Unbroken 0.9.1.3.A is up! Polish translation added
And this is a bigger one. First translation has been added. Polish! You can check it out on the open beta branch. To switch to the beta, right click Unbroken in your library and select betas. The from the dropdown elect unbroken_pl and it should download. Translation is not complete yet and will be missing certain info popups, shop descriptions etc, but the critical text/chats/etc should be complete. Once the translation is completed it will be added to the main default download in an update.
Besides that, changes for 0.9.1.3.A include:
-Dunville update with details, polish and level/lore related events and new destructibles
-Vondergracht cleanup and details
-Updated text display for loading screen, chat and more to prepare game for multiple languages
-fixed dutch style townhouse prefab holes
-cleaned up interior house vondergracht(thanks: Chainsaw George)
-fixed museum park collisions at library entrance (thanks: Congo!)
-updated cinematic canvas fonts for translations and loading panel
-Multiple updates and tweaks to Uptown Himmelstein, Midtown, Throne room and dukes retreat (thanks: congo!)
-Updated curb collisions in Vonderpark and general update and polish to map.
-Fixed doors in Steinburg market (thanks: Congo! and ChainsawGeorge)
-Fixed guzzler drop pickup bug (thanks:Congo!)
-Fixed table colton clipping (thanks: DCX)
-Fixed interaction door nelsons crossing diplay on opened (thanks: DCX)
-Fixed coin pickup positions in Achthoven (thanks: DCX)
So that's it for this one. Please keep the feedback and reports comming! As mentioned, the text system has been reworked to adapt the game for easy and quick translation export/imports. The updated text display has been tested and and should work fine, however if you would have any issues with display of the text, please let me know. Thanks!
Till the next one,
Mike
Besides that, changes for 0.9.1.3.A include:
-Dunville update with details, polish and level/lore related events and new destructibles
-Vondergracht cleanup and details
-Updated text display for loading screen, chat and more to prepare game for multiple languages
-fixed dutch style townhouse prefab holes
-cleaned up interior house vondergracht(thanks: Chainsaw George)
-fixed museum park collisions at library entrance (thanks: Congo!)
-updated cinematic canvas fonts for translations and loading panel
-Multiple updates and tweaks to Uptown Himmelstein, Midtown, Throne room and dukes retreat (thanks: congo!)
-Updated curb collisions in Vonderpark and general update and polish to map.
-Fixed doors in Steinburg market (thanks: Congo! and ChainsawGeorge)
-Fixed guzzler drop pickup bug (thanks:Congo!)
-Fixed table colton clipping (thanks: DCX)
-Fixed interaction door nelsons crossing diplay on opened (thanks: DCX)
-Fixed coin pickup positions in Achthoven (thanks: DCX)
So that's it for this one. Please keep the feedback and reports comming! As mentioned, the text system has been reworked to adapt the game for easy and quick translation export/imports. The updated text display has been tested and and should work fine, however if you would have any issues with display of the text, please let me know. Thanks!
Till the next one,
Mike