Early Access Update, May 3
Happy Friday, everyone!
With this update, we introduce the first steps in our efforts towards better accessibility, as we talked about in this dev log.
We also had a combat tutorial lined up, but unfortunately, our playtests showed that it didn't function properly in the release builds despite showing no issues when run in the Unity environment.
Try it out, and please drop a word on Discord or the Forums.
Enjoy!
With this update, we introduce the first steps in our efforts towards better accessibility, as we talked about in this dev log.
We also had a combat tutorial lined up, but unfortunately, our playtests showed that it didn't function properly in the release builds despite showing no issues when run in the Unity environment.
Try it out, and please drop a word on Discord or the Forums.
Enjoy!