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UtA 1.0. Release update notes and news

[h3]Greetings fellow Unbroken,[/h3][p][/p][p]The Early Access departure has hit a small delay. 1.0. is expected to arrive around March. So this is also the last extended occasion to grab the game at the lower price, before it gets increased when going 1.0.[/p][p][/p][p][/p][p]Originally the game was expected to leave Early Access later this month, but due to a few reasons, I decided to push this back a bit. Due to limited feedback, bug-hunting and fixes are taking a bit longer than expected as well as having a bit more work than initially planned with another project. Also I needed a reset. Crunching 7 days a week over the last months got me burned out and I needed a reset and took a much needed 10 day vacation. Good news is, I'm getting back in the fast lane with UtA and kicking dev back into full gear. So another month or two of dev crunch and the game should be good enough to leave Early Access.[/p][p][/p][p]Worth noting, that due to the aforementioned limited feedback as of late, I have to be a realist and v.1.0 might not be what I would be hoping for and will likely require some extra spit and shine/bug-fixes/polish/etc after leaving Early Access. I'll be doing my best to get as much done for 1.0. but due to the games size and scope it will be near impossible to find and fix all loose ends, so I'll be really counting on your feedbacks and reports. Possibly I will be adding a public beta pre 1.0. so hopefully together we can get a 1.0. Release Candidate ready.[/p][p][/p][p]In the meantime, I'll be aiming to add one more devlog which will focus on the games sounds and music.[/p][p][/p][p]Thanks for tuning in and till the next one!

Cheers,

Mike[/p][p][/p][p][/p]