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Hunchback's Dungeon News

Deserts of Madness | Update 2

Hello!

Sorry, but for some reason this description was lost. :(


Have a great day!
Patryk

Dreadful Sandstorms



Greetings!

For the past few months, I've been working and reworking almost all aspects of the game - from adding a new arena to reworking features like status effects and character selection. Let me give you a quick overview of what to expect from the Deserts of Madness update, which is just around the corner.



First of all, the new arena will feature many new enemies - almost as many as the standard dungeon - along with damaging cacti, moving borders, and a sandstorm that will damage you if you can't keep up. Adding this new arena required rewriting a lot of the spawning code, which took several rounds of trial and error, but I finally nailed it. This arena will be significantly more challenging than the previous one. The desert enemies AI has been reworked to predict your movement instead of simply following you, unlike the skellies.



In the Desert arena, the environment moves, so you’ll need to stay on your toes or you’ll quickly perish in the sandstorm. This mechanic will give the game a fresh and unique feel.

There will also be a new stat: vampirism. It will have both positive and negative effects, which will alternate when its value drops below zero. Here’s a sneak peek.



Additionally, a few other stats are being reworked. The most notable change is to evasion. Now, you’ll have guaranteed dodges, which will block all incoming damage once per guaranteed dodge. There will still be a small chance to dodge like it was before.



I've already added ~40 new items, many of which are entirely unique with cool effects that can shape your entire run. Here’s a look at a few of them.



New characters? Yup! There will be ~10 new characters to play as. A few of them have... interesting effects that will really spice up the gameplay.

There’s so much more I could talk about, like new spells, sound effects, character selection, the archive, and new quests, but I think it will be more exciting for you to discover them yourself. I know it’s taking a while, but I need some more time to finish it!



Patryk

News From The Desert

Greetings!

It's been a while since my last post, and I want to keep you updated on what's happening with the game. Initially, I wanted to add a character hub, but no matter what I did, it just didn't fit the game. So, I started working on the Deserts of Madness update, which is going smoothly. The new arena is fantastic and works very differently from the basic Dungeon. Each wave, it moves in a random direction, so you need to be careful not to lag behind, or the storm will kill you.



What else is in this update besides the new arena? There will be new enemies with unique mechanics and pathfinding (some extremely hard to dodge). The Dungeon has 13 enemies on the hardest difficulty, and the Desert will feature almost the same number.



Additionally, I'm currently working on adding tons of new items, spells, characters, quests, and a new stat - vampirism, which will have both positive and negative effects!

Here are a few screenshots from the upcoming update!





Patryk

Hunchback's Dungeon – Update 1 – Patch 2

Greetings!

Full Update 1 Patch 2


[New things!]
  • NEW - Confirmation Screen for deleting save (Community Suggestion Division suggestion!)
  • NEW - Confirmation Screen for restarting from pause menu
  • NEW - Delay after pressing Reroll button (Community Suggestion Division suggestion!)
  • NEW - Delay after pressing Pick Up/Sell in Chest Screen (Community Suggestion Division suggestion!)
[Changes]
  • CHANGE - Harder difficulty curve for Looping
  • CHANGE - Social Links Icons
[Fixes]
  • FIXED - Enemies walking into walls walls




If you have any ideas, suggestions or bugs to report - join us on Discord and tell me all about it! :D

Patryk

Hunchback's Dungeon – Update 1 – Patch 1

Greetings!

Full Update 1 Patch 1


[Changes]
  • CHANGE - New Income stat icon (looked too similiar to current gold icon) (Community Suggestion Division suggestion!)

  • CHANGE - Changed the position of the reroll button
[Balancing]
  • BALANCE - Loops difficulty curve is more steep
  • BALANCE - More enemy power from Deals
[Fixes]
  • FIXED - Game crashing after a wave or death, due to many instances being removed (Community Bug Report Division report!)

  • FIXED - Restart button not showing in the Rewards Screen (Community Bug Report Division report!)

  • FIXED - Quests not showing fully when navigating though them (Community Bug Report Division report!)

  • FIXED - Navigating through Deal buttons being unintuitive (Community Bug Report Division report!)

  • FIXED - Red border visible after a restart/new game (Community Bug Report Division report!)





If you have any ideas, suggestions or bugs to report - join us on Discord and tell me all about it! :D

Patryk