Playtest Bug Fixes!
[p]Hello knights![/p][p]We currently have a Duos Playtest running until March 12th. If you haven't yet joined, head back over to the main page and click "Request Access" to play![/p][p][dynamiclink][/dynamiclink]We're happy to see a bunch of new knights jump into the arena. Thanks to your reports, we fixed a bunch of issues that were found! We are also adding in a few general improvements we've been working on, so please let us know how they feel.[/p][p]List of fixes for this update:[/p]
- [p]Improved UI in general.[/p]
- [p]Improved visual clarity during battle.[/p]
- [p]Fixed issues where bots were not dying correctly to ring damage.[/p]
- [p]Fixed issue where players don't die while in a downed state.[/p]
- [p]Adjusted the ring timing so matches do not feel as rushed as they currently do.[/p]
- [p]Fixed some occasional crashing that could occur during a match.[/p]
- [p]Fixed an issue where some matches did not end correctly.[/p]
- [p]General server performance improvements. There should be less lag so please let u know your experience now![/p]
- [p]Fixed some missing objects in the Town Square.[/p]
- [p]Fixed a few small misc. bugs.[/p]