Deserts of Madness | Update 2
[p]Hello!
The Deserts of Madness is here! It is a pretty huge update that adds lots of new content for you to experience. It took some time for me to finish it, but it was worth all the time I put into it. As you can tell it is a desert themed update, just in time for Christmas!
[/p][h2]Gameplay:[/h2]
[/p][h2]Visual:[/h2]
[/p][h2]Balance:[/h2]
[/p][h2]Sound:[/h2]
[/p][h2]Bug fixes:[/h2]
[/p][h2]Steam[/h2]
The Deserts of Madness is here! It is a pretty huge update that adds lots of new content for you to experience. It took some time for me to finish it, but it was worth all the time I put into it. As you can tell it is a desert themed update, just in time for Christmas!
[/p][h2]Gameplay:[/h2]
- [p]The Desert Map, which is a lot harder than the dungeon
[/p] - [p]9 brand new enemies in the desert map
[/p] - [p]1 new enemy in the dungeon
[/p] - [p]1 new boss in the desert
[/p] - [p]50 new items, a lot of them with game changing effects
[/p] - [p]~12 new quests
[/p] - [p]20 new milestone rewards
[/p] - [p]5 new characters, a few more come in a week or two after this update releases
[/p] - [p]5 new spells
[/p] - [p]1 new difficulty
[/p] - [p]New Vampirism stat!!
[/p] - [p]New Prospecting stat!!
[/p] - [p]Items Database
[/p] - [p]Spells Database
[/p] - [p]New screen selection / hub
[/p] - [p]Madness Stones (introductions of mini-objectives)
[/p] - [p]Madness Stone Guardians
[/p] - [p]Madness Stone Chest
[/p] - [p]Gold bags that drop gold
[/p] - [p]Alchemy stations that drop potions
[/p] - [p]Made the dungeon a bit smaller, because the map was too empty
[/p] - [p]Reworked Evasion stat, now you have Guaranteed dodges and also % chance to dodge
[/p] - [p]Reworked Armor stat
[/p] - [p]Reworked Regen stat
[/p] - [p]Reworked Critical Strike chance, now it stacks. If you have 230% crit chance, you'll crit 2 times and have 30% chance for a third one.
[/p] - [p]Reworked Reputation stat, now instead of not getting an item you will get Trash item in the shop
[/p] - [p]Reworked Summoning spells completely, now enemies can't target them and they can't die
[/p] - [p]Reworked most of the legacy spells, now they have unique effects that make them worth picking
[/p] - [p]Reworked a few characters with Chef getting the biggest buff
[/p] - [p]Reworked set bonuses
[/p] - [p]Tree Entities
[/p] - [p]Cacti on the desert that damage player when touched
[/p] - [p]Moving arena on the desert map
[/p] - [p]Damaging storm on the desert
[/p]
[/p][h2]Visual:[/h2]
- [p]New main menu
[/p] - [p]Bones, gel and blood particles that come from dying enemies
[/p] - [p]A few particle adjustments
[/p] - [p]Fixed boss name
[/p] - [p]A lot of items have completely new icons now
[/p] - [p]Difficulties have new icons
[/p] - [p]Maps have new icons
[/p] - [p]Spells damage now tell you what is the base damage -> 10 | 2(+25% stat )(+10% stat )
[/p] - [p]In the shop you can see the chances for getting a certain rarity items
[/p] - [p]Fixed font glitching
[/p] - [p]There's a notification when you get a stat mid wave -> +2 stat name
[/p]
[/p][h2]Balance:[/h2]
- [p]Improved and reworked most of the spells, so that they scale better and have unique effects that will make them powerful
[/p] - [p]Reworked status effects, they are a lot more useful and powerful and they tick a lot faster
[/p] - [p]Reduced cost of simple common items
[/p] - [p]There were a lot changes done to almost all the items, reducing cost, bumping up % and damages so that it is just more fun
[/p]
[/p][h2]Sound:[/h2]
- [p]A few enemies have new sound when attacking
[/p] - [p]Reduced the volume of explosions and other annoying sounds
[/p] - [p]Added guaranteed dodge sound
[/p] - [p]Added stat notification sound
[/p] - [p]Madness chest sound
[/p]
[/p][h2]Bug fixes:[/h2]
- [p]Fixed a few small bugs that were causing frustration or crashes.
[/p]
[/p][h2]Steam[/h2]
- [p]11 new achievements[/p]