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EA Update .8005

[p]Early Access .8005 [/p][p][/p][p]Thank you everyone for being patient during this EA process! Now that most of the big bugs and a ton of smaller ones have been tackled, we will be moving towards more advanced features and content. I wanted to keep you in the loop of what is coming soon.

Controller support was super janky before so I spent a good bit of effort fixing a few things in this update. Key Rebinding is in! A much requested feature. This update is but a tiny taste of menu optimization and controller fixes.

MacOS support is also officially in, welcome to Chronomon my Apple people =)

If you'd like to be a part of the feature decision process and join in on the polls, I invite you to join our discord. We stay true to the EA process and want you to be actively involved in how Chronomon shapes up.

Discord - https://discord.gg/Cd2U3EQdgV[/p][p][/p][p]--- Features --- [/p]
  • [p]Apple MacOS Support,[/p]
  • [p]MonPC sort menu (Element, Farm Task, Gender, Level, Boss, Rare, DexID, Pages),[/p]
  • [p]Key rebinding,[/p]
  • [p]Keyboard support for navigating most menus,[/p]
[p] --- Other Changes --- [/p]
  • [p]Egg sizes in breeding algorithm changed to include larger sizes more often (focus on evolution),[/p]
  • [p]Mines generator catches issues and will load you back at the start if needed.,[/p]
  • [p]Medium monsters can also enter holes in walls now,[/p]
  • [p]Farming life skill info fixed (removed plowing as possible exp gain action),[/p]
  • [p]Trees and debris outside of farm bounds will now be removed,[/p]
  • [p]Fruit trees can now fruit during winter if in the greenhouse,[/p]
  • [p]Certain Legendaries can only be owned once,[/p]
  • [p]Controller - Mon info menu no longer uses right joystick,[/p]
[p] --- Balancing --- [/p]
  • [p]CIM catch rate algorithm changed to more accurately catch based on chance shown,[/p]
  • [p]Obey levels and % in battle algorithm altered. Start disobeying 1 level above and 100% at 10 levels above,[/p]
  • [p]Ore spawn capped in mine levels to 60,[/p]
  • [p]Honey energy decreased from 10 -> 3,[/p]
[p] --- Bugs --- [/p]
  • [p]Museum not consuming items from inventory when donated,[/p]
  • [p]Issue hatching eggs in Incubator and egg not dropping when breaking it,[/p]
  • [p]Smith menu shows wrong tool name when maxed out,[/p]
  • [p]Mine level 100 exit ladder not working,[/p]
  • [p]Issues with acc/eva altering moves changing more than 6 times causing soft-lock,[/p]
  • [p]Raider in Fenland cutscene stopping player when they should get through,[/p]
  • [p]Switching between player and monster makes player walk in place briefly sometimes,[/p]
  • [p]Issue showing skill menu when monsters have moves that don't have animations,[/p]
  • [p]Menu opening up randomly after battle when interacting with nothing,[/p]
  • [p]Skaudi walking into the void and through objects in the evening,[/p]
  • [p]Starfish shell in museum collecting as starfish fish,[/p]
  • [p]Controller issue[/p]
    • [p]Can't navigate in MonPC after viewing summary and exiting,[/p]
    • [p]Controller issue - Can't navigate give item menu for monsters[/p]

EA Update .8004

[p]Early Access .8004 Released

--- Features --- [/p]
  • [p]Daycare now shows what level the monster will be at when viewing them,[/p]
  • [p]Entering farm buildings now shows their name,[/p]
  • [p]Small Bday cutscene and cake delivery,[/p]
  • [p]Auto-evolution button added in monster info menu when ready to evolve[/p]
[p] --- Other Changes --- [/p]
  • [p]Login menu now trims any white space at the end of UN/PW,[/p]
  • [p]Live battles enemy HP no longer healed before they catch you for battle,[/p]
  • [p]Control monster can trigger map changes, allowing ultimate freedom,[/p]
  • [p]NPC birthdays showing as 1 day before,[/p]
  • [p]Vicevale vending machine activating when interacting with plant,[/p]
  • [p]Vicevale machine shop door can no longer be opened until town building complete,[/p]
  • [p]Leaderboards "Reset" text only shows on ones that do reset,[/p]
  • [p]Mine level UI no longer turns on in Dungeon,[/p]
  • [p]Mines no longer count Essence Alters for spawning ladders,[/p]
  • [p]Smith shows maxed out tool instead of base tool when fully upgraded,[/p]
  • [p]Farm mon hunger image changed meat -> fork/spoon,[/p]
  • [p]Item drops no longer move to player if no space in inventory,[/p]
  • [p]Farm mon beds no longer occupied after they wake up,[/p]
  • [p]Reworked how incubators handle if they need heat or time to adjust speed and not time left,[/p]
  • [p]Odd layering issues with crops if seed/plant/trellis,[/p]
  • [p]Ability to cancel breeding when interacting with shake shack,[/p]
  • [p]Shake shack can now be dragged to move,[/p]
  • [p]Skills fixed: Dim,[/p]
  • [p]Skill alters not always being targeted by moves and now gets destroyed activating it,[/p]
  • [p]Brock "Rare Cobioto" quest now requires you to have a rare and gives better rewards[/p]
[p] --- Balancing --- [/p]
  • [p]Tomatoes no longer perennial crop,[/p]
  • [p]Egg size will now take into account moms level (Level / 2 - 15) added to the chance along with evo line,[/p]
[p] --- Bugs --- [/p]
  • [p]Small issue releasing monster in party before opening cloud menu first time & controller not re-activating while in MonPC,[/p]
  • [p]Accuracy in battles altering improperly,[/p]
  • [p]Item add pop-up not showing up,[/p]
  • [p]Void load when swapping to player after closing game in mon-control sometimes,[/p]
  • [p]Daycare issues deleting monster while checking held item,[/p]
  • [p]Breeding inheritance issues passing proper values in correct places,[/p]
  • [p]Soft-lock issue in deep ocean when catching XL-Fish,[/p]
  • [p]Using map move on ore then trying to break it with player, the rock doesn't break after,[/p]
  • [p]Animations while moving in monster mode not cycling through full set,[/p]
  • [p]Void in mines if exiting game in monster mode,[/p]
  • [p]Placing farm mon in shack doesn't remove follow controls causing issues,[/p]
  • [p]Clicking manual swap on same item makes it disappear,[/p]
  • [p]In mines / Quit to main / Causes issues with farm not loading and fader staying active,[/p]
  • [p]Obs Hollow shops overlapping each other - not able to access all of them,[/p]
  • [p]Mines skill alters not saving type when loading game in,[/p]
  • [p]Mobile Joystick not activating when entering/exiting mines,[/p]
  • [p]Mon quick info UI not closing when quiting to main menu,[/p]
  • [p]Farm slots not updating on barn upgrade unless closing game,[/p]
  • [p]When in monster control and killing a monster as soon as they attack, causes soft lock,[/p]
  • [p]Doors making noise when sound is turned off,[/p]
  • [p]Map not changing from Winter to Spring on new year until closing game,[/p]
  • [p]Boss on mine level 79 spawning in the wall[/p]
  • [p]Eggs coming out early from incubator having negative quantity, time resetting on time change/quit game,[/p]
  • [p]Replanting seeds not showing up,[/p]
  • [p]Removing farm mon while they are in the shack not stopping it and causing soft lock when interacting,[/p]
  • [p]Shake shack not consuming Cookie,[/p]
  • [p]Issue with being out of bounds in certain maps,[/p]
  • [p]Player lighting not being on in some new accounts,[/p]
  • [p]Issue when loading in and follow monster is in control,[/p]
  • [p]Leveling up in monster mode causing no exp to gained thereafter,[/p]
  • [p]Palmshore area not catching Deep ocean fish[/p]

EA Patch .8002

Early Access .8002 Released

--- Other Changes ---
  • Egg size while breeding is now determined by Chronomon base type and evolution,
  • Some fishing areas changed from pond -> Ocean,
  • Fernox rare version color scheme changed,
  • Tree seed shop added to Qylwk shop once he has been found completely.,


--- Balancing ---
  • EXP gain changed. Exp gain increased at lower levels and slowly reduced at each higher level,
  • Mines rock/ore spawns increased,


--- Bugs ---
  • Swapping/combining/splitting different quality items performing wrong,
  • Job boards double giving reward items,
  • Forage/Pickup objects can be added even if no available inventory,
  • Farm mon item pickup issues when dropping item into chest/bin if destroyed at last second,
  • Some objects not using lighting,
  • Mine level 79 causing issues and spawn room art wrong

EA Patch .7999

Early Access .8001

--- Other Changes ---
  • Normal Chondrite added to Evo shop in ViceVale,
  • Skills Fixed: Cactus Salve, Air Cutter,
  • Imprints Fixed: Parasitic Drain, Sands of Time,
  • Player light turns back on when exiting the mines,
  • Fixed critical multiplier adding improperly,
  • Farm mon "chomp" animation when eating now spawns on item interacting with,
  • Farm mons going places they shouldn't while moving items,
  • Feedbox image changes when monsters are dropping off items when empty,
  • Some trees not having tops to them In Camillia zones,
  • Treetops regrowing in sideways if cutting them down and not quiting the game before regrowth,
  • Geoligist achievement required smelted bars removed,
  • Player name re-updates on cloud save for leaderboard,
  • ArtiKnife evo line changed from bug/metal to nature/metal,


--- Balancing ---
  • Rockbash and Bouldersmash map move strength reduced to 1st level,
  • All Treetops take longer to regrow if leaving the trunk,


--- Bugs ---
  • Random spawn into game while sleeping(temp fix more info needed) or being OOB when opening sometimes,
  • Black screen bug when passing out in mines,
  • Follow monster to respawning on open from last update,
  • Farm mons gathering, if they drop the item before finding chest, could not be picked up,
  • Player being dragged in one direction when entering house when monster is sleeping nearby

EA Patch .7999

Early Access .7999

--- Features ---
  • Multi-hit moves in live battle now hit multiple monsters and objects,
  • Fertilizing crops now possible, increases chance of better quality crops,
  • Better quality items sell for a % more (0.1
  • quality),
  • Crops are now checked if watered everyday, if so increase crop quality,
  • Chronodex now shows what item mons drop while on the farm,


--- Other Changes ---
  • Celestial seed wording changed on days left,
  • Silo lv. 2 requiring iron instead of iron bars,
  • Mine objects spawn more spread out (rather than mostly at the beginning),
  • New mine floor creation further optimized for faster loading,
  • Evolutions no longer happen in Cutscene battles or Arena,
  • Objects can no longer be dragged outside the farm,
  • Wording changed for "Team EXP Charm",
  • Spectral chondrite icon changed,
  • Mine elevator 65 showing 70,
  • Befriend Zin quest description fixed to say 200 friendship instead of 300,


--- Bugs ---
  • Sometimes trees/debris from farm will appear in void at mining town,
  • "Ask Nickname" setting not working,
  • Player sometimes randomly teleporting back to the farm,
  • Mine ladder being counted as a "breakable" item,
  • Multi-hit moves leaving animation on screen,
  • Mine floor 79 not having a locked gate before treasure room,
  • Forge mon helper casting skill in wrong spot,
  • Forge continue to cook after interacting with monster,
  • Moving forge or crafting table when mon is helping not stopping work or timer,
  • Bug caused by breaking a crafting table/Forge while monster is working on it,
  • Bug caused by removing plant while monster is trying to harvest,
  • Battle issue with shrapnel,
  • Rain staying on when in Mine Town,
  • Issues with mine town elevator when leaving and going to,
  • Player data/level loading improperly sometimes,
  • Issue when selecting CIM to catch in multi-battles and it choosing the wrong one,
  • Incubator interact soft-lock,
  • Sometimes a mine floor will have no rocks to spawn ladder,
  • Some rivers not having lighting applied,
  • Some spots in the Beach farm can't be tilled,
  • Clover missing some dialog,
  • Chronomite quest for Desi causing soft-lock,
  • Chillspire & Machine shop able to interact when NPC is not there,
  • Sometimes getting stung multiple times will leave player skin color red,
  • Pathway maps persisting on cloud load,
  • Not being able to rematch trainers with the ! above their head