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The Coffin of Andy and Leyley News

Hot Fix v3.0.8

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.

[h3]Hot Fix[/h3]
  • Hardlock: Fixed a regression where entity (???) animation change can now lock the game.

[h3]Patch Notes[/h3]
  • Fixed some typos and grammar.
  • Fixed the art for a few cut-scenes.
  • Fixed summoning indicators persisting in a cutscene.
  • Changed an instance of "guinea pig" to "small animal".


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.7

  • Fixed missing collision on a fork.
  • Fixed some typos and capitalization.
  • Fixed minor issue with some cut-scene art.
  • Fixed when a summoning indicator is displayed.
  • Fixed being able to proceed with the Star Stone.
  • Forced bubble animations to stop when skipping dialogue.
  • Adjusted the EQ slightly on a handful of high frequency tracks.
  • Locked the direction of entity (???) when the dialogue is ellipses.
  • The entity (???) no longer joins party and follows during a certain scene.
  • Fixed an issue where translated hotkeys were not displayed in menu.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.6

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Improved clarity in a puzzle.
  • Fixed the art for a cut-scene.
  • Fixed some typos and formatting.
  • Fixed misalignment of a character during a vision cut-scene.
  • Fixed a dialogue getting cut-off when using a centered textbox.
  • Fixed a puzzle being partially cleared, if an earlier puzzle was solved.
  • Improved a UI hint in the kitchen to indicate that items are missing.
  • Hardlock: Fixed a stuck animation that stalls game during a scene transition.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.5

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Fixed some typos.
  • Added image replacement options to Translation Tool.
  • Prevent movement further into the bathroom after moving Carl.
  • Softlock: Prevent pushing eye stand back to blocking the door in the lighthouse.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.4

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Fixed a number of typos.
  • Removed persisting dialogue event.
  • Puzzle eraser no longer out of bounds.
  • Made a correction to Decay route instructions.
  • Disabled save game option while in the Vision Room.
  • Added additional hints and clues to certain puzzles.
  • Removed some red-herrings and confusing puzzle elements.
  • Softlock: Fixed a timing issue with ghost face puzzle triggers.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642