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[Development] New effects for the nuclear blast!

The devastating beauty of the nuclear blast!


In the upcoming War Thunder major update we will introduce new effects of the nuclear blast in the game. Witness the hypnotizing beauty of the most devastating weapon in the world in our special video:
https://youtu.be/ZIlXOyv0_oU
Check it out on our Official Website!

[Development] Squadron Vehicles: HMS Liverpool



The British light cruiser Liverpool will become a new squadron vehicle for War Thunder players!

The British light cruiser Liverpool belongs to the Town-class cruisers of the second production series, with a more powerful power plant, a different setup of anti-aircraft weaponry and slightly improved armour. Liverpool was laid down in the shipyards of Govan, Scotland during 1935, and entered service in 1938. Initially, the ship was assigned to the East India Fleet Station, where it saw the outbreak of World War II. The war marked the beginning of the cruiser's active combat service, during which she took part in battles in almost all key theatres - from Chinese waters to Arctic convoys. HMS Liverpool guarded trade routes in the Hong Kong area, hunted Italian convoys in the Mediterranean and fought in Calabria, where she was soon damaged by an unexploded bomb that penetrated the fore bridge and gun deck. After being repaired, Liverpool supported the Maltese convoys, where she was damaged again, this time by an Italian torpedo, literally losing her bow. During her stay in US shipyards, she underwent long and complex repairs, and then returned to her native Scapa Flow to be assigned to the Arctic convoys in the Barents Sea as an escort.

In our game, the light cruiser Liverpool will be a battle reward for members in War Thunder squadrons. In many ways, Liverpool resembles its "classmate", the British cruiser Southampton, differing from her by a dismantled main battery turret and the configuration of its AA artillery. In the course of a long and eventful service, the air defense battery of the cruiser Liverpool was repeatedly changed. For the game, we have implemented the positioning of the AA weapons at the time of her decommissioning in 1952.



The light cruiser Liverpool will be a new squadron vehicle that will become available to War Thunder squadron members in the next major update of the game. Stay tuned to our news!

Check out the full Dev Blog article here!

It’s fixed! №4 + Update 12.05.2021 (2.5.1.123)



In this digest we would like to tell you about the work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.

Magnetic Bombs




As much as everyone likes to destroy tankers, you have to know the limits. That’s why this time we will begin our “It’s fixed!” digest with some good news for them. Bombs that have been dropped on the ground are no longer magnetically fixed to vehicles that have passed over them!

This is exactly what happened previously - when you drove over a dropped bomb it would fix itself to the bottom of your vehicle with very predictable results. It won’t happen again.

Angular inner world




X-Ray view is very useful in a battle - it allows you to accurately assess the condition of vehicle modules and crew to better understand the vulnerabilities of your vehicle.

But in rare cases the detailing of the interior of the vehicle may have decreased and you viewed the engine, ammo and crew members as angular models.

Although the issue was just a visual one and had no effect on the damage model, we have returned the visual detail to the internal modules and their surroundings in the X-Ray view.

Fixed thermal imaging sensor


A simple but welcome fix. Your helicopter’s thermal imager will now be able to detect another helicopter at ranges greater than 5 kilometres.

Previously the helicopter’s thermal image camera could not detect another helicopter at this range. It was a kind of professional solidarity.

Raised camera


Creating and configuring vehicles for War Thunder is an incredibly difficult process in which even the smallest little thing can lead to big trouble. For example a trivial error with the 3rd person camera position on the F-89B, F-89D and P.108A led to the fact that the tail unit loomed within the aiming line. And that’s all - you were not able to shoot or to bomb.

A little time and patience and the problem has been fixed. Have a more comfortable flight.



Tangible improvements


For each release of the “It’s fixed!” digest we are collecting the most notable improvements to the game that are fun to read about. However in addition to these you will also find separate improvements in the changelog that will likely directly improve your own game experience.

This time we have worked on aircraft armament and clarified the settings of the ground vehicle transmission - the latter change will allow some vehicles to become more dynamic and more powerful even without increasing engine power!

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 12.05.2021 (2.5.1.123)
  • A bug has been fixed where a bomb might ‘stick’ to a ground vehicle when driving over it.
  • A bug has been fixed that prevented thermal imagers from seeing helicopters at distances over 5 kilometres.
  • A bug has been fixed that resulted in a low-poly x-ray view in spectator mode.
  • A bug has been fixed where some aircraft might demonstrate rocking wings in the hangar.
  • A bug has been fixed where any progress in the “Size doesn’t matter” trophy could not be achieved.
Aircraft model, damage model, characteristic and weaponry changes:
  • A-20G-25 — the ammo order has been corrected for the .50 Browning M2 machine guns. The M8 AP-I round has been added.
  • Saab J-35D, Saab J-32B — a bug has been fixed that prevented a canopy to rip off when passing the speed limit.
  • F-89 (all series) - the engine throttle display in the hangar has been corrected.
  • J7W1 - pitch stability loss when the tail is damaged has been fixed, balance and controls at mid and high speed have been improved.
  • F8U-2 - airbrake block and auto folding has been removed when flaps are in combat mode.
  • F-89B, F-89D, P.108A — the third-person view camera has been corrected to prevent the tail from occluding the sight.
  • Hawker Hurricane Mk.IV — a bug has been fixed that displayed 40mm Vickers S gunpods in the x-ray view when selecting a bomb preset.
  • Ka-29 — a bug with a missing ammo counter for the 2A42 gun in the HUD menu has been fixed.
  • N-37D gun— overestimated dispersion in bursts has been corrected.
  • Hispano Mk.II (1943) gun — a bug has been fixed that increased dispersion after the “New guns” modification has been purchased.
Ground vehicle model, damage model, characteristic and weaponry changes:
  • Warrior — transmission operations have been specified, neutral turn capability has been added.
  • Olifant Mk.2 — the transmission gears number has been specified, the neutral turn issue has been solved.
  • Olifant Mk.1A — the neutral turn issue has been solved.
  • M901 — huge pivot radius issue due to lacking track blocking has been solved.
  • HSTV-L — the transmission gears number has been specified, overall dynamics have been improved..
  • ZSU-23-4 — overestimated gun breech durability has been corrected.
  • FlaRakPz 1 — a bug has been fixed that prevented the tracking radar to operate simultaneously with the detection radar after a previous repair.
  • AMX-10RC — suspension position switch has been disabled when afloat on water.
  • A bug has been fixed where the class of vehicles might be displayed incorrectly at long distances.
Fleet model, damage model, characteristic and weaponry changes:
  • Pola, Trento — the angle of heel, while turning, has been reduced.
  • USS North Dakota (BB-29) — incorrect turning angles on the main calibre turrets have been corrected.
  • S-100 (1945) — the MG34 1934 machine guns have been replaced with MG15 1936 machine guns.
  • IJN Settsu — the MG08 machine guns have been replaced with 6.5 mm 3rd Year Type machine guns.
  • USS Bennion (DD-662), USS Cowell (DD-547), Fletcher (DD-445), JDS Yūgure (DD-184) — the thickness of the armour belt has been increased from 13 mm to 19 mm.
  • Kanonenboot K-2 — 13.2mm 76 type93 machine guns have been replaced with 13.2 mm Hotchkiss machine guns.
  • USS Baltimore (CA-68) — displacement has been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Happy Victory Day!


8th of May 1945, Allied forces who fought during World War 2 celebrated “VE Day” or “Victory in Europe Day”. Major cities in Allied nations, as well as those cities in Western Europe that had formerly been occupied, rejoiced in the defeat of the Nazi war machine with the raising of flags and banners.

German forces lay down their arms and held their fire: In Prague, Germans surrendered to their Soviet counterparts, after the latter had lost more than 8,000 soldiers, and the Germans many more; in Copenhagen and Oslo; at Karlshorst, near Berlin; in northern Latvia; on the Channel Island of Sark — their surrender was complete with a final cease-fire, followed by more surrender documents that were signed in Berlin and East Germany.

[h3]From May 7th to 10th (02:00 GMT), fight in War Thunder and receive the “Weapon of Victory” decorations from the victorious nations and the “Warrior-Liberator” decal. [/h3]

"Bren Mk II" 3D decoration
Wins 5 battles (activity of 60% or higher)

"ROKS-3" 3D decoration
Take first place at the end of the battle 2 times

"M1 Garand" 3D decoration
Destroy or assist in the destruction of 30 enemy vehicles

"Warrior Liberator" decal
Play 3 battles in any type of vehicle. (activity of 60% or higher)

This decal depicts one of the three main Soviet war memorials. This is the most famous Soviet memorial in Europe. The “Warrior Liberator” stands in the capital of Germany, Berlin in the Treptower Park.

Tasks can be completed using vehicles of rank 2 or higher.

Follow your progress by clicking on your nickname → Achievements → Victory in Europe Day.

In-game discounts

Until May 10th, 30% discount on allied vehicles, modifications and premium account!

Victory Day tournament series

Amongst 18 tournaments in the series you will find special aircraft duel tournaments, dedicated to the Hero of the Soviet Union Mikhail Devyataev, as well as sporting teamplay formats in the most famous Allied aircraft.

more details ]

Server update 07.05.2021



Planned economy changes have been implemented (LINK).

Ground vehicles:
  • M3A3 Stuart (China) 一 moved to rank II, added modifications for reconnaissance and repair of allies.
  • JPz 4-5 一 moved to rank IV, in the SPG branch before Jagdpanther.
  • M24, M24 (TL), M24 (Italy) 一 moved to rank II.
  • VFM5 一 moved position to before Vickers Mk.7.
  • Warrior 一 moved position to before Striker.
  • BMP-2M (squadron vehicle) 一 moved to rank VI, research cost reduced from 520,000 to 480,000 RP, maximum GE cost reduced from 7300 to 7100.
  • M901 (squadron vehicle) 一 research cost has been changed from 380,000 to 400,000 RP; maximum purchase price has been changed from 6,100 to 6,900 GE.
The following vehicles changed class to “light tank”:
  • M18 (China)
  • SK-105A2
  • JaPz.K A2
  • Class 3 (P)
  • Centauro
  • Centauro ROMOR
  • Centauro MGS
  • M18 (Italy)
  • Type 16
  • U-SH 405
  • Rooikat 105
  • Rooikat MTTD
  • M1128
  • M18 GMC
  • M18 "Black Cat"
  • Super Hellcat
  • M8A1
  • T114
The following vehicles changed class to “medium tank”:
  • Ikv 73
  • Avenger
  • Charioteer Mk VII
Aircraft:
  • Su-9 一 added connection to the previous aircraft (La-9).
  • Me 262 A-1a/Jabo 一 vehicle class has been changed to “strike aircraft”.
  • Firecrest (squadron vehicle) 一 moved to rank II, research cost has been changed from 180,000 to 150,000 RP; maximum purchase price has been changed from 1,000 to 900 GE.
  • A-4E Early (squadron vehicle) 一 research cost has been changed from 380,000 to 400,000 RP; maximum purchase price has been changed from 6,800 to 6,900 GE.
  • Me 262 A-1a/U1 (squadron vehicle) 一 research cost has been changed from 310,000 to 320,000 RP.
Other
The base costs for respawn for vehicle types listed below in RB has been adjusted:
  • All heavy tanks: 180 → 160;
  • All light tanks with a previous cost of 110 respawn score: 110 → 150;
  • All AA guns with a previous cost of 150 respawn score: 150 → 110.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.