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Celebrate St. Patrick’s Day with a New Decal and Discount!



In the early 5th century, Saint Patrick set out to spread Christianity from Roman Britain, where he was born, to Ireland. Today, he is reserved as the patron saint of Ireland, and festivals and celebrations are held every year on March 17th in honor of St. Patrick.

[h2]LÉ Orla is available at a 30% discount![/h2]
The Irish LÉ Orla coastal vessel is available at a 30% discount for 4,263 Golden Eagles.

When: From March 17th (11:00 GMT) until March 20th (11:00 GMT).
Where: Great Britain > Coastal fleet > Premium vehicles.



About this boat
  • LÉ Orla features a 76 mm/62 OTO-Melara automatic gun that can fire HE, HE-VT and SAP shells, effective against smaller vessels. Additionally, this boat has 20 mm automatic cannons with APDS rounds and 7.62 machine guns as backup.


[h2]Get the “St. Patrick’s Day 2025” decal![/h2]
For this event you can unlock this themed decal.

When: From March 17th (11:00 GMT) until March 20th (11:00 GMT).
Task: Play 3 battles using any vehicle at rank III or higher to receive the “St. Patrick’s Day 2025” decal! 

Additional details:
  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → St. Patrick’s Day.
  • You can find the decal in the “St. Patrick’s Day” tab in the Customization menu.


“St. Patrick’s Day 2025” decal

Screenshot Competition – Caution, Wet Paint!



Welcome to the 163rd War Thunder Steam Screenshot Competition!


Thanks for submitting all of those screenshots last week! This week, apply some fresh paint! There is so much to pick from - Complete skins, monthly decals have made their return, or perhaps you prefer the large shark mouths and scary eyes? The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 163rd edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen163. You have time until the 21st of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.



[h3]Terms:[/h3]
    Your screenshot must include a vehicle with a custom camouflage or decal applied to it!
    You must add the #WTscreen163 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 162nd edition – Goliath![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3440370797
https://steamcommunity.com/sharedfiles/filedetails/?id=3440658738
https://steamcommunity.com/sharedfiles/filedetails/?id=3440877028

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3441990660
https://steamcommunity.com/sharedfiles/filedetails/?id=3442171313
https://steamcommunity.com/sharedfiles/filedetails/?id=3440379376

Each winner will get 300GE! Congratulations and see you next week!

Hornet’s Sting: Improvements and New Features!



Today we’ll be doing a brief overview of the improvements and features coming in the Hornet’s Sting major update! We’ve already talked about some of the main changes and vehicles coming to the game in the CM Covert Disclosures article and vehicle dev blogs, so be sure to check those out to keep up to speed with what’s coming.

[h2]Updated Hit Effects [/h2]

In this update, we’ve done a lot of work to update the effects of impacts on various surfaces in the game. Depending on the power of the projectile and its caliber, a funnel effect appears in the center of an explosion, throwing up clouds of dust and earth. Dirt, stone and small fragments are thrown into the air, forming a thick cloud together with the smoke of the charge. The effects of impacts look realistic for each type of surface, be it soil, snow or sand.

[previewyoutube][/previewyoutube]

The effects of hits on the hulls of armored vehicles has been updated too. With the aim in mind to make these effects look more authentic, our artists looked at materials and video recordings from firing ranges. The result is that effects for shells exploding on armor, the effect of penetration and scattering sparks have now become more realistic. This change affects all types of caliber shells, including guided missiles.

[h2]Improvements to the Interface[/h2]
As mentioned in the CM Covert Disclosures article, we’ve updated the stat cards for tank ammunition. Since then, we’ve finalized new stat cards for all secondary weapons, smoke grenades, machine gun and autocannon belts. All of the most important aspects of ammunition is shown at the top of the card, making it easy to glance at. The penetration effects and values for each shell are presented in detail too.



You’ll now be able to see your friend’s player profile background when hovering over their name in the in-game friends list. The squad leader will always display their current status, whether they’re still in-game trying to salvage a battle, or have left and are ready to play another.



[h2]Aerodynamic Hot Stuff![/h2]
Aerodynamic heating (where an object heats up when it travels at high speeds through the air) has been added to missiles and bombs. This will mean that it will be easier to lock on to these types of ammo with IR seekers at distance, all of course depending on the speed they are moving and how much they have heated up. This opens up new possibilities when trying to defend against missiles and bombs!



[h2]Naval battles: Hull Sections, Flooding and Arcade Aiming[/h2]
We’ve reworked the mechanics of hull destruction for ships and are introducing new capabilities to the damage model of naval vessels. The updated hull strength mechanic closely tied with the loss of unsinkability is back and will affect battles of both coastal and bluewater fleet. Depending on the class and dimensions of a ship, when one or more sections of the hull are destroyed, the irreversible flooding process begins, leading to the destruction of the ship.

Small and medium boats will now be destroyed if any section of the hull accumulates damage equal to the amount required to destroy all other sections. For large ships, you’ll have to destroy three sections (except the front and end sections), however this will not be easier to do than destroying the ship in other ways.



Torpedoes and mines have been given a new type of damage called hydroshock, a sudden change in pressure from an explosion. Hydroshock will cause additional damage to the hull in the form of a high-pressure sphere, the radius and damage of which will directly depend on the power of the explosive.



There’s another piece of good news for naval players. In Arcade Mode, you no longer need to lead salvos, as the gunners will do it for you. Just aim the sight at the part of the hull you want to hit and press the fire button. The target will now always be in the sight’s field of view, even when firing on a collision course at long distances.

[h2]Lead time for missiles[/h2]


For the F-16C, F-18C and Su-30SM, a lead circle will appear when launching air-to-air missiles, similar to the lead marker for aircraft cannons and machine guns. This displays the optimal lead direction for launching air-to-air missiles along the most effective trajectory.

[h2]Set up those radars![/h2]


If you’re a fan of top-tier jets and use your radar, we’ve now added the “Switch Radar/IRST gyro stabilization on/off” control that allows for more flexible control of the radar’s vertical viewing area. This will either stabilize it relative to the world coordinates (this was previously the case when the “Constant elevation of radar antenna” option was turned off), or fixing the antenna elevation angle relative to the aircraft’s axis, which now allows the scanning area to be adjusted using buttons and quickly returned to the center position using a new “Reset Radar/IRST direction to boresight” control.

The old “Constant elevation of radar antenna” option has been replaced with a new “Disable radar antenna gyro stabilization at mission start” option. This new one is responsible for which of the two modes of antenna vertical stabilization will be active at the start of the mission by default.

[h2]New Multi-Function Displays (MFDs)![/h2]






We’ve added a new flight instrument screen for the Su-30 and other modern Russian aircraft, while the Su-30 itself comes with a set of authentic displays that show the radar operation in different modes, including search by speed, as well as RWR screens and a screen for external weapons.

For the F-18 Hornet, two authentic displays of radar control in the azimuth-range and azimuth-elevation modes have also been added, as well as a page for external weapons on the MFD.

Try out all these new features and much more in the upcoming Hornet’s Sting major update! Thank you for reading and we’ll see you soon for more news!

The M728 CEV for the Anniversary of the US Army Corps of Engineers!



The Corps of Engineers first appeared in the Continental Army in 1775 during the American Revolution. In its modern form, the U.S. Army Corps of Engineers was officially established on March 16th, 1802, when President Thomas Jefferson signed the Military Peace Establishment Act into law. Engineers built bridges and fortifications during the Civil War and World War II, supported the Allied landings in Normandy, and also worked on large-scale civilian projects such as the Hoover Dam and Panama Canal.

[h2]The M728 CEV is temporarily available for Golden Eagles![/h2]
The premium M728 CEV is available for 8,200 Golden Eagles.

When: From March 14th (12:00 GMT) until March 17th (12:00 GMT).
Where: USA > Army > Premium vehicles.




About this tank
  • The M728 CEV (where CEV stands for “Combat Engineer Vehicle”) is based on the M60 MBT and is equipped with a dozer blade, a 165 mm M135 cannon and two machine guns. Its HESH shell is destructive and contains a TNT equivalent exceeding 20 kg! Bear in mind that the muzzle velocity is low on this gun, so take time to range and aim to ensure a hit.

Discounts on Hungarian Vehicles for Hungarian Revolution Day!



On March 15th, 1848, an uprising broke out in Pest against the Austrian Empire, which at the time ruled the Kingdom of Hungary. The uprising was bloodless and achieved concessions from the Emperor, who agreed to all of the Hungarian demands, granting them freedom of the press, civil rights and greater autonomy. The anniversary of this event is celebrated to this day as one of Hungary’s main national holidays.

[h2]Discounts on Hungarian vehicles![/h2]
[h3]The following vehicles are available at a 30% discount.[/h3]

When: From March 14th (11:00 GMT) until March 17th (11:00 GMT).
Where: Italy > Army > Premium vehicles.






Bf 109 G-2 (rank IV) — 3248 Golden Eagles

Bf 110 G-4 (rank III) — 1015 Golden Eagles







Tigris (rank IV) — 3416 Golden Eagles

Mi-24P (rank VI) — 6111 Golden Eagles



[h2]Additionally, you can buy the PzH 2000HU pack at a 30% discount in the Gaijin Store! [/h2]

To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store!