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Chronomon News

EA Patch .7995

Early Access .7995

--- Features ---
  • Username now saved in cloud for recovery purposes on new games,
  • New baits added (Sold in Camillia, ViceVale, Palmshore) and bait "types" -
  • Grasshopper = rarity x2,
  • Leech = rarity x3,
  • Glowworm = rarity x4,
  • Magnet = metal objects, small chance for tech,
  • Feral bait = monster chance increased dramatically,
  • Prime bait = Guarunteed monster while fishing,
  • Certain fish now require certain bait to catch,
  • Monsters caught while fishing have a chance to be a boss now,


--- Other Changes ---
  • Tooltip now closes automatically when using CIM in battle,


--- Balancing ---
  • Teleporter upgrade: Gold 30k -> 15k / Iron Bars: 50 -> 20,
  • Fish prices changed to reflect minimum bait to catch,
  • Potions and Cooked recipes prices = Items needed
  • Quantity + %Time invested,
  • Energy used while fishing depends on fish size caught now,


--- Bugs ---
  • Missing black map area in Fenland Zone 1,
  • Avatar in raider battle pop up not showing up right when using a custom skin or female gender,
  • Certain skills with animations causing battle soft-locks,
  • Seismic surge battle animation not shaking the screen,
  • Grasshopper bait causing soft-lock while fishing,
  • Using wrong tool to shake tree causing "Can't Break" dialog to appear,
  • Mine elevator not setting level when entering floor 50 (only 51)

EA Patch .7994

Early Access .7994

--- Features ---
  • Change position of the interact button (mobile),
  • 5 more bag upgrades added. 1 in each town,


--- Other Changes ---
  • Machinest in ViceVale now display open/close times,
  • Musuem now showing open/close times,
  • Levi now shows how long a building has until complete,
  • Chitter evolution line has debris task removed - only 3rd evo can craft,
  • Catching monsters of high levels now use the highest level moves instead of starting at lowest,
  • Skill positions no longer randomly change position in battle,


--- Balancing ---
  • Legends catch chance clamped between 1-3%,
  • Poison Eater : MP 20 -> 14 / Power 40 ->30,
  • Seismic Surge : MP 5 -> 7 / Power 15 -> 25,


--- Bugs ---
  • BATTLE BUG! Time status moves causing soft-lock,
  • Catching monsters after interacting at same time causing soft lock,
  • Player EXP reset to 0 sometimes while exiting to main menu,
  • Solaris teleporter unlocking before it's allowed,
  • Some area in Beach farm not farmable,
  • Areas in Fenland showing blacked out areas,
  • Dual element missing if clicking on a mon before that only has 1,
  • Evolving a rare does not send out a rare evolution (does not affect rare status),
  • Gathering farm mons not working

EA Patch .7993

Early Access .7993 Released

--- Features ---
  • Skill Books (TM Items) for map moves
  • Bronze Break - Can break Copper,
  • Steel Sunder - Can break Iron,

,
  • Temporal Fragement Item - Unusable - Holds item info if using item from future update,
  • Temporalis Skill - Holds skill info if using skill from future update,
  • Map skills while in control of monster now break rocks,
  • PC mons now show if and what item is held,


--- Other Changes ---
  • Barn description showing wrong farm monster limit,
  • Chronomon when in stay mode will no longer teleport with you unless in the mines,


--- Balancing ---

--- Bugs ---
  • Skill button when mon in control going away when jumping off ledge,
  • Stone Skin passive giving +3 defense to enemy instead of self,
  • Monster in control still moving after battle if you had the move keys pressed down,
  • Debris spawning on pathways round 2,
  • Some double wide objects spawning over others,
  • Chronomon Achievement level 100 happening with level 50 Achievement,
  • Unable to interact with Museum to donate items,
  • Meteorites fixed,
  • Random bush blocking secret chest in Camillia Zone

EA Patch .7992

Early Access .7992

--- Features ---
Tools hit strength now based on their quality (1 stone, 2 copper etc),

--- Other Changes ---
Rare festival over - odds recalulated and confirmed twice over all increases,
Life skill exp text now reads "Exp to next lv. + exp",
Bees no longer attack in the winter as they hibernate,
Chronomite drops for certain now (instead of 50%),

--- Bugs ---
Black spots in some maps,
Building upgrades showing they can upgrade when they are MAX level,
Season not showing correctly on cloud load,
Jo-Jo doesn't stop building when finished or rain,
Rare border color issue on Incheon causing soft lock,
Invisible tiles in Fenland 2 Route,
Issues loading in Mines level 101 ->

Patch .7990

Early Access .7990

I am working on getting Mac supported as well and should be in tomorrow =)

--- Features ---
  • Rare monsters now have a RGB changer around the health bar,


--- Other Changes ---
  • Farm mons no longer consume hunger when sleeping,
  • Redid planting mons code to be more reliable,
  • Items signs can now be broken with an axe,
  • UI resizer more reliably detects if phone or Ipad,


--- Balancing ---
  • Flowers sell price to give slight profit,
  • Bread: HP 3 -> 5 / Energy: 10 -> 15 / Hunger: 5 -> 10,
  • Monster rarity chance algorithm changed to be more reliable (% not changed),


--- Bugs ---
  • Blobby insect evolution not working,
  • Farm mons not reliably looking for a bed to sleep in,
  • Various pathfinding issues on the farm,
  • Fishing issues causing player animation and walking problems / freeze. Controller support more reliable now.,
  • Spawn to void when first entering zone and battle immediately starts.,
  • Top left house in Solaris exit portal not the correct size letting walk into the void,
  • Lithium not spawning in mines - Chronomite moved up to floors 80+,
  • Gold tool not breaking Chronomite,
  • Jo-Jo being counted as a farm monster and droppin items,
  • Jo-Jo sometimes not becoming active sometimes