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EA Patch .8021

[p]Early Access .8022

Small patch today to fix a few long lived bugs but most importantly, add in quick tap/click to turn. Don't ask how this wasn't in. I hope it helps![/p][p][/p][p]--- Features --- [/p]
  • [p]Quick Tap/click to turn player[/p]
  • [p]Schedule additions: Clover,[/p]
  • [p]Side quests added for: Scotty, Mr. Lift, Clover, Hopper, Crafty, Faye[/p]
[p] --- Other Changes --- [/p]
  • [p]Inventory button slots size increased[/p]
  • [p]Player pupils will now only change color instead of the whole eye[/p]
  • [p]Turn delay settings button[/p]
  • [p]Fishing and finish crafting items dropped auto move to player[/p]
  • [p]Hovering over hearts show exact friendship amount[/p]
  • [p]Hovering over Imprint borders show tree type (Attack, Defense, Support)[/p]
[p] --- Bugs --- [/p]
  • [p]Inventory items sometimes going invisible when dragging or swapping[/p]
  • [p]L2/Shift button not working sometimes[/p]
  • [p]Monster skill buttons staying open if entering turn-based battle[/p]

EA Patch .8021

[p]Early Access .8021

Previous updates broke the auto-sign in for online accounts. I have added a new button in the settings menu (other) that will let you link your local data back up to that account.

Be sure to be in the game before doing this, the save afterwards to get the data back up to recent. Let me know if you have any questions or issues!
[/p][p]--- Other Changes ---[/p][p]- Max level monsters are no longer included in the EXP share[/p][p]- Meet Isabella first cutscene can be activated in other schedules now
- Added "Re-Link" account button to settings menu[/p][p]- Fishing items automatically move to player now[/p][p]- Item info pop up no longer shows when dragging (to keep off hotbar)
[/p][p]--- Bugs ---[/p][p]- Settings save/load issue causing cloud load issues[/p][p]- First game run though, monsters will not work on the farm, just walk around[/p][p]- Missing tile in Camillia allowing void walk[/p][p]- Long trainer names not fitting in VS screen[/p][p]- Lighting sometimes stuck on the screen on day changes
- Quests requiring quality specific items not accepting when quality is > normal[/p][p]- Quests requiring items to be stacked to finish it[/p][p]- Held item image wrong when viewing the monsters info[/p][p]- Cloud save/load issues with logging user out on new device[/p][p]- Marcus not showing up after cutscene issues[/p][p]- Black screen when sleeping in town and going into a new day[/p][p]- Some mine chests not giving any items[/p][p]- Some black parts in Mine levels (89)[/p][p]- Missing collider in forest farm allowing monsters to walk-through into water[/p]

EA Update .8019 Translations

[p]Early Access .8018

This update may seem a bit smaller but translations are no joke of a feature to implement. Note* These translations were not professionally done. Because of the massive amount of text in game, I was not able to financially handle it. For this I apologize.

I have a few discord users helping comb through the translations, if anyone has any issues, wants too help please don't hesitate too reach out and I'll get them fixed!
[/p][p]--- Features ---[/p][p]- Translations (Simplified Chinese, English, French, German, Japanese, Korean, Portuguese, Russia, Spanish)
[/p][p]--- Other Changes ---[/p][p]- All plots created have a chance to give worms (not just the center 1) with shovel upgraded[/p][p]- Worm chance increased from 5% to 10% when using shovel[/p][p]- Tutorial quests : Find bait, Fishing, Fish grinder, Firepit cooking, Heal w/ Items[/p][p]- "Grind All" button added to grinder[/p][p]- PVP points given when winning clamped to 5 lowest (previous 0)
[/p][p]--- Items ---[/p][p]- Fish Grinder (Creates cookable fish meat)[/p][p]- Fish Meat, Grilled fish
[/p][p]--- Bugs ---[/p][p]- Auto player sign-in issues not allowing cloud saving [/p][p]- Incubator top part showing up in front of large items near it[/p][p]- Town Job achievements not activating[/p][p]- Job board complete and item image open when no jobs left[/p]

EA Update .8015

[p]Early Access .8015 [/p][p][/p][p] --- Features --- [/p]
  • [p]ViceVale Festival - Neon Lights[/p]
  • [p]Vicevale NPCs extra schedules[/p]
  • [p]Neon Nexus arcade mini games (Breezeke Blitz, Incheon Slither, Scorch Squadron)[/p]
  • [p]Quick sign-in button added to cloud loading[/p]
  • [p]Auto deposit/withdraw all items button for inventories[/p]
  • [p]Chillspire Build Level 2 - Move Relearning house[/p]
[p] --- Other Changes --- [/p]
  • [p]Massive pathfinding overhaul for farm monsters increasing performance, battery life and stopping intermittent lag[/p]
  • [p]Farm monsters can now work while in any building[/p]
  • [p]Hot bar will always clamp to right side of screen when opening inventory[/p]
  • [p]Rottato evolution line rare color changed from green -> purple[/p]
  • [p]Added 2 more shop NPCs to Chillspire (to stop confusion on where to interact)[/p]
  • [p]Town builds now require creds on top of materials[/p]
  • [p]Map fixes in Vicevale and nexus[/p]
  • [p]Specia shops can now accept items as a currency[/p]
  • [p]Farm monsters can now be walked over while following[/p]
  • [p]Slightly improved startup times especially on mobile devices[/p]
[p] --- Items --- [/p]
  • [p]Decorations: Arcade machine, Lumibot Plushie, Speakers (LG, SM), Gamer Art[/p]
  • [p]Lumibot helmet[/p]
[p] --- Controls --- [/p]
  • [p]Some keybindings don't save/load properly when moving from controller device to keyboard device[/p]
  • [p]Can't click top button with start key sometimes on game startup[/p]
[p] --- Bugs --- [/p]
  • [p]Meet Veyrin after first cutscene in Fenland not activating[/p]
  • [p]Krimidual up idle animation fixed (was choppy). Penguinetic face image wrong[/p]
  • [p]Front tile while digging soil watering itself[/p]
  • [p]Lag issues while farm monster is checking for next task when not in farm area[/p]
  • [p]Chronomon PC double cycling though pages with Q/E[/p]
  • [p]Issues with spawning in the void (caused by minimizing/soft closing game)[/p]
  • [p]Debris spawning sometimes on houses, bridges and stairs[/p]
  • [p]Debris only spawning in the top left part of the farm[/p]
  • [p]Missing tillable spots in mountain farm[/p]
  • [p]Cloud load issues with new festival system[/p]

EA Update .8013

[p]Early Access .8013

--- Features --- [/p]
  • [p]Town festivals (Camilla - Founders Day)[/p]
  • [p]New Palmshore town build - Flea Market (Including expanded town and buildings) with 2 new shops[/p]
  • [p]Camillia NPCs schedules upgrade (Rain, Weekend), quests added and new cutscenes[/p]
[p] --- Other Changes --- [/p]
  • [p]Auto-Rotation for landscape left/right in mobile added[/p]
  • [p]Auto-Sort now combines like items[/p]
  • [p]Junk items get a fun catch dialog[/p]
  • [p]Achievement icon changed : Skills & Ranching[/p]
  • [p]Achievements fixed: Fishing fervor, Defcon, Support Master, Elemental Guru, Aquatic Monsters, Contractor, Expert Tamer, In the rough, Mayor's Right Hand, Quest Quencher, Raider Rumble, Rancher, Ranch Hand, Element House, Skill Arbitor, Skill Novice, Tactician, Whoa Bro, Move Maestro, All buildings Achs, Alchemist, Sommelier, Taste Tester, You can cook, Swap Fest, Waterhorse, Apples[/p]
  • [p]Breezeke hit box too large (Can't walk above them)[/p]
  • [p]Silos now process grass -> hay every 5 minutes in game time. Max grass and max grain can be stored or processed based on current level cap.[/p]
  • [p]Isabella (Camillia) sprite change[/p]
  • [p]Revive now takes farmable mushrooms. Wild mushrooms (red) icon change and name[/p]
  • [p]Quests can now require quality and weight (fish) to finish, some needed can also only be completed when the NPC is in the same schedule as recieved.[/p]
  • [p]Lamps now have an increased light range[/p]
  • [p]NPCs can only be gifted twice a week (from everyday). Sometimes they will send thank you mail when gifting twice.[/p]
[p] --- Items --- [/p]
  • [p]Fish Tanks (LG, Tall) Can contain fish and decorative items, 21 total[/p]
  • [p]Goop (Used for fishing junk)[/p]
  • [p]Barrel, Microwave, Billiards Triangle[/p]
  • [p]Founders Set (Wallpaper, Painting, Wall Light, Planter, Statue, Blueberry Waffles, Plushie)[/p]
  • [p]Aptitude Potions: Increases aptitude of Chronomon permanently (blue stats)[/p]
[p] --- Balancing --- [/p]
  • [p]Accuracy of hits altered to be more forgiving and better random odds[/p]
[p] --- Controls --- [/p]
  • [p]Unable to open main menu after exiting the shop[/p]
  • [p]Shop auto clicks to purchase another item after closing from purchase[/p]
  • [p]Encyclopedia navigation issues[/p]
  • [p]Map navigation from Palmshore inside not set[/p]
[p] --- Bugs --- [/p]
  • [p]Some items don't auto-stack when picking up[/p]
  • [p]Black areas in map in Camillia when zoomed all the way out[/p]
  • [p]Silo filling feedboxes does not subtract from silo grain amount[/p]