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War Thunder Anti-Cheat System Update



In the coming weeks, War Thunder will be fully protected by a new anti-cheat system, BattlEye! With its help, we’ll be able to fight prohibited modifications even more effectively.

For players who don’t cheat, nothing will change, except for the window when launching the game, as it’ll have the BattlEye logo instead.



[h3]Advantages of the BattlEye anti-cheat[/h3]
Many online games are already using BattlEye, including one of Gaijin’s games, Enlisted. This anti-cheat will also come in handy in War Thunder! It effectively combats unfair play, working on both the server and client sides, constantly monitoring for interference in game processes. This means the most prohibited modifications are completely blocked when the game is launched.

[h3]The replacement process[/h3]
Replacing the anti-cheat system on a specific device may take a little time and will happen when launching War Thunder. In the future, when you launch the game, you’ll be greeted by a window with the new anti-cheat system. Globally, the transition will occur gradually in waves, meaning both anti-cheats will be supported for some time. However within a few weeks, we’ll completely switch to BattlEye.

[h3]Frequently Asked Questions (FAQ)[/h3]
Q: Will sound modifications work?
A: Yes, they will.

Q: Will BattlEye anti-cheat affect performance?
A: The new anti-cheat should not affect FPS in the game. Since BattlEye will only work with the War Thunder client running, it will not affect the performance of your system in other tasks.


If you encounter any issues when launching the game or with software compatibility with the BattlEye anti-cheat system, please let us know on our bug report service by creating a report in the “Anti-Cheat” category.

You can find more information about BattlEye and answers to frequently asked questions on the BattlEye official website.

Update 2.41.0.51



[h2]Aircraft[/h2]
  • A bug that caused the radio altimeter to show incorrect values ​​at altitudes above 15,000 meters has been fixed. (Report).

[h2]Graphics[/h2]
  • The maximum intensity of the visual effect of afterburners now depends on the degree of damage to the engine. The more damage to the engine, the less pronounced the effect becomes.
  • Excessively bright reflections on cockpit instruments with Ray Tracing enabled have been fixed.
  • A bug where 100% motion blur was always applied to aircraft debris, even when the game was paused has been fixed.
  • A bug where it was possible to enable the Ray Tracing option in the graphics settings with an AMD graphics card even though AMD RT is not supported yet has been fixed. We are working on expanding Ray Tracing support and in the future it will additionally be available on AMD graphics cards.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

The Scottish Saltire for St. Andrew’s Day!



Today, Scotland celebrates St. Andrews’ Day! We’re bringing back the Scottish Saltire for a few days to celebrate.

[h3]History and Legend[/h3]
Feasts honouring St. Andrew dates back to the year 1000 AD, and the holiday has been observed throughout Scotland for more than a millennium. But he didn’t formally become Scotland's patron saint until 1320, when the Declaration of Arbroath was signed, legally declaring Scotland’s independence. Ever since, St. Andrew has grown to be a vital component of Scottish culture. The ancient town of St. Andrews was given its name because it is purported to be the ultimate resting place of St. Andrew.

[h2]The “Scottish Saltire” decal is available to purchase for Golden Eagles![/h2]
Scotland’s national flag is available in the specified dates below.

When: From November 30th (11:00 GMT) until December 3rd (07:00 GMT)
Where: You can find it in your profile: Nickname → Decals → Common → World Flags.

“Scottish Saltire” decal

Screenshot Competition – A Bridge Too Far!



Welcome to the 148th War Thunder Steam Screenshot Competition!


The screenshots you submitted from the Firebirds competition look great! This week, capture a bridge! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 148th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen148. You have time until the 6th of December to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h3]Terms:[/h3]
    Your screenshot must include a bridge and a player vehicle.
    You must add the #WTscreen148 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 147th edition – Firebirds![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3371223782
https://steamcommunity.com/sharedfiles/filedetails/?id=3371247412
https://steamcommunity.com/sharedfiles/filedetails/?id=3371847124

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3371917428
https://steamcommunity.com/sharedfiles/filedetails/?id=3372760887
https://steamcommunity.com/sharedfiles/filedetails/?id=3370620787

Each winner will get 300GE! Congratulations and see you next week!

Update 2.41.0.44



[h2]Naval Vessels[/h2]
  • A bug that made it possible to damage modules behind armor with any shells after shooting it with large-caliber shells has been fixed. The bug was the most obvious on barbettes — where the damage could be done to the ammo elevators, shell rooms and magazines behind them. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.