New update: DEMO version 4!
Hello, Captains of Fortune!
NEW VERSION CHANGES:
- The main change is the introduction of "elite" level enemies.
"Elite" enemies are common enemies but empowered and easily recognized by their bright red color. They are much harder to kill and are capable of doing more damage to your mercs.
As the game progresses, "normal" enemies will tend to transform permanently into their "elite" version.
It would be VERY USEFUL for me to get some feedback on this new feature. Thanks, guys.
- I increased the price to hire a new mercenary so as to push the player to first improve the equipment of the soldiers present and only then think about expanding the group.
Hope you are enjoying MOTK!
Any feedback you give me by writing to me in the Hub is a great help.
If you have friends who might be interested in this game, it would be great if you let them know; word of mouth remains my best marketing weapon.
See you at the next update, have fun!
NEW VERSION CHANGES:
- The main change is the introduction of "elite" level enemies.
"Elite" enemies are common enemies but empowered and easily recognized by their bright red color. They are much harder to kill and are capable of doing more damage to your mercs.
As the game progresses, "normal" enemies will tend to transform permanently into their "elite" version.
It would be VERY USEFUL for me to get some feedback on this new feature. Thanks, guys.
- I increased the price to hire a new mercenary so as to push the player to first improve the equipment of the soldiers present and only then think about expanding the group.
Hope you are enjoying MOTK!
Any feedback you give me by writing to me in the Hub is a great help.
If you have friends who might be interested in this game, it would be great if you let them know; word of mouth remains my best marketing weapon.
See you at the next update, have fun!