1. Hexguardian
  2. News

Hexguardian News

New Balance Patch (v1.09)

We have been reading the community discussions regarding balance issues. We've noticed that the differences in the strengths of towers, units, spells, and elemental reactions have been limiting the diversity of game strategies. Therefore, we have decided to release the v1.09 balance patch to address some of the current balance issues in the game.

  • Reduced the range of the Conduct reaction and modified its effects: Now the Conduct reaction can only conduct to a maximum of 5 other enemies.

    We found that in the later stages of the game, the Conduct reaction could stun large groups of enemies, leading to unlimited enemy stacking and causing game lag. Additionally, the overwhelming crowd control effect of the Conduct reaction made it almost the only viable choice for reaching higher days in crazy levels, which contradicts our goal of promoting diverse strategies. Therefore, we have limited the maximum effect of the Conduct reaction.

  • Adjusted the skills that can be acquired by Water Towers and Thunder Towers: For the same reasons, we have reduced the number of skills that increase attack range and attack speed for Water Towers and Thunder Towers, further limiting the effect of the Conduct reaction.

  • Reduced the rate of increase in enemy HP and armor from day 20 onwards in all levels.
    The rapid growth in enemy HP and armor after day 20 made "damage"-type defensive measures too weak compared to "control"-type defensive measures. Therefore, we have slowed down the rate of increase in enemy HP and armor, hoping that "damage"-type defenses will be more effective in the later stages of the game.

  • Reduced the range of the Toxical Explosion reaction: Due to the stacking effect of the Toxical Explosion reaction, it could cause excessively powerful damage when enemies were densely packed.

  • Increased the damage of all spells in the early stages of the game but reduced their damage in the later stages: Because the damage of spells automatically increased with the number of days, they were relatively weak in the early stages and too strong in the later stages. Thus, we have made this adjustment.

  • We have strengthened the towers, units, and spells that were generally considered weaker based on feedback from the balance survey:

    1. Increased the attack power of Cannon Towers, Light Towers, and Dark Towers
    2. Increased the attack speed of all mages and the healing speed of priests
    3. Increased the maximum HP of melee units
    4. Increased the duration of Heal and Encourage

Fixed Issue: Traditional Chinese text error

Fixed text error for Traditonal Chinese

Fixed weekly challenge incorrectly assigned

Fixed the issue where the weekly challenge for 5/20-5/27 was incorrectly assigned.

Bug Fix

Fixed bug for attack priority settings sometimes not showing up in game.

"At Your Request" Update: Assign Attack Priorities, Wiki Upgrade, Talent Reset

Hexguardian has been live for two weeks now, and we have felt the enthusiasm of our players deeply. We have also received a lot of valuable feedback. We are here with our "At Your Request" update, providing the most requested features and improving the gaming experience.

Assign Attack Priorities:

You can now assign up to three layers of attack priorities to all allied towers and units! You can set default priorities for towers/units in the wiki (newly built towers and newly recruited units in the game will apply this default priority) or individually assign priorities to each tower/unit in the game.

Before each attack, allied towers and units will consider all available targets and select the optimal target according to your assigned priorities. You can choose to have your arrow towers prioritize flying units, have your elemental towers target units not in an abnormal state, or have your archers focus on ships and target the ship with the lowest hp. Fully utilize your imagination and command skills to design attack priority settings that best suit the current situation, which will greatly assist you in defeating your enemies!

Wiki Upgrade:

Now, clicking the "More Info" button on an wiki card will display detailed information about the item, including basic stats, attack targets, and attack priority settings.
Please note that the basic stats here do not include bonuses from unlocked talents or other buffs.

Talent Reset:

If you are not satisfied with your current talent unlock arrangement, you can reset your talents in the talent interface. To ensure that the talent reset function is not overused, resetting talents will only refund 80% of the trophies spent on unlocking them.

If you enjoy our game, please write a review for us! If you want to join discussions about the game or provide feedback, we welcome you to join our Discord group!