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New “Dancing on the Edge” Cinematic Trailer!

[previewyoutube][/previewyoutube]

As we celebrate War Thunder’s anniversary, we want to extend our heartfelt thanks to every player — both newcomers and long-time veterans. To mark this milestone, we’re thrilled to release a new cinematic trailer showcasing the War Thunder universe. Plus, by clicking on this link, you can earn a decal and get access to tasks for another three decals featured in the trailer!

Thank you for being part of this incredible journey!

It’s War Thunder’s 12th Birthday. Join the Celebrations!



War Thunder celebrates its 12th birthday on November 1st. It was on this day in 2012 that the game entered open testing. Since then, it has become larger and has grown incredibly in scale and ambition, winning the love of millions of players around the world.

We started the celebrations a week ago with in-game discounts and continued with discounts in the Gaijin Store, which is still ongoing. Now it’s time for the last stage of the celebration! Earn the premium KV-7 in the Dreams Come True event, get some awesome Esports camouflages from Twitch Drops, decorate your vehicles with an anniversary decal, and of course, the much-loved Maus temporarily returns to be researched, typical to our anniversary event.

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[h2]Dreams Come True: KV-7[/h2]
[h3]When: From November 1st (11:00 GMT) until November 13th (11:00 GMT).[/h3]



Take part in the Dreams Come True event to get two decals, a decoration and the KV-7 Soviet experimental premium tank destroyer.

This vehicle first appeared in 1941 and combines the well-protected KV-1 heavy tank chassis with powerful APHE shells from the T-34-76 series of tanks. The KV-7 has three guns — one 76 mm and two 45 mm.

[h3]Learn more about the KV-7 event here[/h3]

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[h2]Twitch Drops and “Chasing the Older Brother” Event with a Chance to Win the IS-7![/h2]
[h3]When: From November 15th (11:00 GMT) until November 18th (11:00 GMT) for the event and Twitch Drops from November 22nd.[/h3]

We wanted to spice it up a bit for you! We’re hosting KV-7 vs KV-7 battles during the “Chasing the Older Brother” event, where you can earn tickets for mission points. Those tickets will go into a draw, and 12 lucky winners will be drawn live on our anniversary stream, with each winning the IS-7, added directly to their account. During the anniversary stream there will also be Twitch Drops to earn some goodies.

[h3]Learn more about this event here[/h3]

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[h2]12th Anniversary Decal![/h2]
[h3]When: From November 1st (11:00 GMT) until November 6th (11:00 GMT).[/h3]

“War Thunder 12 years” decal.

Get War Thunder’s 12th anniversary commemorative decal for playing one battle.
  • Task: Play 1 battle with any vehicle at rank III or higher in any game mode to get the “War Thunder 12 years” decal.


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[h2]The Maus Returns![/h2]
[h3]When: From November 1st (11:00 GMT) until November 6th (11:00 GMT).[/h3]



According to the glorious tradition, a giant has dropped by to pay us a visit: say hello to the legendary Maus tank. If you don’t yet have this tank, you’ll be able to research and purchase it for Silver Lions between the specified dates.
  • To start researching the Maus, you need to have rank V of the German ground forces tree unlocked.
  • Assign your Research Points from battles or convert research points into the Maus within the specified event time period! If you gained any research, the researchable Maus will not disappear after the event ends, meaning you’ll be able to finish researching it any time later.


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[h2]Gaijin Store Sales![/h2]
[h3]When: From October 29th (11:00 GMT) until November 4th (11:00 GMT).[/h3]



  • Up to 50% off in the Gaijin Store.


[h3]Store Sale[/h3]

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[h2]A series of festive tournaments for the anniversary of War Thunder![/h2]



Take part in tournaments dedicated to War Thunder’s birthday, or watch livestreams on Twitch and get valuable rewards from Twitch Drops!

[h3]Air Superiority 2024[/h3]

Update 2.39.0.119



[h2]Sound[/h2]
  • The overall sound volume has been reduced in accordance with technical requirements of digital distribution services. Please note that it is the general volume levels that were reduced, while the volumes of separate game soundscape elements relative to each other have remained the same.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

JDS Murasame (DD-107): A New Blade



JDS Murasame is the lead ship of a class of destroyers, built for the JMSDF in the late 1950s as successors to the Ayanami class in the antisubmarine warfare role.

[h2]JDS Murasame (DD-107): A Destroyer for Japan at Rank II[/h2]
At a glance:
  • Versatile arsenal.
  • Excellent mobility.
  • Features torpedoes.
Vehicle History
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The Murasame class of destroyers were ordered in the late 1950s as a replacement for the preceding Ayanami class. Construction of the lead ship, JDS Murasame, began in December 1957 with the keel being laid down in the Kobe shipyard. JDS Murasame was launched and subsequently commissioned into service in 1958 and 1959, respectively.

Although initially intended only to serve in the ASW role, JDS Murasame’s potent artillery arsenal also effectively enabled it to perform anti-aircraft duties. As a result, ships of the Murasame class were later on unofficially redesignated to all-purpose destroyers. After entering service, JDS Murasame took part in several oceangoing voyages and military exercises. Later on in her career, JDS Murasame was also used as a test platform for minesweeping equipment before ultimately being decommissioned in March 1988.
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[h2]Meet the JDS Murasame![/h2]

JDS Murasame (DD-107) will be a new early Cold War era destroyer arriving to the starting ranks of the Japanese Bluewater fleet in the Firebirds major update. Being a later successor to the JDS Harukaze already in the gamae, JDS Murasame features a greatly upgraded weapons arsenal while maintaining the good mobility of its predecessor. Sounds interesting to you? Then join us in today’s devblog as we explore the details of this new Japanese vessel coming to the game very soon!



As already mentioned, JDS Murasame is a successor design to some of the early Cold War Japanese destroyers, built for the JMSDF after WWII. Keeping in line with previous designs, shipbuilders placed emphasis on flexibility and JDS Murasame is no exception in this. Its arsenal best reflects this fact as the ship is equipped with three 5’’ (127 mm) Mark 16 cannons of American origin. Representing an upgraded version of the iconic Mk.12 cannon also found on JDS Harukaze, the Mk.16 cannons retain their signature high rate of fire and combine it with a longer barrel and heavier rounds, giving the cannon overall greatly improved ballistic properties and extending its range.

Furthermore, JDS Murasame is also equipped with a more powerful secondary battery consisting of two twin 3’’ (76 mm) cannons. Rounding off this arsenal are also a number of depth charge and torpedo launchers on either side of the ship. Overall, JDS Murasame is well equipped to face virtually any opponent on or above the sea’s surface thanks to its both powerful, but also very flexible weapon loadout.



Interesting: JDS Murasame’s 5’’ primary guns originate from the American carrier USS Midway, where the guns originally formed part of the ship’s arsenal.

However, JDS Murasame doesn’t only boast excellent firepower. In fact, this ship is also a very nimble vessel. Thanks to its powerful machinery, JDS Murasame can attain a top speed of 30 kts (56 km/h), similar to its predecessor. As a result, JDS Murasame can quickly maneuver on the sea, allowing captains to change their tactical approach virtually on the fly. On the other hand, being a light vessel also comes with the inherent drawback of not possessing extensive protection. As a result, JDS Murasame features only limited protection around its vital components which may enable it to absorb some damage from incoming fire, but not nearly enabling it enough to engage in brawls with other vessels.



JDS Murasame will soon reinforce the early ranks of the Japanese navy’s Bluewater fleet in War Thunder, becoming available for research to following the release of the Firebirds major update. In the meantime, be on the lookout for more news regarding the upcoming update. Until then, calm seas and happy hunting captains!

Please note that this vehicle’s characteristics may be changed before it is added to the game.

Sabra Mk.I: Magach’s Final Form



Today we’ll be taking a look at the Sabra Mk.I, a tank that was derived from major upgrades made to the Magach 7 tank, featuring add-on armor modules and a new 120 mm gun!

[h2]Sabra Mk.I: A Medium Tank for Israel at Rank VII[/h2]
At a glance:
  • 120 mm gun similar to the Merkava tanks with a good reload speed!
  • Effective APFSDS shell.
  • Decent protection.
  • Average mobility.
Vehicle History
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As part of Magach 7C modernization, Israeli company Israel Military Industries (IMI) developed and created a prototype of the Sabra Mk.I MBT in 2002-2005, coming in as a deep and comprehensive modernization of the Magach series of tanks. The main differences of the project were a new 120 mm smoothbore gun, a set of add-on armor elements for the hull and turret, a new fire control system and an electromechanical turret drive. The Sabra program was proposed to Turkey as a possible modernization program for their fleet of M60 tanks. However, the Turkish had counter-proposals that led to further modifications and the construction of a second prototype under the designation Sabra Mk.II.
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[h2]Meet the Sabra Mk.I![/h2]

The Israeli Sabra Mk.I is quite literally the ultimate Magach and will provide an interesting alternative when placed in some high-ranking ground force lineups. It features a very similar gun as the Merkava Mk.3 but at a lower Battle Rating, so let’s take a closer look!



Further development of the Magach 7C led engineers to create the Sabra tank. Just by looks, the turret has a familiar silhouette with add-on armor modules, but most importantly there’s a new gun. This 120 mm smoothbore gun is a very close relative of some of the higher-ranking Merkava tanks and can fire three types of ammunition, including HEATFS, HE-TF and an M322 APFSDS round.

The Sabra’s armor is made using the same technology found on the Magach 7C — it consists of modules of combined armor welded onto the standard steel armor of the M60. However, the layout and composition of this add-on armor differs from the Magach. Some differences include more protection at the front of the turret by the gun mantlet, the upper plate and turret sides. How effective is it though? It’s capable of stopping HEAT based rounds, however kinetic shells will pierce straight through without a problem. Besides this, the dense layout and poor location of ammunition stored internally definitely decrease the survivability of the Sabra once it has been penetrated.



Despite all the above mentioned changes, the engine of the Sabra Mk.I is the same as the Magach 7C. In terms of maneuverability, both tanks are almost identical, meaning the overall mobility of the Sabra is somewhat poor. Don’t fret though, as there’s one more positive. The reload speed of the gun can be as low as 6 seconds on an Ace crew — something the Magach can’t do!



That’s it for today’s blog. The Sabra Mk.I will arrive at rank VII in the Israel ground forces tree in the Firebirds major update and is sure to provide extra firepower thanks to its 120 mm gun. Be sure to check out the news for more dev blogs that we’re currently cooking!

Please note that this vehicle’s characteristics may be changed before it is added to the game.