Anzio[/h3]
In December 1943, Allied forces in Italy were stopped by the Gustav Line. In order to bypass the Axis fortifications from the flanks, the Allies carried out an amphibious operation, landing on January 22nd 1944 at Anzio. American General John Lucas, who commanded the operation, did not believe in its success and, instead of using the element of surprise to attack the German from behind, began to fortify himself in the Anzio and Nettuno area. Field Marshal Kesselring transferred all available troops to this area, flooded the Pontine Marshes and pinned the Allies down with continuous artillery fire. A month later, General Lucas was removed from command, and the Battle of Anzio ultimately lasted until June.

[h2]January 24th — January 27th[/h2]
[h3]Heiligenbeil Pocket[/h3]
On January 26th 1945, the 4th Army of the Wehrmacht made a final attempt to break out of the encirclement near Heiligenbeil in East Prussia (now Mamonovo in the Kaliningrad region). The attempt ended in failure, as on January 30th, the ring of Soviet troops closed, and the Germans could only hold their positions and evacuate civilians across the Baltic Sea (the high command forbade the evacuation of the military). On March 29th, the pocket was liquidated.

[h2]January 28th — January 31st[/h2]
[h3]Battle of Khafji[/h3]
Throughout the second half of January 1991, the international coalition effectively attacked Iraq from the air. Saddam Hussein wanted to engage his opponents in ground battles, where the Iraqi army had more experience due to the recently concluded Iran-Iraq War. On January 29th 100 Iraqi tanks crossed the border between Kuwait and Saudi Arabia to attack the forces of the international coalition and take the city of Ras al-Khafji. The city’s population had been evacuated in advance. Throughout January 30th, the Iraqis managed to defend the city, but on February 1st they were forced to retreat. This battle demonstrated the importance of air support in modern warfare.

Holiday Sale in the Store



It is time for the final chapter of our holiday celebration: during the next week huge discounts for amazing vehicle packs await you in the Gaijin Store!

From December 26th (11:00 GMT) until January 2nd (11:00 GMT) 50% discount on 34 selected packs!



[h2] Holiday collection![/h2]
By purchasing one of the eight following packs during the sale, you will receive a special bonus: a unique camouflage from the “Holiday collection”!

[h3]Challenger (OES) Pack -50%[/h3]
69.99 35
  • Challenger 2 (OES) (Rank VII, Great Britain)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3]Tornado IDS WTD 61 Pack -50%[/h3]
69.99 35
  • Tornado IDS WTD 61 (Rank VII, Germany)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3]Leopard 2A4M CAN Pack -50%[/h3]

69.99 35
  • Leopard 2A4M CAN (Rank VII, Germany)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3]M1 KVT Pack -50%[/h3]

64.99 32.50$
  • M1 KVT (Rank VII, USA)
  • Premium account for 15 days
  • 2000 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3] T-80U-E1 Pack -50%[/h3]

69.99 35
  • T-80U-E1 (Rank VII, USSR)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3] A-10A Thunderbolt (Early) Pack -50%[/h3]

59.99 30
  • A-10A Thunderbolt (Early) (Rank VI, USA)
  • Premium account for 15 days
  • 2000 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3]Su-25K Pack -50%[/h3]
59.99 30
  • Su-25К (Rank VI, USSR)
  • Premium account for 15 days
  • 2000 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3] MiG-21 Bison Pack -50%[/h3]
74.99 37.50
  • MiG-21 Bison (Rank VIII, Great Britain)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


[h3] Note![/h3]
Owners of the vehicles from the packs who purchased them before the start of the special promotion will be able to receive the “Holiday collection” camouflage by earning three victories with the respective vehicles before January 2nd.


[h3]Note![/h3]
After the special promotion, the following packs will be removed from sale on all platforms:
  • Marat Pack -50%
  • VLT-2 Pack -50%
  • A-5C Pack -50%
  • Type 96A Prototype Pack -50%
  • FFA P-16 Pack -50%
  • M-51 Pack -50%
  • Ezer Weizman's Spitfire Pack -50%


It’s fixed! №100



Welcome to the 100th edition of “It’s fixed!” Today, we’ll be going over the bug fixes and improvements that we’ve made to the game since the release of the Storm Warning update. Let’s take a look!

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

[h2]Better profile customization[/h2]



We keep expanding your profile customization options. Now you can choose a player icon frame and a profile backgound, and there’s also a number of backgrounds and frames available for all players.

Profile showcases have received a number of fixes and improvements since their recent launch. Now all UI elements fit into the screen at “Medium” and “Large” interface scale. In the “Favorite vehicle” showcase, vehicle search by name now works. Searching for your favorite vehicle is now easier thanks to the option to sort the vehicle list by the number of respawns.

We’ve also fixed a number of errors related to showcase editor. One of them closed the editor without saving if you clicked on a showcase, another prevented the editor from launching, and the third one made the Esc key to close the entire profile menu instead of the editor.


[h2]Ground Vehicle sight settings[/h2]
Several bugs have been fixed relating to the ground vehicle sight settings menu. Reloading the sight caused the color values in the “Rangefinder” section and options’ values in the “Bullet Type” section to reset. Additionally, the settings in the “Bullet Type” section contained two black color options.

Thank you for reports that helped us find and fix these errors faster!

[h2]Falling mines[/h2]



We’ve discovered erratic behavior in mines dropped from aircraft: when observed from a naval vessel, they fell at an irregular speed, slowing down as they approached the water surface. At the same time, the aircraft that dropped the mine observed no issues. Now their points of view are in sync and correct.


[h2]Large caliber artillery[/h2]



In the Storm Warning update we added a large caliber howitzer PzH 2000 to the game (two variants). It required a number of fixes: in the the armor of the hull sides, in the shapes and locations of internal modules, and in the folding animation of the shield plate. As part of its fixes we’ve added an autoloader module to the PzH 2000, and also Sholef and PzH 2000 have received the first-stage ammo stowage mechanic.

[h2]That’s not all[/h2]
You’ll find the full list of improvements in separate patchnotes. Target markers no longer appear outside of boundaries of the radar indicator when in TWS mode, and torpedo trails appear properly at the low setting of water effects quality.


Today's update: Update 2.43.0.38


[h2]Aircraft[/h2]
  • JAS39A — a bug that caused HMD to overlap with HUD has been fixed.
  • F-2000A, Typhoon FGR.4 — a bug with IRST search pattern that sometimes caused the IRST to not see a target has been fixed. (Report).

[h2]Ground Vehicles[/h2]
  • PzH 2000 (all variants) — autoloader module has been added. The bug which caused the vehicle to drown in shallow water has been fixed.
  • ADATS (all variants) — maximum single-plane overload of MIM-146 missile has been increased to 42G (60G dual-plane). (Report).
  • RDF/LT — the engine sound has been changed from gas turbine to a diesel one. (Report).

[h2]Naval Vessels[/h2]
  • A bug that sometimes caused the scout hydroplane to be invulnerable has been fixed. (Report).
  • Ersatz Yorck — armor scheme has been corrected: armored decks, transverse bulkheads, casemate armor, barbettes and other elements have been reconfigured and the correct thicknesses and types of armor have been assigned. Ship type in the card has been corrected. Locations of internal modules have been corrected, crew number has been increased, ammo magazines have been added.
  • Arkhangelsk — armor scheme has been corrected: armored belts, armored decks, transverse bulkheads and barbettes have been remodeled, armor thicknesses have been corrected. The number and locations of ammo magazines have been corrected.
  • HMS Rodney — armor scheme and modules locations have been corrected. Armored belts, armored decks, barbettes anti-torpedo bulkheads, transverse bulkheads and armor plates of main caliber guns have been remodeled, correctly placed and have received the correct thicknesses.

[h2]Interface[/h2]
  • Vehicles in the “Favorite vehicle” showcase configuration window are now automatically sorted by the number or spawns on them from highest to lowest to make search easier.
  • A bug that caused “Track progress” buttons for night battles rewards to be inoperative has been fixed. (Report).
  • A bug that caused ready indicator to not show up in ground vehicle sight settings window when reload indicator was off has been fixed.
  • A bug when using search that caused the automatic scroll to vehicle in the tech tree to not work has been fixed.
  • A bug when searching the vehicle in the tech tree that caused the mouse drag-and-drop to not work on a found vehicle has been fixed.
  • A bug that caused a lack of thousands separator for rating and place in the leaderboard to be missing in the “Battle-Hardened” showcase has been fixed.
  • A bug in the “Battle-Hardened” showcase that caused the shown ratio to be kills to spawn and not kills to death has been fixed. (Report).
  • A bug that sometimes caused fonts in the drop-down menus of showcase settings to be different sizes has been fixed.
  • A bug that caused the tooltip on “Track progress” button in the “Decals” window of player profile to be missing has been fixed.

[h2]Other[/h2]