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Sword Art Online: Integral Factor News

Holiday Campaign!

[p][/p][h2]Seven days straight of free 11x Orders! One ★4 Skill Record guaranteed![/h2][p]Different free Orders will be available daily: Burst, Awakening, MOD, Connect, Accele, Full Burst, and Chain![/p][p][/p][h3]Event period for various Orders
[/h3]
[p]Order[/p]
[p]Period[/p]
[p]★4 Burst Guaranteed Free 11x Order[/p]
[p]After the November 28, 2025 (Fri) maintenance - November 29, 2025 (Sat) 3:59 (JST/UTC+9)[/p]
[p]★4 Awakening Guaranteed Free 11x Order[/p]
[p]November 29, 2025 (Sat) 4:00 - November 30, 2025 (Sun) 3:59 (JST/UTC+9)[/p]
[p]★4 MOD Guaranteed Free 11x Order[/p]
[p]November 30, 2025 (Sun) 4:00 - December 1, 2025 (Mon) 3:59 (JST/UTC+9)[/p]
[p]★4 Connect Guaranteed Free 11x Order[/p]
[p]December 1, 2025 (Mon) 4:00 - December 2, 2025 (Tue) 3:59 (JST/UTC+9)[/p]
[p]★4 Accele Guaranteed Free 11x Order[/p]
[p]December 2, 2025 (Tue) 4:00 - December 3, 2025 (Wed) 3:59 (JST/UTC+9)[/p]
[p]★4 Full Burst Guaranteed Free 11x Order[/p]
[p]December 3, 2025 (Wed) 4:00 - December 4, 2025 (Thu) 3:59 (JST/UTC+9)[/p]
[p]★4 Chain Guaranteed Free 11x Order[/p]
[p]December 4, 2025 (Thu) 4:00 - December 5, 2025 (Fri) 3:59 (JST/UTC+9)[/p]
[p]* Players can take advantage of these offers once per period.[/p][p][/p][h2]Receive a stunning total of up to 8,000 Arcana Gems! The Holiday Campaign Login Bonus is here![/h2][p]We're holding the Holiday Campaign Login Bonus! Log in during this period to get 1,000 Arcana Gems on the first day alone, and a stunning total of up to 8,000 Arcana Gems over 14 days![/p][p]It's not just Arcana Gems either! On day 14, you'll get a Sellable Col Bag worth 8,000,000 Col![/p][p][/p][p]Reward Details
[/p]
[p]Number of Days Logged In[/p]
[p]Reward[/p]
[p]Icon[/p]
[p]Day1[/p]
[p]Arcana Gems×1000[/p]
[p][/p]
[p]Day2[/p]
[p]Arcana Gems×1000[/p]
[p][/p]
[p]Day3[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day4[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day5[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day6[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day7[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day8[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day9[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day10[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day11[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day12[/p]
[p]Arcana Gems×500[/p]
[p][/p]
[p]Day13[/p]
[p]Arcana Gems×1000[/p]
[p][/p]
[p]Day14[/p]
[p]Saleable Col Bag×80[/p]
[p][/p]
[p]* A Sellable Col Bag can be sold for 100,000 Col at the merchant.[/p][h3]Period[/h3][p]November 29, 2025 (Sat) 4:00 - January 7, 2026 (Wed) 3:59 (JST/UTC+9)[/p]

The Moment You Sync, the Battle Evolves! Introducing 《Link Skills》!

[p][/p]
The moment you sync, the battle evolves.
A new era of synchronization begins with 《Link Skill》!
[h3]《Link Skill》 are a new type of skill that transforms the actions of you and your allies into pure power![/h3][h2]

A new combat skill that grows stronger in Link State[/h2][p]Equip a Link Sword Skill or Link Ability, then press the dedicated Link Button to activate 《Link State》.
While in Link State, performing actions in battle raises your Link Level, gradually enhancing the following abilities:
・Attack
・Defense
・Critical Rate
・Damage amount of Link Sword Skills

Link Level increases when you attack with a Link Sword Skill, use a Switch, activate party buffs, and perform other qualifying actions.
Reaching certain Link Levels will also unlock unique effects based on each Skill Record, allowing for additional enhancements tailored to your playstyle.
[/p][h2]Greater power through teamwork [/h2][p]When your party members overlap states such as Awakening, Accele, Full Burst, Chain, or Link, a new state, Skill Link State, is activated.
While in this state, the power of the corresponding skills increases, and when combined with the enhanced stats of Link State, you can unleash even greater firepower.

And if both you and your allies are in Link State and successfully perform a Switch using a Link Sword Skill together...
The ultimate 《Switch Link》 can be unleashed!

This powerful action, unique to 《Link Skill》, occurs the moment synchronization clicks into place.
[/p][h2]About the detailed specifications[/h2][p]The following section explains the full mechanics of Link Skills in detail.
[/p][h3]About Link State[/h3][p]1. Activating Link State[/p]
  • [p]By pressing the Link Button, which appears when a Link Skill is equipped, you can enter Link State.
    If Koharu or an Assisting Character also has a Link Skill equipped, they will enter Link State automatically when the player activates it.
  • If you only have Link Sword Skills equipped that do not match your current weapon type, the Link Button cannot be used.
    [/p]
[p]
2. Link Level and Its Effects[/p]
  • [p]While in Link State, various effects are enhanced step by step according to your Link Level.
  • Koharu and Assist Characters each have their own individual Link Level.
    • Player Status Increases
    [/p]
    [p]Status[/p]
    [p]Increase[/p]
    [p]Attack[/p]
    [p]Link Level x 5[/p]
    [p]Defense[/p]
    [p]Link Level x 2[/p]
    [p]Critical Rate[/p]
    [p]Link Level x 0.2[/p]
    [p]
    ・Increases the Skill Power of Link Sword Skills
    Increase Amount: Link Level x 4%
    This benefit also applies when using Link Sword Skills set inside Connect.
  • If a Link Sword Skill is included within a MOD setup, it will be treated strictly as a MOD Skill and will not gain these effects.

    You can check the details of each effect by pressing the Link Skill Info button in Menu > Status > Player Equipment, then opening the Link Status tab.

    ・Individual Link Skill effects will activate at certain Link Levels
    Each Skill Record activates its own unique effect.
    For details, please refer to the description of each Skill Record.
  • “LLv” in descriptions is an abbreviation for Link Level.
    You can also check the detailed effects by pressing the Link Skill Info button in Menu > Status > Player Equipment, then opening the Equipped Link Skills tab.
    [/p]
[p]
3. How to Increase Link Level[/p]
  • [p]Link Level increases through specific actions in battle, such as attacking with Link Sword Skills, performing a Switch, or using party buffs.
    [/p]
    [p]Action[/p]
    [p]Increase[/p]
    [p]Notes[/p]
    [p]Hitting an enemy with a Link Sword Skill[/p]
    [p]25 + bonus based on the Link Ability’s Limit Break count[/p]
    [p]Limit Breaks 0–4:+1
    Limit Breaks 5–9:+2
    Limit Breaks 10:+7[/p]
    [p]Performing a Switch[/p]
    [p]3
    +1 each time a linked ally performs a Chain[/p]
    [p][/p]
    [p]Using a Party Buff[/p]
    [p]Number of affected allies x 1 (including yourself)
    *Koharu excluded[/p]
    [p]Per buff type[/p]
    [p]Receiving a Party Buff[/p]
    [p]Increases +1 per buff received
    *Koharu excluded[/p]
    [p]Per buff type[/p]
    [p]Entering any Skill Link State
    *Explained below[/p]
    [p]25[/p]
    [p]Only the first time for each type[/p]
    [p]
    Skills that can increase your Link Level will display an icon in the manner shown below while Link Mode is active.
    [/p]
[p]
4. Initial Link Level and Maximum Increase[/p]
  • [p]Link Level[/p]
    [p][/p]
    [p]Value[/p]
    [p]Initial Value[/p]
    [p]1 + total Limit Breaks of all equipped Link Sword Skills and Link Abilities[/p]
    [p]Max Increase[/p]
    [p]125 × number of equipped Link Sword Skills and Link Abilities[/p]
    [p]
  • Equipped Link Sword Skills must match your current weapon type.[/p]
[p]
5. Link State Duration[/p]
  • [p]Base duration is 60 seconds.
    Each equipped Link Ability extends the duration by +7.5 seconds, up to a maximum of 90 seconds.
  • Koharu and Assisting Characters each have their own individual Link State duration.[/p]
[p]
6. Link State will end under the following conditions:[/p]
  • [p]The effect duration expires[/p]
  • [p]You change areas[/p]
  • [p]You perform a Quick Change[/p]
  • [p]You open the menu screen[/p]
  • [p]Your character is defeated[/p]
[p]
7. After Link State Ends[/p]
  • [p]After Link State ends, a cooldown is applied, during which you cannot use the Link Button.
    This cooldown continues even while logged out, and the timer will keep progressing until Link can be used again.
    [/p]
[p]
[/p][h3]About Skilll Link State[/h3][p]When you are in Link State, you can gain additional bonuses by entering certain states together with your Link Targets.

1. What Is a Link Target?[/p]
  • [p]When you enter Link State, any party members in the same area become your Link Targets.
    If those party members also enter Link State, you become their Link Target as well.[/p]
[p]
2. About Skill Link[/p]
  • [p]When you are in Link State and both you and your Link Target enter specific states (such as Awakening, Accele, Full Burst, Chain, or Link) you will trigger Skill Link State.
    While in this state, the power of the corresponding skills increases.
    When Skill Link State activates, a ring will appear around both characters, indicating which Skill Link State is active
  • Multiple states can be active at the same time. The ring color will change accordingly.
    In addition, the icons above the Link Button, which indicate which Skill Link states are currently active, will light up.[/p]
[p][/p]
[p]Both Players’ State[/p]
[p]Name[/p]
[p]Effect[/p]
[p]Ring Color[/p]
[p]Lighted Icon[/p]
[p]Awakening State[/p]
[p]Awakening Link[/p]
[p]Awakening Sword Skill power increases
Increases by Link Level × 1%[/p]
[p][/p]
[p][/p]
[p]Accele State[/p]
[p]Accele Link[/p]
[p]Power of Accele-target skills increases
(Accele Sword Skills or Sword Skills with Limit Break +10)
Increases by Link Level × 1%[/p]
[p][/p]
[p][/p]
[p]Full Burst State[/p]
[p]Full Burst Link[/p]
[p]Power of Full Burst skills during Burst increases
(Full Burst Sword Skills or Burst Sword Skills with Limit Break +10)
Increases by Link Level × 1%[/p]
[p][/p]
[p][/p]
[p]Chain State[/p]
[p]Chain Link[/p]
[p]Chain-target skill power increases
(Chain Sword Skills or Sword Skills with Limit Break +10)
Increases by Link Level × 1%[/p]
[p][/p]
[p][/p]
[p]Link State[/p]
[p]Link Link[/p]
[p]Link Sword Skill power increases
Increases by Link Level × 2%[/p]
[p][/p]
[p][/p]
[p]
You can check the details of each effect by opening Menu > Status > Player Equipment, tapping the Link Skill Info button, and selecting the Skill Link Effects tab.
3. Cases when a Link Target is released[/p]
  • [p]The Link Target party member leaves the party[/p]
  • [p]The Link Target party member moves to a different area[/p]
  • [p]The Link Target party member is defeated[/p]
  • [p]The Link Target party member becomes incapacitated or afflicted by a movement-stopping status effect (Sleep, Petrify, Paralysis, Stun)[/p]
  • [p]
  • They will become a Link Target again once the status ailment is removed.[/p]
[p]
4. Party Member Status[/p]
  • [p]If a party member has Link Skills equipped, an icon will now appear next to their name in the party list to indicate their current state.
    Additionally, with this update, Koharu will now appear in the party list whenever she is accompanying you.
    [/p]
    [p]Icon[/p]
    [p]State[/p]
    [p][/p]
    [p]Link Skill can be activated[/p]
    [p][/p]
    [p]Currently in Link State (will flash)[/p]
    [p][/p]
    [p]Skill Link State(will flash)[/p]
    [p][/p]
    [p]Link State interrupted (due to being incapacitated or under movement-stopping status effects)[/p]
    [p][/p]
    [p]In cooldown[/p]
    [p][/p]
    [p]When you are in Link Mode, a ring will appear around the standard icon, displaying the status indicated by the colors above[/p]
    [p]Hide[/p]
    [p]No Link Skills equipped[/p]
[p]
[/p][h3]About Switch Link[/h3][p] When both you and your Link Target are in Link State, using a Link Skill as Switch will trigger a Switch Link.
This delivers higher damage than a normal Switch.
Damage Increase: Skill power increases by Link Level × 1%. [/p]

November 6 is Aincrad Day!

[p][/p][p]November 6 is the day Sword Art Online officially launched!
We have decided that this momentous date shall be known as Aincrad Day, and we're holding a variety of huge events to celebrate in Sword Art Online Integral Factor!
The event beginning after maintenance on November 6 (Thu) will be followed by even more events kicking off in the following days, so keep an eye out for regular maintenance days throughout November!
[/p][h3]List of Events[/h3][p]Starts after the November 6, 2025 (Thu) maintenance and ends before the November 28, 2025 (Fri) maintenance.

Starts after the November 6, 2025 (Thu) maintenance and ends before the November 28, 2025 (Fri) maintenance.

Starts after the November 6, 2025 (Thu) maintenance and ends before the November 12, 2025 (Wed) maintenance.

Starts after the November 6, 2025 (Thu) maintenance and ends before the November 28, 2025 (Fri) maintenance.

Starts after the November 6, 2025 (Thu) maintenance and ends before the November 12, 2025 (Wed) maintenance.

Starts after the November 6, 2025 (Thu) maintenance and ends before the November 28, 2025 (Fri) maintenance.

Starts after the November 6, 2025 (Thu) maintenance and ends before the November 12, 2025 (Wed) maintenance.

Important[/p]
  • [p]please note that event periods are different for each.[/p]
  • [p]For more details, check the announcements for each event.[/p]
  • [p]The schedule may be subject to change without notice. Thank you for your understanding.[/p]

Release Note for 2025/10/16

[p]A fix for a security vulnerability found in games built with Unity as reported by Unity Technologies on October 3rd, 2025 (Fri).[/p][p]Please see the official announcement from Unity Technologies for further details.[/p]

Underground Labyrinth B7F installed!

[p]Underground Labyrinth B7F was released after the October 29, 2025 (Wed) maintenance.
[/p][h2]Major Updates[/h2]
  • [p]Underground Labyrinth B7F, new quests, and achievements have been added.[/p]
  • [p]Transformation for the Nox Integral Series shield "Nox Fermat" has been unlocked.[/p]
  • [p]Many Skill Releasers available in Underground Labyrinth B7F have been added.[/p]
[p]
[/p][h2]Underground Labyrinth B7F Floor Installed![/h2][p]Completing Underground Labyrinth B6F's Underground Labyrinth main quest will allow you to enter Underground Labyrinth B7F.
Once you reach Underground Labyrinth B7F, the scenario for the Underground Labyrinth main quest will automatically begin.
Similar to other floors, Underground Labyrinth subquests have been added to the Underground Labyrinth B7F.
* These can be accepted by completely clearing Underground Labyrinth B7F's Underground Labyrinth main quest.
[/p][h2]Added Achievements![/h2][p]Added an achievement that awards 500 Arcana Gems when you completely clear Underground Labyrinth B7F's Underground Labyrinth main quest.
[/p][h2]Transformation of the "Nox Fermat"![/h2][p]Nox Fermat can now be transformed into a ★5!
You can now use 2 "Enraged Eyes Protection Stone" and 4 "Core Metal+++" obtainable from the Underground Labyrinth B7F to transform the Nox Integral Series shield, Nox Fermat.

You can get "Enraged Eyes Protection Stone" in Underground Labyrinth B7F in the following ways.
・Get an extremely rare drop from the Eckard : Rotsehen Augen boss monster when dealing damage that's over 0.1% of the Max HP
・Drops with a low probability when you damage the Eckard : Rotsehen Augen boss monster, or produce from 200 "Enraged Eyes Protection Stone Piece" that you can get from treasure boxes as an rare drop.
*The drop rate or number of each item increases with the amount of damage dealt on the boss monster.
*Excluding reflected damage.

"Damp Purple Mushroom" have a chance of dropping from monsters (excluding bosses) in Underground Labyrinth B7F.[/p][h2]
★5 Nox Fermat's Specs[/h2][p]Equippable from Lv. 121 and up.[/p]
[p]Item Icon[/p]
[p]HP[/p]
[p]Defense[/p]
[p][/p]
[p]5775[/p]
[p]430[/p]
[p]* Values are based on maximum enhancement at ★5 rarity, Lv.100.
[/p][h2]Random Bonus[/h2][p]Three types of one of the following will be randomly selected when producing Nox Fermat.[/p]
[p]Status[/p]
[p]value[/p]
[p]HP[/p]
[p]2500[/p]
[p]HP[/p]
[p]2250[/p]
[p]HP[/p]
[p]2000[/p]
[p]Defense[/p]
[p]50[/p]
[p]Defense[/p]
[p]45[/p]
[p]Defense[/p]
[p]40[/p]
[p]Attack[/p]
[p]25[/p]
[p]Attack[/p]
[p]23[/p]
[p]Attack[/p]
[p]20[/p]
[p]Example: If you receive three types of HP 2500, the total HP will increase by 7500.
* Succession cannot be used.

★3 Nox Fermat can be produced with either of the following methods.
・Spit Spider Protection Stone x2 and Sinister Skeleton Crystal x200
・Green Flame Protection Stone x2 and Pale Grass x200
・Enraged Eyes Protection Stone x2 and Damp Purple Mushroom x200
[/p][h2]New Skill Releasers Added![/h2][p]New Skill Releasers that can be acquired in Underground Labyrinth B7F have been added.[/p]
[p]Item Name[/p]
[p]Effect[/p]
[p]Max amount[/p]
[p]Square Releaser[/p]
[p]Adds 800% power to 1H Sword Skills with "Square" in the name[/p]
[p]500[/p]
[p]Pierce Releaser[/p]
[p]Adds 900% power to 1H Sword Skills with "Pierce" in the name[/p]
[p]500[/p]
[p]Starburst Releaser[/p]
[p]Adds 1100% power to 1H Sword Skills with "Starburst" in the name[/p]
[p]300[/p]
[p]Betting Releaser[/p]
[p]Adds 1100% power to 1H Sword Skills with "Betting" in the name[/p]
[p]300[/p]
[p]Pain Releaser[/p]
[p]Adds 800% power to 1H Rapier Skills with "Pain" in the name[/p]
[p]500[/p]
[p]Gap Releaser[/p]
[p]Adds 800% power to 1H Rapier Skills with "Gap" in the name[/p]
[p]500[/p]
[p]Brush Releaser[/p]
[p]Adds 800% power to 1H Rapier Skills with "Brush" in the name[/p]
[p]500[/p]
[p]Demolishing Releaser[/p]
[p]Adds 800% power to 1H Club Skills with "Demolishing" in the name[/p]
[p]500[/p]
[p]Disorder Releaser[/p]
[p]Adds 900% power to 1H Club Skills with "Disorder" in the name[/p]
[p]500[/p]
[p]Buster Releaser[/p]
[p]Adds 800% power to 2H Axe Skills with "Buster" in the name[/p]
[p]500[/p]
[p]Divide Releaser[/p]
[p]Adds 900% power to 2H Axe Skills with "Divide" in the name[/p]
[p]500[/p]
[p]Charge Releaser[/p]
[p]Adds 1000% power to 2H Spear Skills with "Charge" in the name[/p]
[p]500[/p]
[p]Sweep Releaser[/p]
[p]Adds 900% power to 2H Spear Skills with "Sweep" in the name[/p]
[p]500[/p]
[p]Needle Releaser[/p]
[p]Adds 1000% power to Bow Skills with "Needle" in the name[/p]
[p]500[/p]
[p]Impact Releaser[/p]
[p]Adds 800% power to Bow Skills with "Impact" in the name[/p]
[p]500[/p]
[p]Cutter Releaser[/p]
[p]Adds 900% power to Dagger Skills with "Cutter" in the name[/p]
[p]500[/p]
[p]Loiter Releaser[/p]
[p]Adds 900% power to Dagger Skills with "Loiter" in the name[/p]
[p]500[/p]
[h2]
Boss Monster[/h2]
[p]Eckard : Rotsehen Augen[/p]
[p][/p]
[p]Details[/p]
[p]Break with Dark Element.
Skill Breaks can be performed with skills that are both Slash Element and Dark Element.
With each Break or Skill Break, it will be weakened by a stack debuff that increases damage dealt from players.

When its HP falls beneath a certain amount, it will use the Chaos Recollection buff.

By defeating monsters, many Skill Releasers will be dropped at a fixed rate.

Enemies appearing in the "Underground Labyrinth B7F" all have resistances to the same weapon elements and natural elements.[/p]
[p]Weakness[/p]
[p]Slash Element
Dark Element[/p]
[p]Resistance[/p]
[p]Thrust Element Blunt Element
Fire Element Water Element Wind Element Earth Element Holy Element
Critical Damage Status Ailments[/p]
[p]Counter Switch Targeted Attacks[/p]
[p]Yes[/p]
[p]Buffs used[/p]
[p]Buff "Chaos Recollection"[/p]
[p]Status Ailments and Debuffs used[/p]
[p]Status ailments "Bloodshed" and "Stun"
Debuff "Seal item", "Decrease Non-Elemental Damage" and "Decrease Defense"[/p]
[p][/p]