UtA Demo Update: 3rd major update preview + Boomstock news
[h3]Greetings fellow Unbroken,[/h3][p][/p][p] Dropping a siginificant Demo update today. The build is from the upcoming 3rd major update which includes a lot of refinement, polish as well as a new language.[/p][p][/p][p]
[/p][p][/p][p] Changes include:[/p][p][/p]
[/p][p][/p][p]Recommend tuning in. Bound to be loads of cool game here. UtA will be getting its 3rd major update to mark the occassion. And with it: new levels, even more destruction (including a destruction playground!), new tunes, new moody setpieces, loads of new details, secrets... and a whole lot more, but we will get down to that in full detail on Tuesday.[/p][p][/p][p]Thanks for tuning in and till then!
Mike[/p][p][/p]
- [p]Russian added: translation handled by the talented Kristina and Andrei,[/p][p] who also did awesome work with the Neckbreak translation. Hope you enjoy it![/p]
- [p]New fist attacks and transition states[/p]
- [p]Updated gore and impact effects[/p]
- [p]New visual settings and options[/p]
- [p]Reworked chat GUI [/p]
- [p]New level intros and intermission graphics and animations[/p]
- [p]Lots of microdetails throughout the demo levels.[/p]
- [p]New cool Black / White / Red resin filter (selectable as seeing red, or strongs in general settings)[/p]
- [p]Early game balance (initial trail by fire in the trenches is now a bit more forgiving)[/p]
- [p]Updated pistol muzzle flash[/p]
- [p]Stronger visual cue/light for mistveil woods arcade set level main exit[/p]
- [p]Multiple smaller bug fixes and tweaks[/p]
Mike[/p][p][/p]