1. The Coffin of Andy and Leyley
  2. News

The Coffin of Andy and Leyley News

Minor Patch v3.0.4

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Fixed a number of typos.
  • Removed persisting dialogue event.
  • Puzzle eraser no longer out of bounds.
  • Made a correction to Decay route instructions.
  • Disabled save game option while in the Vision Room.
  • Added additional hints and clues to certain puzzles.
  • Removed some red-herrings and confusing puzzle elements.
  • Softlock: Fixed a timing issue with ghost face puzzle triggers.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.3

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Fixed a fading issue with the kitchen cutscene.
  • Fixed asset loading issues with translation projects.
  • Fixed a bug where chain can appear in the Vision Room.
  • Addressed some typos and mismatched item descriptions.
  • Improved the visuals of certain items to clarify their state better.
  • Disabled a hint that persisted after its action was already completed.
  • Softlock: Fixed an issue in the backstage of the theater scene.
  • Softlock: Fixed situations where boulder puzzle can trap players.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.2

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Fixed typos and formatting tags.
  • Fixed an issue where one route was unintentionally including parts of another.
  • Softlock: Fixed issue where picking flowers out of order would break a puzzle.
  • Softlock: Disabled backtracking at the scene where someone locks themselves in a car.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Minor Patch v3.0.1

NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have.
  • Typos and fixed text tag issues.
  • Fixed an issue with mismatching data versions for Translation Tool builds.
  • Softlock: Fixed rotating moon puzzle.
  • Softlock: Fixed issue where moving star pedestals against the edges broke the puzzle.
  • Hardlock: Fixed issue where talking to Mrs. Kent from the left caused an animation to get stuck.
  • Updated Episode 3: Burial notice about the new Decay route and how to access it.


More fixes to come.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.

https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642

Cry About It! Update

[h3]General[/h3]
  • Maximum saves increased to 50 slots.
  • Cutscene coloration now matches the tint of the game scene.
  • Fixed various typos, grammatical errors, and confusing wording.
[h3]Episode 1[/h3]
  • Gave dead-end a title and cutscene art.
  • Andrew is no longer hyperbolic about the news.
  • Added more optional dialogue when inspecting the apartment.
[h3]Episode 2[/h3]
  • Added additional prompts to save progress.
  • Added NPCs with minor dialogue to the town area.
  • Added more hints when wandering around the new house.
  • Added full character art for the shopkeeper and cultists.
  • Added more cutscene art to emphasize a key line of dialogue.
  • Improved Tar Soul-To-be design (No longer just a color swap).
  • The paintings puzzle tutorial now requires both items to proceed.
  • More emphasis added to the symbolism for the final paintings puzzle.
  • Changed some text for key choices to imply how the characters will respond.
[h3]Episode 3[/h3]
  • Released Episode 3: Decay (part 1/2).

[h3]Translation Tool[/h3]

The newest version of the translation tool has been included in this patch, as it has features to update existing translation files. See the Translation Tool thread for more information.

[h3]Possible Save Game Issues[/h3]

The current save game files may or may not work, as they might contain things removed from the game, or lack things recently added. Generally files closest to the start or end of an episode will be the least likely to be corrupt.

Minor issues can sometimes be solved by moving in and out of the room the game was saved in.

While efforts have been made to preserve save games as best as possible, some breakage scenarios are unavoidable when making major content changes. Your ongoing patience regarding these Early Access issues is greatly appreciated.

Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues.