Patch - 0.9.3.1.A
[h2]Greetings, fellow Unbroken![/h2]
Releasing a smaller update today, with a nice dose of tweaks, polish, and new content. Let's jump into it!

[h3]2 new combos added: splasher and counter[/h3]


[h3]New female dancer (5 variations) with dedicated animation added to up-down dancefloor levels[/h3]



Thank you for your support, and have a nice day!
~Unbroken: The Awakening Team
Releasing a smaller update today, with a nice dose of tweaks, polish, and new content. Let's jump into it!

[h3]2 new combos added: splasher and counter[/h3]


[h3]New female dancer (5 variations) with dedicated animation added to up-down dancefloor levels[/h3]

- Fixed burn resin placement animations
- Fixed exhale smoke scaling
- Added a smaller second smoke exhale particle

- Fixed the enemy melee double weapon in the asylum
- Added resin ignite animation particles
- Fixed mine pickup icon size
- Asylum added destructible lamps
- Details added to gfx resin spliff
- Details added to the market area genesis war mem tutorial
- Splahser added to the central station
- Updown dancefloor fixed table start physical bug block weapon
- Superkickable barrel damage update to guarantee one-hit kill on up to Enforcer tough-type enemies
- Updated railview terrace bandits material, normal map, and emission
- Added updated final track var to dreamcatcher fight by Rene Moini and Thomas Haustein
- Details added to war memory tutorial market, debris, flying papers, interior breakenter light improvement, steam sewer, ivy walls

Thank you for your support, and have a nice day!
~Unbroken: The Awakening Team