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Into Samomor News

Devlog 09 - Earthbending

Behold, Earthbending right in the game. I'm thinking of creating abilities that resemble ATLA, and these abilities need you to do certain things to be useful. It kinda makes the game a bit harder as it's not automatic, but I believe the combat will be more interesting this way.



The above one is a basic earthbending move, I think I'll need to watch the show again and see what the Melonlord does, then create more abilities. Feel free to join the Discord and give me some ideas xD.

https://discord.com/invite/W4YJ7PrSe5


Demo 2.2.2 - Hot Fix

This update should fix the crucial bug this_eventMap when you load a save file. Please update the game, it should work immediately. πŸ™πŸ»

Do you want to contribute ideas to the project? Visit my Discord and tell me about it! https://discord.com/invite/W4YJ7PrSe5


Demo 2.2.1 - New languages Ukrainian, Turkish and bug fixes

A new demo update has been released that brings you a better experience and new languages! Below here is the list of changes.

[h3]New Languages: Turkish and Ukrainian[/h3]
I want to send a special thanks to πŸ’‹team Arslingua Γ‡eviriπŸ’‹ for translating the demo into Turkish.
I also want to thank πŸ™πŸ»Grigorii πŸ™πŸ» for translating the demo into Ukrainian.
Please change your demo language in the Options menu.

[h3]New loading icon[/h3]



[h3]New title screen[/h3]



I've been keeping this art on my laptop for months without finishing it. Not wanting to further push it to the bottom of my to-do list, I decided to finalize it. I hope you guys will like this one, although it's lean toward an action vibe rather than a mystery vibe.

[h3]New item notification[/h3]



Obtaining items will now show the item on top of the player.

[h3]Performance Optimization[/h3]

The game's performance has been optimized further.

[h3]Bugs Fix[/h3]

A lot of bugs have been fixed, including the menu freezes the game randomly, killing both Jack and Emma no longer displaying their dialogues, etc. Special thanks to everyone for telling me about these bugs on Discord. πŸ™πŸ»


That's all for the update!

Do you want to contribute ideas to the project? Visit my Discord and tell me about it! https://discord.com/invite/W4YJ7PrSe5


Devlog 08 - Lots of new stuff!

Sorry all for the infrequent updates. I update to X a lot but I forgot not everyone uses that platform, so here I am making up for you guys with plenty of updates.

[h3]A new enemy: Baby Jelly[/h3]



A bunch of enemies are already ready to be explored in the full release. My recent work is Baby Jelly, which can burn anything and chase the **** out of you if you provoke it. It has a lore that you can find out more about when the game is out.

[h3]Fashion[/h3]



You can change how your character looks with 50+ equipment (currently). Either be an emo kid or furry or anything, your call. If you have more equipment idea, pls tell me via Discord (link below)

[h3]Weather System[/h3]



The weather system is and will be enhanced. It'll have a day-night cycle, with the night being quite dark and long but you'll get more rewards exploring at night.

[h3]Lots of new caves to explore[/h3]



It's not a diverse world without dungeons and caves. I'm adding a lot of caves to the game. Some caves will have small puzzles to solve and mini-boss to fight. If you have interesting ideas on how to make caves exploring more fun, pls tell me via Discord.

[h3]Resting Campsite[/h3]

There'll be a campsite where you can rest. It recovers all your hearts and re-spawns all enemies. You can also have the option to rest till morning or night.


And that's all for this devlog!
Follow and wishlist the game to keep track of upcoming news that I'll be introducing into the game.

Do you want to contribute ideas to the project? Visit my Discord and tell me about it! https://discord.com/invite/W4YJ7PrSe5


Demo 2.2.0 - Lots of changes

After receiving a lot of feedback from you guys, I've made some changes that I believe will improve your experience further.

Demo ver 2..2.0

New Language: Turkish
A special thanks to πŸ’–Mert πŸ’– for translating the demo into Turkish.

Less dialogues
The demo might have a lot of dialogues, therefore I decided to replace them with shorter ones or even remove them.

Take all weapons
In previous versions, you can only equip 1 weapon at a time. In this version, you can take all weapons and use them simultaneously.

Switch weapon button -> Use second hand's weapon button
Completely removed the switch weapon button.

Tutorial boss is more balanced
Swapped the phases of the tutorial boss so it seems easier.

Improved Bow
Reduced the chance for arrows to miss.

Improved damage feedback
A minor change to the damage feedback but hopefully it'll make you feel more satisfied.

Performance Optimization

Bug fixes
I don't remember what I fixed but there were definitely fixes.

That's all for this update!
Thank you guys for reading and remember to wishlist the game if you haven't. Cheers!