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Devblog 2021.05.18

Devblog 2021.05.18



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

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Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/



#TeamJohan

Last week, updated ce_roanokepd, music tracks for Roanoke (2 new tracks was added called Cellblock and Lurking). Randomised chief path area and updated weapon_extinguisher spawns (now it has a proper metal box, or what you wanna call it). Added 2 angry cars in the garage of roanoke, try not to shoot em (oof). Updated WWise stuff and added VolumeMusicCustom audio bus for Contagion example project. Lastly, fixed IED having faulty flashlight position.



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HeadCount
Available here:

https://www.monochrome-games.com/product/headcount/



#TeamLawrence

Playstation VR port is now running at a good framerate on the base model PS4 and will be going through sony checks soon!





#TeamAlex

This week’s focus has been scripting the new levels (in new biomes!). I’m taking the time to learn the intricacies of our custom scripting system and when done with the new levels, I'm going to dive back into the existing levels and add some extra spice.

https://www.youtube.com/watch?v=G1Y4ZzBvijk



#TeamBrian

Still working on Desert Area 04. Screens to come soon, but it’s looking really good! Can’t wait for you guys to play it.

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And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Also, join us on our discord, where we are the most active and you can even get sneak peeks!


Discord.gg/Monochrome





Devblog 2021.05.10

Devblog 2021.05.10



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

-----

Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/


#TeamJohan

Updated video configurations, video presets and "potato" quality are now a thing (though, its WIP). Removed duplicate video configuration strings. Finished the handcannon code, cleaned up the handcannon QC and fixed the fire .smd animation files missing the camera bone (caused it to rotate 90 degrees, whoopsies). Updated the interior texture for the handcannon.


I updated Hammer Editor (Fixed a massive oversight on the brush picker on 3D view). Basically, it never got the "depth" of the objects and only returned the most negative value possible. TLDR: Hammer is actually functional now. I also added "Reload Models" into Hammer, where you can reload all models and their textures in your current session without needing to restart the program. (It's actually a really dumb hack, but shhh)



New RNG routes are being worked into RoanokePD, see paths that were once blocked off? Now they are only sometimes blocked off.

https://youtu.be/22Qh28R2rtA

Lastly, worked in Car alarms in, which will attract nearby zombies, so be careful where you shoot. ;)

https://youtu.be/MXB8KOrr6YI

I used l4d2 car asset as a test^

https://youtu.be/TvGf8fGUyds

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HeadCount
Available here:

https://www.monochrome-games.com/product/headcount/


#TeamLawrence

HeadCount is now fully playable on PSVR, still optimizing the game to try and squeeze more out of the PS4 base model and refining the controls but should very soon have the game submitted for testing by Sony.

#TeamAlex

Been working on scripting the gameplay for the two of the new levels we have in the works! Not much to talk about for the last week but next week I should have some nice visuals to show off.

#TeamBrian

I’m currently working on the 4th and final map closing out the Desert Area. Will have something to show shortly so in the meantime close your eyes real tight and imagine what it might look like!

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And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Also, join us on our discord, where we are the most active and you can even get sneak peeks!


Discord.gg/Monochrome



Devblog 2021.05.03

Devblog 2021.05.03



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

-----

Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/



#TeamJohan

I finished the revive system when using a defibrillator on Flatline, but the assets aren't really there yet (models, and temp animation for revive and dying). I, also, fixed some bugs on Flatline where you wouldn't get any money from stealth kills (the melee kill animations). Updated lobby system (Fixed where it did not respond with proper error msgs), lobby settings, player legs. Added missing player legs - No more Jessica legs because yess

Added some fixes for example, kill feed for bots, fixed cpo version of roanoke not working. And updated the AI on Panic! (CPC = alerts when infection happens | CPO - no auto alert state)-



#TeamAlex

I hopped on to Contagion to add new weapon animations for the Handcannon:

https://www.youtube.com/watch?v=lcLqK1RvnF0


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HeadCount
Available here:

https://www.monochrome-games.com/product/headcount/



#TeamLawrence

I've been porting HeadCount to Playstation VR, it’s a slow process but progress is being made. Fixed a load of crashes caused by porting it, and currently getting the game up to spec for smooth 60fps VR on the base model.

#TeamAlex

After adding Contagion new weapon animation, jumped back on to HeadCount to work on some bugs with the two handed gripping; recoil now works correctly! Woohoo!

#TeamBrian

I’ve been working on getting HeadCount setup on PSVR both in North America and Europe. We’ve been getting everything ready for our Oculus Quest pitch and working on a handful of new levels!

Also, check out the new Minigames trailer!
https://youtu.be/L5XXZbffSBI

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And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Also, join us on our discord, where we are most active and you can even get sneak peeks!


Discord.gg/Monochrome

Mom's like Zombie games too! Limited time 50% off discount!

Limited time 50% off discount. Get a copy for Mom and make her Mother's day memorable.

Devblog 2021.04.26

Devblog 2021.04.26



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

-----

Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/



#TeamJohan

Added a Carrier, new type of zombie, to Zombie Panic Game modes! Also, updated the game mode to allow faster weapon switching for survivors and jumping reduces stamina drain on zombies. Released patch 2.1.6.3. which is the current version.


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HeadCount
Available here:

https://www.monochrome-games.com/product/headcount/



#TeamLawrence

Last week worked on implementing the new minigames and started the process for Playstation port. Added double handed gripping functionality. So, two handing is in! Hope you are all excited!



#TeamAlex

Polish with minigames, fine tuning all the new features such two handed gripping. Developing the required art and assisted Lawrence in minigames map.



#TeamBrian

Working on cinematic screens of the available levels including the newly added Zen Mini-Game map.



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And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Also, join us on our discord, where we are most active and you can even get sneak peeks!


Discord.gg/Monochrome