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Screenshot Competition - Carnival!


[h2]Welcome to the 7th War Thunder Steam Screenshot Competition![/h2]
It was a real adventure to wade through all the jungle screenshots you submitted to the 6th edition of our contest. Wild animals did not stop us from selecting three best, three more were selected by you, so traditionally, we have 6 lucky winners whose accounts will be boosted with 300GE!
Before we announce 6th edition winners, let’s begin the 7th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub (link for instructions) with the tag #WTscreen07. You have time until 03.01.2022 to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
[h2]Important addition: Screenshot theme - Carnival![/h2]
[h3]Terms:[/h3]
  • Your screenshot needs to be focused on the Carnival theme. Crazy decals or colourful decorations on vehicles? Why not!
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 7 working days.

[h2]And now, time for the winners of the competition’s 6th edition - Jungle Thunder![/h2]
[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2688093630
https://steamcommunity.com/sharedfiles/filedetails/?id=2691020428
https://steamcommunity.com/sharedfiles/filedetails/?id=2694619617
[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2688032705
https://steamcommunity.com/sharedfiles/filedetails/?id=2688788736
https://steamcommunity.com/sharedfiles/filedetails/?id=2688371083
Each winner will get 300GE! Congratulations and see you next week!

Battle of the Kerch Peninsula


The Wehrmacht's offensive against the USSR was interrupted by numerous Soviet counter-offensive operations. One of the most notable was a liberation of the Kerch peninsula by the landing troops from the Black Sea Fleet. The following counter-offensive was expected to set Sevastopol and the whole Crimea free from the invaders, however it was bogged down and, after a series of defeats in May 1942, Soviet forces were thrown back from the peninsula.
Complete the battle task until 11:30 GMT on the 29th of December to get the reward!
Rewards

Completing the “Battle of the Kerch Peninsula” task will bring you a battle trophy with one of the following rewards:
  • 20-50% RP booster for 3-10 battles
  • 20-50% SL booster for 3-10 battles
  • 3-5 universal backup vehicles
  • Random camouflage for ground vehicles of rank I-II for USSR or Germany from among those available to obtain in-game through achievements or purchase for GE.
  • 1 day premium account
Task
  • Destroy 40/20/20 (AB/RB/SB) player vehicles whilst controlling specified vehicles in random battles

Tasks can be completed only on vehicles from the list:
  • USSR: T-60, T-34 (1940), T-34 (1941), KV-1 (L-11), GAZ-AAA (4M), GAZ-MM (72-K), MiG-3-15, LaGG-3-8, LaGG-3-11, Yak-1, IL-2 (1941), Pe-2-1, Pe-3
  • Germany: Pz.III J1, Pz.III J, Pz.IV E, Pz.IV F1, Pz.38(t) A, Pz.38(t) F, Flakpanzer I, Bf 109 F-2, Bf 109 F-4, Ju 87 B-2, Bf 109 E-7/U2

Follow the progress by clicking on your nickname → Achievements → Memorial Date.

Update 2.13.0.48

  • Visibility issues with some icons have been resolved.
  • Radars will no longer acquire terrain instead of failed target acquisitions at low altitude.
  • Smoothed indication of ground clutter on a radar scope.

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The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.13.0.46

  • The ‘blind’ sector 90 degrees relative to the target’s course has been increased 1.5 times for pulse-doppler modes of AN/APG-59 and AN/AWG-11/12 and slightly decreased for AN/APG-66J and PS-37A/46A.
Sound
  • RWR sounds have been changed to something less annoying and loud. The reference sound used has been brought from the F-14 Tomcat RWR.

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The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.13.0.44

Ground vehicles
  • 2S3M — thickness of the bulkhead between the driver and the transmission has been corrected.
  • Challenger 2, Challenger 2 (2F) — a bug has been fixed where the rear armour plate was missing in the hull in the xray mode.
  • Challenger 2, Challenger 2 (2F), Challenger 2 TES — the armour type of the turret bottom has been changed to cast steel (report)
  • Challenger 2 TES — overestimated durability of the side skirts has been fixed.
Sound
  • The volume of jet engines from first and third person views has been slightly decreased.
  • Enemy/allied jet engines do not overlap the whole sound of battle for players on the ground. Jet engine sounds now have less priority over explosions, gun fire, and ground vehicle engines.
  • Player gunshots from ground vehicles are now more distinctive and detailed in comparison to allied/enemy gunshots.
  • Signal of the laser warning system is now more distinctive for a player, it becomes louder and higher in tone.
  • A bug has been fixed that prevented playback of rocket engines of enemy\allied aircraft.
  • Bugs in the playback of player aircraft rocket engines have been fixed.
  • Other
  • A bug has been fixed where snow and rain in VR headsets were displayed only for one eye.
  • Artefacts from exhaust gases animation on the AMD Radeon graphic cards have been fixed.
  • The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.