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Update 2.23.0.82



[h3]
Please feel free to leave your feedback on these changes here
[/h3]


[h2]Ground Vehicles[/h2]
  • A bug has been fixed that prevented the gun elevation mechanism from staying in place while in the free view camera.
  • A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.
  • Churchill Crocodile — a bug has been fixed where the fuel trailer wheels were spinning after tank halt.
  • 30mm 2A42 & 2A72 cannons — a bug has been fixed with the HE animation for the APDS rounds in protection analysis (report).
  • 9M37M — a bug has been fixed that prevented proximity fuze activation.
  • T32, T32E1 — a bug has been fixed with different thicknesses of the caterpillars and spare tracks.
  • Khalid — gunner’s sight magnification has been corrected from x8 to x7-10 (report)

[h2]Aircraft[/h2]
  • Mirage F1CT — a bug has been fixed where dismantled gun pods were displayed in xray mode in battle.
  • Harrier GR.7 — system time is now displayed in the HUD (report).
  • Harrier GR.7 — added RWR indicator to the HUD (report).
  • Harrier GR.7 — a bug has been fixed where the HUD central indicator was tied to the aircraft centerline instead of the velocity vector (report).
  • Bf 109 F-1 — a bug has been fixed where the 20mm MG FF/M motor cannon was not displayed in xray mode.
  • Tornado IDS Marineflieger — a bug has been fixed that prevented the navigation bombing marker from displaying.
  • Kh-25ML — incorrect position of the engine flame has been fixed (report).
  • Mirage F1C, Mirage F1C-200, Jaguar E, Jaguar A — HUD has been updated in accordance to data from actual aircraft.
  • MiG-29 — togglable HUD view has been added to the MFD.
  • F-16A MLU — gun funnel view has been added to the HUD.

[h2]Naval[/h2]
  • Pr.1124 MLRS, TKA-106 - a bug has been fixed that prevented rocket launcher reload in Arcade battles.
  • Pr.131, Hugin — a bug has been fixed where an insufficient crew number led to the disabling of repair, fire extinguishing and water pumping.

[h2]Graphics[/h2]
  • Yellow square artefacts from hits to the ground or water seen on the integrated graphic cards Intel HD 660, Intel HD 530 at ultra low-quality settings have been fixed.
  • A bug has been fixed that prevented hit marks from shell fragments on an aircraft’s skin.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.23.0.78



  • A bug has been fixed which prevented armor fragmentation after penetration.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Meet Royal Guard, the 10th season of Battle Pass



Guards, to arms! The 10th season of Battle Pass, named Royal Guard, begins in War Thunder very soon!

By logging into the game and completing tasks and challenges you earn points that unlock Battle Pass levels, and each level earns you a reward! Among them — unique premium combat vehicles, decals, 3D decorations, profile icon, a loading screen and a title!

[h2]
January 25th — April 26th: Battle Pass season 10
[/h2]

Season awards


Every season there’s a new set of awards. See the full list in the Battle Pass tab in the hangar, or check out our wiki. Here are the key awards for season 10:

[h2]Pr.183 BM-21[/h2]
USSR, rank III, Premium

A Soviet motor boat in service with the Egyptian navy gets its rear turret and torpedoes dismantled to mount a howling multiple launch rocket system BM-21 “Grad”.



[h2]Bf 109 F-4 Hungarian[/h2]
Italy, rank III, Premium

Winter modification of the venerable German piston-engined fighter aircraft without landing gear shields. The aircraft bears the personal camo of the most successful Hungarian ace pilot Dezső Szentgyörgyi and is able to carry the Flam C250 incendiary bomb.



[h2]AMX-50 (TO90/930)[/h2]
France, rank IV, Premium

New member of the French AMX-50 tank family comes equipped with a 90mm gun, automatic loader and signature oscillating turret.




[h2]Decals[/h2]

4 decals!



Emblem of the Coldstream Guards

Emblem of the Spanish Royal Guard







Emblem of the Jordan Royal Guard

Emblem of the Danish Royal Guard Company




[h2]3D decorations[/h2]

3 decorations!



Guard post (ship)

Crown (tank)

Royal sceptre (tank)



[h2]Profile Icon[/h2]

Royal Guardsman


[h3]About the Battle Pass[/h3]

[h3]
Please note that the Battle Pass is completely free to claim if you obtain two Coupon Upgrades from stages in the previous season. They can be exchanged from the purchase menu for the “Field Testing” season Battle Pass!
[/h3]

Battle Pass is a seasonal event during which you will earn progress points and use them to open new levels. Each opened level brings you a valuable reward, from Silver Lions and boosters to exclusive season prizes: decorations, profile icons and premium vehicles.

Open new stages and get awards at any time during the season.



You can access the “Battle Pass” window through the promo block on the right side of the hangar screen.

[h3]How to participate[/h3]
Play
  • You get progress points every day for entering the game.
  • From 1 to 5 points.
Complete Battle Tasks
  • See Battle Task descriptions in the game and get progress points for completing them.
  • From 2 to 5 points.
Complete Season Challenges
  • Season Challenges are very similar to Battle Tasks. One Challenge is available at the season’s start. Every week you get another one or two challenges, three more can be unlocked by opening stages.
  • 30 points.
Learn more about the Battle Pass

Planned Battle Rating changes, January 2023 [Updated 23.01.2023]



Based on collected feedback regarding ground vehicles, we have decided to make additional changes that consist of transferring some of the top and pre-top ranked vehicles to a higher level. This change does not apply to all top ranked vehicles. Based on the results of the change in performance efficiency, further adjustments to the BR (increase or decrease) will be carried out for units affected by the change and also for units that also haven’t changed rating at that time.

It has also been decided to abandon some of the points regarding the reduction of BR in AB for vehicles with HEAT shells with high penetration at their rank. Except for the Ikv 103 for which the high penetration of the HEAT shell at a relatively high rate of fire for similar guns is compensated with poor ballistics, insufficient protection and mobility. The alternative to changing the rate of fire of the Type 69-II G was to increase its BR to 8.7, the current efficiency of the unit is much higher than the efficiency of similar vehicles at the same rank (for example it exceeds the efficiency of the Swedish Strv 121). The BR of the Type 69-II G decreased in May from 8.7 to 8.3 and the return of the old BR is currently not advisable as the decrease of fire rate will allow this vehicle to remain at its current BR.

Since the game session creation system in aircraft SB is different from other game modes, changes in aircraft SB require additional research and statistical collection. Changes in this game mode will be announced separately.


To view the new planned list, click here to view the Google Doc

If you think we should make some additional changes or do not agree with listed changes, please support your suggestions with arguments in the created thread here.

Screenshot Competition - The Three Musketeers!



Welcome to the 51st War Thunder Steam Screenshot Competition!


Your screenshots showcasing the mighty .50 caliber machine guns were brilliant! We enjoyed seeing the wide array of vehicles carrying such a versatile armament. The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 51st edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen51. You have time until 27.01.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


[h2]Important addition: Screenshot theme - The Three Musketeers![/h2]


[h3]Terms:[/h3]
    Your Screenshot must clearly include three player-vehicles of any kind!
    You must add the #WTscreen51 tag (title cannot have any other text in it).
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.



[h2]And now, time for the winners of the competition’s 50th edition - The Big .50![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2919914155
https://steamcommunity.com/sharedfiles/filedetails/?id=2920028925
https://steamcommunity.com/sharedfiles/filedetails/?id=2918571008

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2918354243
https://steamcommunity.com/sharedfiles/filedetails/?id=2920347918
https://steamcommunity.com/sharedfiles/filedetails/?id=2919407351

Each winner will get 300GE! Congratulations and see you next week!