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Lumines Arise News

[Event] Weekend Loomii Live On Now!

[p][/p][p]Another Lumines Arise Weekend Loomii Live event is on now! 🎉[/p][p]1️⃣ Play ANY mode in the Multiplayer Hub. Time Attack, Quick Burst, Dig Down, or Burst Battle. Anything![/p][p]2️⃣ Contribute Light to the community goal[/p][p]3️⃣ Get Pon and Loomii customizations if the goal is reached![/p][p]Ends Dec. 1, noon UTC[/p]

Patch 1.0.9 Available For All Players

[p][/p][p]Lumines Arise Patch 1.0.9 (11/26/25)[/p][p][/p][p]Bug Fixes and Improvements[/p][p]\[ALL] In Journey, Playlist, and Challenges, fixed a bug that caused framerate drops during gameplay. This bug was introduced in the last patch—thank you to all who reported this![/p][p][/p][p]Known and existing issues:[/p][p]We continue to work on several major issues reported by users since launch and appreciate your patience![/p][p]Server connection issues - We know a lot of players are seeing frequent connection errors. We are looking into these and hope to have a fix soon.[/p][p]Readability and colorblindness - We are investigating ways to improve the playfield's overall readability for all players via in-game settings. Simultaneously, we are planning to make adjustments to the existing colorblind settings based on player feedback. Stay tuned![/p][p]Background task not ending - We have received reports from some users that the game stays in memory on Steam and cannot be closed even via the Task Manager. If you’re experiencing this issue, please file a support ticket on Zendesk and include as much information as you can about your setup, and attach a Dxdiag file if possible.[/p][p]Additional Quality of Life features - We are following all the feedback and comments from our community and are planning more quality of life fixes in upcoming patches.[/p][p]If you run into problems running or playing the game, please check the Support page of the lumines.game website or file a support ticket on Zendesk.[/p]

[News] Nominate Lumines Arise for the Steam Awards 2025

[p][/p][p]Lumines Arise continues the series tradition as an essential portable game set by the original Lumines back in 2004 on the PlayStation Portable (PSP).[/p][p]We believe that playing Lumines Arise on a Steam Deck with a great pair of headphones is one of the best ways to experience it—establishing a close connection between you as a player and the visuals, haptics, music, and addictive puzzle gameplay.[/p][p]We hope you'll agree and consider nominating us for Best Steam Deck game in the Steam Awards 2025.[/p][p]Thank you![/p][p]-Your Friends At Enhance[/p]

[Event] Weekend Loomii Live On Now!

[p][/p][p]Another Lumines Arise Weekend Loomii Live event is on now! 🎉[/p][p]1️⃣ Play ANY mode in the Multiplayer Hub. Time Attack, Quick Burst, Dig Down, or Burst Battle. Anything![/p][p]2️⃣ Contribute Light to the community goal[/p][p]3️⃣ Get Pon and Loomii customizations if the goal is reached![/p][p]Ends Nov. 24, noon UTC[/p]

Patch 1.08 Available For All Players

[p][/p][p]Lumines Arise Patch 1.0.8 (11/19/25)[/p][p][/p][p]Bug Fixes and Improvements[/p][p]\[ALL] Fixed a bug where columns of blocks would sometimes disappear during Burst.[/p][p]\[ALL] Adjusted the Customize screen so that customization items acquired from Weekend Loomii Live events are immediately reflected.[/p][p]\[ALL] The rankings under Data will now display local scores even when the player is not ranked.[/p][p]\[ALL] In Burst Battle, fixed a bug where music would loop continuously after starting a match while in the customization block selection screen.[/p][p]\[ALL] In Burst Battle, fixed a bug where the VS screen animation and the Burst count would not be visible if a match was started while the player was in the Data or Customize screens.[/p][p]\[ALL] Fixed various UI elements and localization text.[/p][p]\[STEAM] In the Options screen, fixed a bug where players could not navigate to other option tabs after entering the "Graphics" tab.[/p][p]\[STEAM] Fixed a bug where the game ignored your launch settings and launched in VR mode if a VR headset was connected.[/p][p]\[STEAM] In Journey's Survival mode, fixed a bug where some sounds would stop playing, and if play continued, the final stage could not be cleared.[/p][p]\[STEAM] Fixed a bug where the UI on the playfield could become invisible.[/p][p]\[STEAM] In Journey mode, fixed a bug where the cursor would behave incorrectly after opening and closing the Options menu when selecting difficulty.[/p][p][/p][p]Known and existing issues:[/p][p]We continue to work on several major issues reported by users since launch and appreciate your patience![/p][p]Server connection issues - We know a lot of players are seeing frequent connection errors. We are looking into these and hope to have a fix soon.[/p][p]Readability and colorblindness - We are investigating ways to improve the playfield's overall readability for all players via in-game settings. Simultaneously, we are planning to make adjustments to the existing colorblind settings based on player feedback. Stay tuned![/p][p]Background task not ending - We have received reports from some users that the game stays in memory on Steam and cannot be closed even via the Task Manager. If you’re experiencing this issue, please file a support ticket on Zendesk and include as much information as you can about your setup, and attach a Dxdiag file if possible.[/p][p]Additional Quality of Life features - We are following all the feedback and comments from our community and are planning more quality of life fixes in upcoming patches.[/p][p]If you run into problems running or playing the game, please check the Support page of the lumines.game website or file a support ticket on Zendesk.[/p]