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Screenshot Competition – Hornet’s Sting!



Welcome to the 164th War Thunder Steam Screenshot Competition!


Your screenshots from last week were great! Remember to keep an eye on WarThunder Live and the monthly historic decals - neat things are always being added! Hornet’s Sting was just released, time to showcase your favorite new content! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 164th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen164. You have time until the 28th of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.



[h3]Terms:[/h3]
    Your screenshot must include a new vehicle or reworked location from the latest major update.
    You must add the #WTscreen164 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 163rd edition – Caution, Wet Paint![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3444834897
https://steamcommunity.com/sharedfiles/filedetails/?id=3445659996
https://steamcommunity.com/sharedfiles/filedetails/?id=3444680030

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3448798325
https://steamcommunity.com/sharedfiles/filedetails/?id=3445891537
https://steamcommunity.com/sharedfiles/filedetails/?id=3446533088

Each winner will get 300GE! Congratulations and see you next week!

Update 2.45.0.18



[h2]Aircraft[/h2]
  • F/A-18 (all variants) — a bug where the aircraft did not sink in water has been fixed. (Report).
  • F/A-18C Late — a bug where the player had to press the key for changing NVG mode twice to turn off thermals has been fixed.
  • Su-30SM — the hardpoints for the R-77-1 missile, available without researching modifications, have been changed from 5 and 8 to 2 and 11. This means you can combine more guided weapons with them before researching the R-77-1 modification.
  • Sea Harrier (all variants) — a bug where the air-to-air missiles did not select after switching to the AAMs HUD mode has been fixed.
  • Su-27, Su-27SM, Su-33, J-11, J-11A — missile launch distance indication markers on the HUD have been made thinner.
  • Do 217 E-2, Do 217 E-4, Do 217 K-1, Do 217 M-1 — a bug where some of the upper 50 kg bombs in the bomb bay could be dropped through the lower ones has been fixed.

[h2]Ground Vehicles[/h2]
  • XM246 — a bug where the tracking radar X-ray did not reflect vertical guidance, and the search radar X-ray did not reflect the folding of the radar has been fixed.

[h2]Locations and Missions[/h2]
  • [Alternate History] Afghanistan — this mission has been disabled. To replace it, with the release of the Hornet’s Sting major update, the mission [Operation] Afghanistan has been added.

[h2]Interface[/h2]
  • A bug where the nuke button did not display in the hotbar in Ground Realistic Battles after reaching the required number of Spawn Points for the nuke aircraft has been fixed. (Report).
  • A bug in the shell stat card that sometimes caused the penetration values under the angles to be in a different order from the standard 0-30-60 degrees when viewing them in Protection Analysis has been fixed.

[h2]Graphics[/h2]
  • A bug that caused aircraft to become less visible against a cloud background has been fixed.

[h2]Controls[/h2]
  • A bug where, when assigning the same key to the “Optical Seeker View” and “Targeting Optics View” button and the aircraft only had targeting optics, the “Optical Seeker View” camera would turn on after pressing the assigned key has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

The German La-5FN Temporarily Returns to Mark the La-5’s First Flight!



On March 21st 1942, the La-5 — a Soviet plane capable of fighting the Germans on equal terms — took to the skies for the first time. It quickly became one of the main aircraft that defended Soviet skies. In September 1944, Germany captured a fully functional La-5FN and studied it at Rechlin airfield.

[h2]The La-5FN (Germany) is temporarily available for Golden Eagles![/h2]
In honor of its first flight, the premium German La-5FN is available for 5,250 Golden Eagles.

[h3]
When: From March 21st (11:00 GMT) until March 24th (11:00 GMT).
Where: Germany > Aviation > Premium vehicles.
[/h3]



[h3]About this aircraft[/h3]
  • The La-5FN got its name from the more powerful M-82FN engine installed in this modification of the aircraft. The La-5FN is slightly slower than the German Fw 190 A and Bf 109 G, but demonstrates great flight characteristics at low altitudes. For weaponry, this aircraft features two 20 mm ShVAK cannons with 340 rounds, great for taking out enemy aircraft.

Update 2.45.0.15



[h2]Aircraft[/h2]
  • Su-30SM — a bug where the R-27ER on the central rear under-fuselage hardpoint intersected with the Grom-2 bomb on the forward one has been fixed. (Report).
  • Su-30SM — a bug where the cutoffs on the distance ruler on the radar screen on the MFD could be displayed with decimal points has been fixed.
  • Tornado IDS MLU (RET.8) — a bug where the left external fuel tank did not display in X-ray mode has been fixed. (Report).
  • MK 101, MK 103 guns — the fuse sensitivity of the SAPHEI-T shell has been increased to 2 mm. (Report).
  • F/A-18C Early — a bug where the player had to press the key for changing NVG mode twice to turn off thermals has been fixed.
  • F-5E — with the release of the 2.45 Hornet’s Sting major update, CCIP for the guns has been removed. Sources: T.O. 1F-5E-1 (1978); T.O. 1F-5E-1 (1984); T.O. 1F-5E-34-1-1 (1980).

[h2]Ground Vehicles[/h2]
  • A bug that caused the hit camera to display an ordinary hit instead of the vehicle destruction when destroying a vehicle by detonating its ammunition has been fixed.
  • A bug where nothing happened when replaying some shots in the hit analysis has been fixed. (Report).

[h2]Naval Vessels[/h2]
  • A bug where shells could explode before reaching the ship when replaying some shots in the hit analysis has been fixed.

[h2]Locations and Missions[/h2]
  • A bug where air defense vehicles appeared at stage airfields has been fixed.

[h2]Sound[/h2]
  • A bug that caused ground vehicle engine and tracks sounds to become quieter the higher they went above sea level has been fixed.
  • A bug where, after maximizing the game, the engine sounds of other players would still play from their previous position before the game was minimized until they moved again has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

Update 2.45.0.12



[h2]Aircraft[/h2]
  • MiG-29 (all variants) — a bug that caused the afterburner to be disabled in “maneuver” mode has been fixed. (Report).
  • Harrier T.10 — engine name has been corrected.
  • F-100 (all variants), F-1, T-2 (all variants), Super Mystere B2, Sambad — a bug that caused the engine to quickly overheat at high altitudes has been fixed. (Report).
  • Scout UAVs — radar cross section (RCS) has been increased to 0,005 m^2. (Report, Report).
  • A bug that caused the MFD weapons screen, as well as the HUD and HMD to display weapons from the previous spawn if the current spawn was without any secondary weapons has been fixed.

[h2]Naval Vessels[/h2]
  • USS Northampton — a bug with water pumping that caused the ship to flood faster instead has been fixed.
  • A bug that caused the stat card to display only one depth charge type instead of all of the ones that were equipped has been fixed.
  • The frequency of voice lines that described firing results has been reduced.

[h2]Graphics[/h2]
  • A bug that caused vehicles to be visible through smoke in the UAV camera with thermals turned on has been fixed. (Report).
  • A bug that caused the UAV camera (in picture in picture mode) to not display on the DirectX12 API in old videocard support mode has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.