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Update 2.33.0.31



[h2]Ground Vehicles[/h2]
  • The incorrect (less than calculated) amount of secondary fragments when penetrating the armor of ground vehicles has been fixed.
  • A bug that caused a collapsed radar icon to be displayed on the interface in-game for vehicles with a target tracker has been fixed.
  • A bug that caused the azimuth scale to be missing while not tracking a target for ground vehicles that have the target tracker but lack detection radar has been fixed.

[h2]Aircraft[/h2]
  • Air combat tips for modern aircraft have been improved. Information about engaging ground targets have been added.
  • AMX — absence of target tracking ability for the targeting pod has been fixed. Absence of saving the tracked aiming point when returning the pod optics to the area with the previously tracked point has been fixed.
  • MiG-23ML, MiG-23MLA, MiG-23MLD — a bug that caused the visual absence of the countermeasure pod under the fuselage when installing it through the Secondary weapon menu has been fixed.
  • JAS39A, JAS39C — angular speed of a steady turn has been reduced by 2-3°/s (~21.0...21.5°/s at 800km/h with 50% fueling). Maximum speed at sea level has been increased to M1.2, and maximum speed at 12000 meter altitude has been reduced to M2.0.
  • Su-27 — display of stars on the wings has been corrected.

[h2]Other[/h2]
  • A bug that caused vehicles in the vehicle selection menu to not be added into a crewslot when selected has been fixed.
  • A bug that might cause rivers to flow in the wrong direction in the Tunisia and Jungle locations has been fixed.
  • A control preset for the HORI HPC-045U HOTAS Flight Control System & Mount has been added.
  • The readability of text hints in loading screens has been improved.

[h2]PlayStation and Xbox[/h2]
  • The missing “Select special weapon or ATGM” button for the BMP-2 on consoles has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Winter Extreme: USS Mississippi



USS Mississippi is a New Mexico-class Battleship built at the end of WWI to continue the American ‘standard battleship’ design philosophy. You’ll soon be able to obtain this unique ship by taking part in the Winter Extreme event!

[h2]USS Mississippi (BB-41): An Event Vehicle Battleship for the USA at Rank VI[/h2]

Features:
  • Numerous 14’’ primary guns.
  • Excellent protection.
  • Powerful anti-air arsenal.
  • Mediocre mobility.


[h2]Meet USS Mississippi (BB-41)![/h2]

USS Mississippi will soon be joining the top ranks of the American naval tree as one of its newest and most capable battleships which you’ll be able to obtain by taking part in the Winter Extreme event. Keen to find out more about this powerful new ironclad? Then join us as we explore the details below!



Being a New Mexico-class battleship, which in itself largely represents a repeat of the Pennsylvania-class already familiar to the game, the USS Mississippi nevertheless brings in some handy improvements over its predecessor which, if you’re a seasoned battleship player, are sure to appreciate! For instance, while USS Mississippi retains the same primary gun battery of 12 x 14’’ cannons and an almost identical armor layout as the USS Arizona, the former foes feature a bolstered secondary battery with up to 16 x 5’’ cannons in single turrets.

Furthermore, the anti-aircraft armament found on USS Mississippi corresponds to a late war refit which saw a substantial upgrade in this aspect. As a result, this ship has access to a total of 48 x 40mm and 34 x 20mm autocannons in quadruple and twin mounts, respectively. While this translates into a formidable AA shield, you’ll have a significantly more difficult time performing successful bombing and torpedo runs on the USS Mississippi.



[h3]Interesting: After the end of WWII, USS Mississippi took on different roles including gunnery training and being used as a weapons test platform. As such, her arsenal also varied over time, ranging from semi-automatic 6’’ turrets to even surface-to-air missiles! [/h3]


While the USS Mississippi features superior firepower and protection, like most of her heavyweight relatives in the U.S. naval tree, this warship cannot boast about its mobility. Despite the fact that USS Mississippi features an improved turbo-electric propulsion system, generating slightly more power output compared to USS Arizona, both warships maintain the same level of mobility with a top speed of 21 kts (39 km/h).



As a result, quickly evading incoming enemy fire or torpedoes may present itself as a challenge while using the USS Mississippi. Equally, it may be difficult to change positions with USS Mississippi, resulting in a need for careful planning of combat maneuvers right at the start of a match. Either way, USS Mississippi will form the core of a team’s striking force, being capable of delivering a high destructive potential to the enemy ranks while also managing to hold its own in an intense firefight!

All in all, USS Mississippi represents an excellent reinforcement to the American top rank battleship lineup and is a worthy prize for those of you who are going the full nine yards in this year’s winter event, Winter Extreme. Happy hunting and calm seas!

Server Update 18.12.2023



  • For players who actively use decals, the option “Show decals on other player vehicles” is automatically toggled to “Yes”. For high-level players who do not actively use decals, a pop-up window will be shown when opening the game, asking to enable the option. Additionally, this window will also be shown when the option is off and a decal is applied to a vehicle, but no more than once every 6 months.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.33.0.25



[h3]Ground Vehicles[/h3]
  • VT-4A1, MBT2000, ZTZ96A, ZTZ96A (P), ZTZ99-II, ZTZ99-III, ZTZ99A, WZ1001(E) LCT — FY-2 and FY-4 ERA resistance has been revised. (Report)
  • VT-4A1 — durability of the composite armor has been revised. (Report)
  • M3A3 Bradley - Missing anti-fragmentation lining has been added.
  • Added the visual display of anti-fragmentation lining to the animation of the hit camera in battle.

[h3]Aircraft[/h3]
  • Mirage 4000 - New camouflages have been added.
  • The display time of the supersonic transition effect has been reduced.

[h3]Naval[/h3]
  • USS Roanoke - Damage model updated

[h3]Other[/h3]
  • The option “Show decals on other player vehicles” has been added to the “Customization of Vehicles” section. This option is disabled by default (e.g. decals are not displayed). In the near future, this option will be improved so that it is automatically enabled for players who actively use decals themselves, so that they can see the decals of other players. For high-level players who do not actively use decals, a pop-up window will be shown once asking to enable the option when entering the game.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Screenshot Competition - Air Superiority!



Welcome to the 98th War Thunder Steam Screenshot Competition!


Playing at the lower tiers is always fun, with frequent comical moments! Thank you for sharing your screenshots with us last week- they looked great! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 98th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen98. You have time until the 22nd of December to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h3]Terms:[/h3]
    Your screenshot must include a vehicle or map introduced in the latest major update, Air Superiority. A complete changelog can be found here.
    You must add the #WTscreen98 tag (title cannot have any other text in it).
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 97th edition - A Fresh Start![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3111228953
https://steamcommunity.com/sharedfiles/filedetails/?id=3111185471
https://steamcommunity.com/sharedfiles/filedetails/?id=3109673316

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3111049665
https://steamcommunity.com/sharedfiles/filedetails/?id=3109369842
https://steamcommunity.com/sharedfiles/filedetails/?id=3111087809

Each winner will get 300GE! Congratulations and see you next week!