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Battle Pass Season 20: “Flying Dragon” and Its Warbond Shop!



Meet Battle Pass Season 20, named Flying Dragon! This season, we’ve lined up interesting Chinese-themed decals and decorations, plus the Chinese premium WZ-141-1, a unique light tank featuring two 105 mm recoilless guns. There’s also the handy Dutch SB-25J for France, capable in both air and ground battles. And as always, there’s warbonds, decals, boosters, Silver Lions, premium account time, wagers and more!

Additionally, make sure to check out the Warbond shop, running in parallel with this Battle Pass season. We’ve added a decoration trophy, USSR tanker profile icons and the unique “Lady Death” pinup decal. All details below!

Beginning on: July 23rd (12:00 GMT)
Ending on: October 22nd (12:00 GMT)


What is the Battle Pass?
The Battle Pass is an event that lasts for 90 days where players can earn rewards for completing challenges and earning progress points. Rewards range from Silver Lions and boosters to season-exclusive decals, decorations, vehicles and more. Completing the Battle Pass is simple: you earn progress points that unlock levels, earning valuable things along the way!
Check out the Wiki here to learn more.


Leveling up the Battle Pass & Challenges
Leveling up is simple! Gather progress points to unlock more levels. One level is 10 progress points. Points can be obtained through logging into the game, completing Daily Tasks and completing specific Challenges. New Battle Pass Challenges unlock once a week and another three can be obtained through reaching specific levels.
  • Login to the game! Get 1 to 5 progress points for doing this.
  • Complete Daily Tasks! Get 2 to 5 progress points for each of these.
  • Complete Battle Pass Challenges! Get 30 points for each of these.


Click here for all of the Challenges

[h2]Rewards in Season 20[/h2]
Purchasing the Battle Pass for 2,000 Golden Eagles will allow you to access every level. Purchasing the improved version for 2,500 Golden Eagles comes with an extra 150 progress points (15 levels from the get go).

Not got enough time to complete the Battle Pass? You can purchase progress points for Golden Eagles 28 days after the season begins.

The Battle Pass can be accessed on the right side of the screen while in the hangar.


Click here for all of the Rewards

Check out all of the rewards in the season below.

[h2]New vehicles this season[/h2]


[h2]WZ-141-1 (China)[/h2]
[h3]A Premium Light Tank for China at Rank IV[/h3]

The WZ-141 prototype was developed in China in an attempt to create a light, air-droppable tank destroyer similar to the American M50 Ontos and Japanese Type 60. The vehicle’s tracked platform has bulletproof armor, and its main armament consists of two 105 mm recoilless guns. Development of the vehicle began in 1976, with the WZ-141-1 test model ready the following year. Despite successful testing, the WZ-141 was never accepted into production. In the game, the WZ-141-1 will be a mobile, compact and maneuverable tank destroyer with powerful weapons, allowing it to hide and ambush enemies.


[h2]SB-25J (France)[/h2]
[h3]A Premium Bomber for France at Rank III[/h3]

American B-25 Mitchell bombers were not only used by the United States, but were actively supplied to Allied nations during the Second World War. A notable foreign operator of this plane was the Netherlands, who used the B-25 primarily in the Pacific theater. The SB-25J variant features eight large-caliber machine guns in the nose and four on the sides of the cockpit, giving this plane a combined total of 12 guns. The SB-25J also has excellent defensive armament and a good bomb load. In the game, this versatile medium bomber can operate effectively in both Air and Ground battles.

[h2]Decals, Decorations and a Profile Icon[/h2]



“Emblem of the 84th Brigade” decal

“Emblem of the Special Forces of the Nanjing Military Region” decal

“Emblem of Special Forces Brigade of the 71st Army Group” decal

“Emblem of the 4th Airborne Forces Company” decal





“Automatic grenade launcher (China)” decoration

“Type 64” decoration

“MLRS (China)” decoration

“Chinese paratrooper” profile icon




[h2]Battle Trophy with Past Vehicles[/h2]
Missed out on previous Battle Pass vehicles? The Battle Trophy has you covered, featuring four vehicles from past Battle Passes or events. Opening this trophy will give you one vehicle from the list. If you have them all, you’ll instead receive Silver Lions and the special “Golden Battles Wager”, allowing you to earn up to 1,000 Golden Eagles.



HMS Cadiz

LCM(6) Zippo





Turan II

VL Myrsky II



[h2]Get Silver Lions, Consumables, Premium Account Time and More in the Battle Pass![/h2]
The Battle Pass doesn’t just feature decals, decorations and vehicles, it also contains a lot of other useful items. This includes a large amount of Silver Lions, Warbonds to spend in the Warbond shop, Orders, Wagers and Backups for use in battles, a Test Drive for one of the new vehicles before you get it, 10 days of Premium Account time, unique camouflages for the two new vehicles and a title and loading screen to remember your accomplishments.

[h2]Get the next Battle Pass for free with Upgrade Coupons![/h2]
Two “Upgrade Coupons” are at levels 105 and 125 in the Battle Pass and are both needed to get the next Battle Pass for free. They also make the two new vehicles tradable on the Gaijin Market if you prefer.

To purchase a Battle Pass using the “Upgrade Coupon”, you need to wait until the current season ends and the new season begins. You’ll then be able to exchange two Upgrade Coupons in the Battle Pass purchase window. Upgrade Coupons must be available in your inventory to do this.


[h2]The Warbond Shop in Season 20![/h2]
Check out some of the main Warbond shop items in Season 20! You can view the full list of items available as well as the conditions for receiving them in-game.

The Warbond shop can be accessed by clicking on Shop > Warbond Shop from the hangar or from the Battle Pass window by clicking “Shop”


What is the Warbond Shop?
The Warbond shop is connected with and runs in tandem with the Battle Pass. Items in the Warbond shop can be purchased with a currency called Warbonds that are earned in the Battle Pass. There are a total of 6 shop levels and each one can be unlocked by reaching specific levels in the Battle Pass. In addition to purchasing with Warbonds, each item from shop level 3 requires a certain number of medals to purchase. Medals can be obtained through completing Special Tasks.


[h2]Vehicles[/h2]

[h3]Aigle (France)[/h3]

Aigle features five main turrets with a single 138.6 mm gun in each, capable of firing HE or SAPBC. This Destroyer also has six torpedoes, an array of machine guns, and a 71 km/h top speed, making Aigle a good all-round Destroyer, capable of taking out a range of enemies.

[h3]Mörkö-Morane (Sweden)[/h3]

The Mörkö-Morane is a Finnish variant of the French M.S.406, delivered in 1940. This variant features a single 12.7 mm machine gun or 20 mm cannon in the nose (swappable via modifications), one 7.5 mm machine gun on each wing, a good top speed of over 500 km/h and an excellent turn time.

[h3]Grant I (USA)[/h3]

The Grant I was derived from Britain needing a tank, they opted for the M3 Medium and modified it to their needs. This tank features two cannons; a fast-firing 37 mm gun in a conventional turret — which features significantly more armor than the Lee variant, along with a 75 mm at the side of the hull, firing the same powerful APHE shell as the early Shermans.

[h3]Z47 (Germany)[/h3]

The Type C Z47 was developed due to the shortcomings of the Type A and B. Featuring three main turrets with two 12.8 cm guns in each, the Z47 packs a punch against other enemy Destroyers. This ship also features twelve torpedoes and several 2 cm and 3.7 cm anti-aircraft guns.

[h3]Mustang Mk IA (Great Britain)[/h3]

The Mustang Mk IA is a British variant of the classic American P-51. It features several unique camouflages, four 20 mm Hispano cannons that can deal heavy damage to enemy aircraft and great flight performance. It lacks suspended weaponry options, but the AP rounds fired by its cannons can tear through the top of enemy tanks with ease.

[h3]T-34-57 (1943) (USSR)[/h3]

The T-34-57 (1943) was a late, experimental variant of the T-34, featuring the 57 mm ZIS-4M cannon in a modified hexagonal turret. It combines workable armor with effective mobility and a powerful cannon, with both high penetration and a very fast reload.

[h2]Decals[/h2]
Season 20 returns a Trophy with tiger decals, plus the new Lady Death decal, continuing this themed series!

“Lady Death” pinup decal
[h2]Trophies[/h2]
Like decorating your ground vehicles? Then check out the Road signs trophy, featuring several road signs for your vehicles! Prefer making your player profile unique? Open the profile icon trophy to get yourself a USSR tanker!

[h2]Consumables[/h2]
Alongside trophies, vehicles and decals are a bunch of useful consumable items, including boosters, universal backups, wagers & orders, premium vehicle rentals and talismans — all perfect for helping you through the game.

Get out there and get yourself some goodies!

T-2 Early & Hunter FGA.9 Discounted Temporarily for Their First Flight!



The Hawker Hunter jet fighter first flew on July 20th, 1951. On September 7th, 1953, an improved prototype set a new air speed record, reaching 1,171 km/h (700 mph). The Hunter entered service with the Royal Air Force in 1954, and was subsequently used by more than 20 other countries. One of these was Rhodesia, later called Zimbabwe, which continues to use the Hunter to this day!



The Mitsubishi T-2, Japan’s first supersonic aircraft, first took to the skies exactly 20 years later, on July 20th, 1971. This was a training aircraft that Mitsubishi later developed into the F-1 combat fighter-bomber. The T-2 served for over 30 years from 1975 to 2006.

[hr][/hr]
[h2]The T-2 Early is temporarily available at a 30% discount for Golden Eagles![/h2]
The T-2 Early (rank VI) is available at a 30% discount for 6237 Golden Eagles!

[carousel][/carousel]

When: From July 18th (11:00 GMT) until July 21st (11:00 GMT).
Where: Japan > Aviation > Premium vehicles.

About this aircraft
  • The T-2 Early is a plane for experienced pilots since it has no countermeasures. This means you’ll need to attempt to evade enemy missiles yourself. It does have a pulse-Doppler radar, allowing you to detect enemies in advance, air-to-air missiles and a powerful 20 mm cannon with 750 rounds of ammunition. For ground attack, you can take up to 500 lb and 750 bombs, plus Zuni and Mighty Mouse rockets!


[hr][/hr]
[h2]The Hunter FGA.9 is temporarily available at a 30% discount for Golden Eagles![/h2]
The Hunter FGA.9 (rank VI) is available at a 30% discount for 6237 Golden Eagles.

[carousel][/carousel]

When: From July 18th (11:00 GMT) until July 21st (11:00 GMT).
Where: Great Britain > Aviation > Premium vehicles.

About this aircraft
  • The Hunter FGA.9 is one of the best variants of the Hawker Hunter family, thanks to its better engine and access to AIM-9E air-to-air missiles. It’s not just strong as an attack aircraft, but also as a ground attack aircraft, carrying up to four 1,000 lb bombs, as well as AP Mk II, RP-3, HVAR or SNEB type 23 rockets.

Update 2.47.0.63

[p]
[/p][h2]Ground Vehicles[/h2]
  • [p]A bug that caused shells to ricochet through the armor in some cases at high impact angles has been fixed. (Report).[/p]
  • [p]A bug that caused the calculations of hits on crew members to take impact angle into account has been fixed. It caused the equivalent thickness to be taken into account and caused fragments that hit crew members at high impact angles to deal no damage.[/p]
  • [p]AMX-50 (TOA100) — a bug that made it impossible to apply decorations to the left side of the turret has been fixed. (Report).
    [/p]
[h2]Locations and Missions[/h2]
  • [p]A bug in “Sinai” and “Sands of Sinai” that caused gaps between some stones and ground to appear has been fixed. All missions in these locations in all game modes have been returned to the rotation.[/p]
  • [p]\[Domination] Franz Josef Land — spawn points for the bluewater fleet have been moved to the south and away from each other. The positions of the capture points have been adjusted.[/p]
  • [p]Eastern Europe, European Province — water level in the rivers has been increased by 0.85 meters to leave the possibility of driving on ramps from the water while still allowing for easier passage of amphibious vehicles under the bridges than before the changes.
    [/p]
[h2]Interface[/h2]
  • [p]A bug that caused the enemy that was destroyed in the detection zone around a spawn point to stay highlighted on the minimap after respawning has been fixed. (Report).
    [/p]
[h2]Sound[/h2]
  • [p]Crews of Dutch vehicles are now temporarily voiced over in French. The correct national voice over will be added in the future.[/p]
  • [p]Crews of Thai vehicles are now temporarily voiced over in English. The correct national voice over will be added in the future.[/p]
  • [p]Crews of Swiss vehicles are now temporarily voiced over in German. The correct national voice over will be added in the future.[/p]
  • [p]Sounds of petrol detonation have been adjusted (canisters, cisterns, gas pumps).[/p]
  • [p]A bug that sometimes caused a lack of the player’s ground vehicle sounds after being destroyed in a streak aircraft has been fixed.[/p]
  • [p]A bug that caused the sinking and hull destruction sounds of sinking ships to be heard too far away has been fixed.
    [/p]
[h2]Customization[/h2]
  • [p]The task for unlocking the “Pz Abt 502 emblem” can now be completed in Tiger Ost and Tiger West tanks from the “Two Fronts” pack.[/p]
[h2]VR[/h2]
  • [p]A bug that in some cases caused the game to show a black screen on start with some VR headsets when playing through SteamVR has been fixed. (Report, Report).
    [/p]
[hr][/hr][p]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/p]

Collab with UU Booster

[p][/p][p][/p][p]If you're located in China, you'll be able to enjoy a better connection with UU Booster. Want to learn more? Check out the details here.[/p]

Update 2.47.0.59



[h2]Ground Vehicles[/h2]
  • CS/SA5 — a bug that caused the digital camouflage to be counted as a forest one and not as a desert one has been fixed. (Report).
  • A bug that caused some actions on multi-vehicle SPAAs to not award Research Points has been fixed. (Report).

[h2]Interface[/h2]
  • A bug that caused the ammo box placement action in the action bar to be shown again on launchers of multi-vehicle SAMs after fully replenishing the ammo and switching to the TADS and back has been fixed.
  • A bug that caused respawned targets in test drive to not be shown on the minimap has been fixed. (Report).
  • A bug that caused the loading circle to stay in place and constantly fill up when holding the interaction key on a controller and moving the cursor away has been fixed.

[h2]Locations and Missions[/h2]
  • Eastern Europe, European Province — water level in the rivers has been reduced by 1.5 meters to allow for easier passage of amphibious vehicles.

[h2]Graphics[/h2]
  • A bug that caused the wrong graphic settings in the configuration file to cause the lack of shadows on vehicles has been fixed.

[h2]Sound[/h2]
  • A bug that caused voice warning systems to sometimes not work in online battles has been fixed.
  • A bug that sometimes caused the siren sound to not play in replays when the nuke carrying aircraft has spawned in, has been fixed.

[h2]Achievements[/h2]
  • A bug that caused a text key to be shown in Gaijin.Net achievements awarded for playing Thai and Swiss vehicles has been fixed. (Report).

[hr][/hr]
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.