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  3. Hunchback's Dungeon – Update 1 – Out now!

Hunchback's Dungeon – Update 1 – Out now!

Greetings!

The first update is here and I hope you'll like it!




Full Update 1 notes


[New things!]
  • NEW - Full Controller Support
  • NEW - Steam Deck Support
  • NEW - Full Shop UI Rework (less mess, some additional helpful info)
  • NEW - The Deal (be sure to buy this "free" item!!)
  • NEW - Looping
  • NEW - Looping Deals
  • NEW - Player's mini health bar
  • NEW - Spell - Midas
  • NEW - Spell - Ka Boom
  • NEW - Spell - Seeker Arrow
  • NEW - Traps (community suggestion)
  • NEW - Full knockback rework
  • NEW - Coin Types (1x,2x,5x)
  • NEW - Restart button (community suggestion)
  • NEW - Added missing Tier IV on some spells (community suggestion)
[Changes]
  • CHANGE - Elemental damage -> Elemental magic (community suggestion)
  • CHANGE - Esoteric damage -> Sacred magic (community suggestion)
  • CHANGE - Energy damage -> Force magic (community suggestion)
  • CHANGE - Summoning damage -> Profane magic (community suggestion)
  • CHANGE - Summoning damage -> Profane magic (community suggestion)
  • CHANGE - Better tooltips positioning (community suggestion)
  • CHANGE - Tooltips will fade in now, instead of instantly appearing
  • CHANGE - Most of sounds are now 8-bit, still looking for some new ones
  • CHANGE - Player movement is more responsive (community suggestion)
  • CHANGE - Damage dealt per spell in death screen is now sorted from highest to lowest (community suggestion)
  • CHANGE - You can now navigate damage dealt in death screen (community suggestion)
  • CHANGE - More readable damage text on spells
  • CHANGE - Spearman's spear is now glowing to indicate that it can hurt you
[Balancing]
  • BALANCE - Buffed a few characters
  • BALANCE - Buffed all Basic spells
  • BALANCE - Buffed all Summoning spells
  • BALANCE - Reduced cost of Tier I Basic spells (community suggestion)
  • BALANCE - Reduced Area Spells damage a little
  • BALANCE - Reduced health and speed of Vikings
  • BALANCE - Rebalanced a few items effects
  • BALANCE - Reduced damage and attack speed of Archers Crossbowmen, Red Slimes & Trumpet Skeletons
[Removed]
  • REMOVED - accuracy was fully removed from stats. Now all spells are 100% accurate and some even gained homing! This stat was just annoying, you don't want your spells to miss more than they should.
[Fixes]
  • FIXED - No enemies on wave 3 (community bug report!)
  • FIXED - Hulking mass spawning on easier difficulties for some reason (community bug report!)
  • FIXED - Missing text on a few buttons
  • FIXED - Missing font issue
  • FIXED - Milestone rewards not unlocking (community bug report!)
  • FIXED - Missing spells (community bug report!)
  • FIXED - Tooltips overlapping (community bug report!)
  • FIXED - No particles on certain spells
  • FIXED - Negative items cost
  • FIXED - Summons getting stuck (community bug report!)
  • FIXED - Beams damaging enemies when not casting (community bug report!)
  • FIXED - Tooltips displaying negative description, when having positive number
  • FIXED - Explosions not dealing critical strikes
  • FIXED - Explosions not expanding
  • FIXED - Achievements not disappearing from in-game after starting a new run (community bug report!)
  • FIXED - Stats not disappearing between runs (community bug report!)
  • & other minor fixes




If you have any ideas, suggestions or bugs to report - join us on Discord and tell me all about it! :D

Patryk