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November 6th Patch Notes

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  • 2024-11-06 00:00 AM ~ 2024-11-06 04:00 AM PST
  • Secret Dungeon Reward ED Adjustment
  • Serpentium Raid Stage 4

[h3]★ Added[/h3]
  • Hedgehog Delivery Event [View]
    (2024-11-06 00:00 ~ 2024-12-03 23:59)

[h3]★ Ended[/h3]
  • 2024 Halloween Event [View]
    (2024-10-16 00:00 ~ 2024-11-05 23:59)

[h3]★ Added[/h3]
  • Empire Reign Ice Burner [View]
    (2024-11-06 00:00 ~ 2025-02-04 23:59)
  • Empire Reign Ice Burner Trial Package [View]
    (2024-11-06 00:00 ~ 2025-02-04 23:59)
  • Empire Reign 1+1 Ice Burner Package [View]
    (2024-11-06 00:00 ~ 2024-11-12 23:59)
  • Lithia’s Frozen Edge Costume Suit Package [View]
    (2024-11-06 00:00 ~ 2024-12-31 23:59)
  • Noah Skill Cut-In: 1st~3rd 2nd Job Skill Cut-In [View]
    • Rushing Silent Shadow Skill Cut-In
    • Illuminating Stellar Caster Skill Cut-In
    • Lunar-Drawn Pale Pilgrim Skill Cut-In
    (2024-11-06 00:00 ~ Permanent)
  • Lithia Skill Cut-In: 1st~3rd 2nd Job Skill Cut-In [View]
    • Exploring Mighty Miner Skill Cut-In
    • Whispering Greedy Wonder Skill Cut-In
    • Hypothetical Rima Clavis Skill Cut-In
    (2024-11-06 00:00 ~ Permanent)

[h3]★ Ended[/h3]
  • Elrios Pass Season 8 (Premium) [View]
    (2024-08-14 00:00 ~ 2024-11-05 23:59)
  • Elrios Pass 2000XP Ticket [View]
    (2024-08-14 00:00 ~ 2024-11-05 23:59)
  • Ann’s Growth Support Pass (Premium) [View]
    (2024-08-14 00:00 ~ 2024-11-05 23:59)
  • Ann’s Growth Support Pass 2000XP Ticket [View]
    (2024-08-14 00:00 ~ 2024-11-05 23:59)
  • Ascending Dragon Ice Burner [View]
    (2024-08-14 00:00 ~ 2024-11-05 23:59)
  • Ascending Dragon Ice Burner Trial Package [View]
    (2024-08-14 00:00 ~ 2024-11-05 23:59)
  • Lithia’s Ice Cream Soda Costume [View]
    (2024-09-11 00:00 ~ 2024-11-05 23:59)
  • Sporty Maid Costume Suit [View]
    (2024-10-09 00:00 ~ 2024-11-05 23:59)

[h3]★ Serpentium Raid – Serpentium Tower/Orchestra Hall[/h3]
  • Serpentium Raid Stage 4 will be updated for the Serpentium Region.
  • Serpentium Raid Stage 4 will be the same as Stages 1-3, consisting of 2 dungeons. Each dungeon will lead to 2 battles.



    • Serpentium Raids are available on stage 1-4 difficulty per dungeon, and players can enter Orchestra Hall after clearing Serpentium Tower.
    • Players can obtain 1 time per week item drop rewards and repeat item drop rewards from Serpentium Raids.
    • Please check back after the maintenance for detailed information on the raid.

[h3]★ Serpentium Raid – Item Drop Rewards[/h3]
  • The T.E.S System Chip, T Type Amplified Circuit, and System Chip Reset Ticket are available through the Serpentium Raid Stage 4.

    [Serpentium Tower Stage 4 Item Drop Table]



    [Orchestra Hall Stage 4 Item Drop Table]


[h3]★ Secret Dungeon Reward Adjustments[/h3]
  • ED rewards will be adjusted for each Secret Dungeon CP Requirement category as announced in the October 16th update announcement.


[h3]★ Character[/h3]
  • [Common]
    • Fixed a bug where the HP recovery effect upon Command/Active hits would unintentionally activate on certain non-Command/Active hits.

  • [Aisha]
    • [Metamorphy]
      • Fixed a bug where the appearance of the undyed hair would be unintentionally exposed when using the Magical Makeup skill with dyed hair equipped.
  • [Chung]
    • [Shooting Guardian]
      • Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the Trick Shot skill.
    • [Deadly Chaser]
      • Fixed a bug where certain hits were not applying attributes as intended when using the Bullet Blitz skill.
    • [Fatal Phantom]
      • Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the [Mod] Trick Shot skill.
  • [Add]
    • [Lunatic Psyker]
      • Fixed a bug where certain hits unintentionally applied as Active hits when flashing forward during the Quicksilver Accel skill.
    • [Mad Paradox]
      • Fixed a bug where the appearance of the undyed hair would be unintentionally exposed when using the Moonlight Rhapsody skill with dyed hair equipped.
    • [Overmind]
      • Fixed a bug where hits were not applied as command hits when using the following commands.
  • [Lu/Ciel]
    • Fixed a bug where hits were not applied as command hits when using the “→→X” command.
    • [Catastrophe]
      • Fixed a bug where certain hits were not applied as hyperactive hits when using the Angra Mainyu skill.
  • [Rose]
    • Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the Rising Shot skill.
    • [Optimus]
      • Fixed a bug where hits were not applied as special active hits when using the Armored Tempest and Robot Detonation Reaction skills.
  • [Ain]
    • Fixed a bug where hits were not applied as command hits when using the “ZZZX” command.
  • [Laby]
    • [Twins Picaro]
      • Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the [Mod] Boing skill.
  • [Noah]
    • [Stellar Caster]
      • Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the Beyond skill.
  • [Lithia]
    • [Mischief]
      • Fixed a bug where Lucky Chance and [Mod] Lucky Chance continued to hit even after the skill effect had already disappeared.

[h3]★ Dungeon/PvP/Field[/h3]
  • Fixed a bug where players would unintentionally fail the pattern even when in the safe zone if the raider and host are out of sync in the Serpentium Tower Phase 2 – Area Scout pattern.
  • Fixed a bug where the announcement unintentionally did not display text relating to the energy charge reset when the Defense System’s HP dropped below 150 bars in Serpentium Tower Phase 2.
  • Fixed a bug where the Venomous Fog of Abyss debuff would be unintentionally applied when getting up after being knocked down in certain locations in Nightmare’s Crib – Phase 2.
  • Increased the damage increase buff when the Charging Rod’s charging link connects in Phase 1 of Serpentium Tower Stages 1~3.
  • Improved the damage range of the Maestro’s hands in Orchestra Hall Stages 1~3.
  • Corrected the character’s size for the Maestro’s continuous conducting pattern in Orchestra Hall Stages 1~3.
  • Fixed a bug where players would die in the correct location during the note check in Phase 1 of Orchestra Hall under certain circumstances.

[h3]★ ETC[/h3]
  • Fixed a bug where the [Stat Change upon Equipping] combat/defense change in the item tooltip did not calculate as intended under certain circumstances.
  • Fixed a bug where the Phantom Crest effect would unintentionally work as the sum of resistances based on the dungeon in PvP.
  • Fixed a bug where the help text would unintentionally overlap when resizing the UI with the NPC Reforge Transfer help open on certain resolutions.
  • Fixed a bug where only Ciel items would display when selecting multiple characters including “Ciel” in [Board > Simple Search Filter > Character].
  • Fixed a bug where the Village Quest question mark icon would unintentionally remain in its previous location when the Guild Base Skin has changed.
  • Fixed a bug where the Results UI would unintentionally disappear under certain circumstances after clearing a dungeon.
  • Improved so that the Raid Reward information popup no longer closes after dungeon completion if someone leaves the party.
  • Fixed a bug where an input error message is unintentionally displayed when the Guild Master Delegation Agreement popup opens under certain circumstances.