1. War Thunder
  2. News

War Thunder News

[Development] MARS 15: Light Cavalry



An extremely mobile French experimental light tank, developed during the late 1980s as a replacement to the AMX-13 on the export market/

In War Thunder, the MARS 15 will be a new light tank arriving to the top ranks of the French ground forces tree with the release of the next major update. Offering its prospective commanders excellent mobility and firepower - both defining characteristics of a light tank - the MARS 15 won’t just expand the French light tank lineup but will also give seasoned French tank commanders access to a highly potent new high tier skirmisher!

The MARS 15 comes equipped with a 90 mm CN 90 F4 cannon as its main armament. Despite appearing slightly underwhelming in comparison to most other tanks at its rank equipped with 100/105 mm cannons, the MARS 15 more than makes up for its cannon’s smaller caliber by possessing excellent ballistic properties and access to both powerful kinetic as well as chemical rounds. As a result, the MARS 15 is more than capable of holding its own on the battlefield and even more so should one find itself unchallenged on your team’s flank!





The MARS 15 arrives to the top ranks of the French ground forces tree as part of the next major update “Ixwa Strike” to War Thunder and will become available for research to all players upon release of the update. In the meantime, make sure to stay tuned to the news in order to find out what other exciting new features the next major update has in store for you. Until then, happy hunting tankers!

Check out the full Dev Blog article here!

[Development] F8U-2 Crusader: The Last of the Gunfighters



The F8U-2 Crusader is the best carrier-based gunfighter in the game and true legend of the US Navy.

In our game, the F8U-2 Crusader multipurpose fighter will become the top US carrier-based fighter with the “Ixwa Strike” update release, and the most advanced gunfighter of the navy in the game. In addition to its excellent fighting qualities, the F8U-2 has an interesting variable-incidence wing mechanics, which simplifies takeoff and landing. The main task of the Crusader is to patrol the airspace over the aircraft carrier group, intercept and destroy enemy air targets.





An extremely unusual aircraft and a true legend of US carrier-based aviation will be waiting for you in the hangars of the War Thunder update “Ixwa Strike”.

Check out the full Dev Blog article here!

[Development] Su-17M2 - the first swing-wing aircraft in War Thunder



We present to you a new type of aircraft in War Thunder - an aircraft with variable sweep wings! We are going to discuss the first such aircraft today, the Soviet Su-17M2 jet fighter-bomber that is going to appear in the game with the release of the next major update “Ixwa Strike”.

So, let’s meet an aircraft with variable swept-wings in War Thunder. This is a fairly popular technical solution in combat aircraft with a high take-off weight, which should have good performance characteristics both at subsonic and at supersonic speeds. The first such aircraft in our game is the Soviet Su-17M2 fighter-bomber, the successor to one of the best attack aircraft in the game, the Su-7BKL. The maximum take-off weight of this aircraft exceeds 18 tons, so the sweep-wing is almost the only solution that allows you to achieve the take-off and landing characteristics necessary for this combat aircraft. Only the end sections of the wings are moveable here, while the root area stays fixed. Thus, the increased wing area and additional flaps on the swinging surfaces facilitate takeoff and landing, and also give better controllability at subsonic speeds. After reaching sonic speed, the moveable parts of the wing surfaces are moved back, contributing to the ability to gain and maintain high speeds.





The Su-17M2 opens a new page in War Thunder's combat aviation! Stay tuned for the next big update “Ixwa Strike” to find out what else is coming soon!

Check out the full Dev Blog article here!

[Development] SARC Mk.VI: Elephant in the Bushes



The South African Reconnaissance Car (SARC) commonly known in Commonwealth service as the Marmon-Herrington were a series of armoured cars developed in South Africa during WWII and widely used by many nations even after the war. Soon, tankers in War Thunder will have the chance to command one of the later variants as it arrives in the British ground forces tree as part of the new South African subtree with the next major update!

In War Thunder, the SARC Mk.VI will be a new armoured car joining the lower ranks of the British ground forces tree as part of the upcoming South African subtree arriving to the game with the release of the next major update. The SARC Mk.VI combines excellent mobility and firepower being a well-rounded vehicle soon to be favored by both veteran and novice tankers alike!





The SARC Mk.VI will soon arrive to the lower ranks of the British ground forces tree and will be one of the first vehicles tankers will have the chance to unlock in the upcoming South African subtree, coming to the game with the next major update “Ixwa Strike”. Until then, happy hunting tankers!

Check out the full Dev Blog article here!

Update 04.03.2021 (2.3.0.128)

  • The requirements for completing battle tasks have been changed:
    • The Flying Dutchman - removed.
    • Threat of the Seas - removed the variant within medium and special tasks and instead added a variant to easy tasks.
    • Cape Roller - A new task has been added a variant to medium and special tasks instead of the “Threat of the Seas” task. It is necessary to destroy other players' vehicles in any bluewater ship to complete the task.
    • 27 Cables and Whaleman - Target vehicle has been changed from specified classes (destroyer, cruiser) to any bluewater ship.
  • MBK-161 (1943) — missing sound of 82mm mortar has been fixed.
  • A bug that caused the wrong opponent to score a frag after shooting down a player aircraft has been fixed.
  • ZSU-37-2, ZSU-23-4 — a bug with radar’s horizontal indicator not connected to the direction of the radar has been fixed.
  • RakJPz 2, RakJPz 2 (HOT), Type 60 ATM — a bug preventing ATGM launch while reloading at an allied control point has been fixed.
  • A bug has been fixed that caused the ATGM missile to not fly in the direction of a sight.
  • A bug has been fixed that prevents playback of the reload on tanks without an autoloader with a discharged battery.
  • M4A3E2 (76) W, Cobra King, M4A3E2, M4A3E2 (France) — a bug has been fixed preventing the shrapnel effect of ballistic cap shells hitting the upper front plate of enemy tanks.
  • Sinai — friendly markers have been removed from areas outside the battle zone.
  • Linux version - a bug causing FPS drops when turning the camera has been fixed.
  • A bug has been fixed causing other players to hear shots from damaged guns for SPG vehicles with several barrels and gun breeches.
  • A bug has been fixed causing depth setting of naval torpedoes to affect torpedoes for aircraft.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.