Update: Mouse Control, Camera Effect & Balancing
Greetings adventurers,
Here’s a new update adding a new accessibility feature that lets you use only your mouse to play. It was a feature that a good portion of our players wanted, and we are happy to have it ready to go. So here are the details of this update.
New Features:
Enhanced Mouse Control:
Dynamic Camera Shake:
Balancing:
General Changes:
Bug Fixes:
Thank you for your continued support and dedication to our gaming community. You can join us on Discord and if you want more details on this patch, you can read the patch notes right here. A little reminder that we are in the bullet Heaven Fest until November 20th so that you can get the game at 25% off.
Cheers!
Here’s a new update adding a new accessibility feature that lets you use only your mouse to play. It was a feature that a good portion of our players wanted, and we are happy to have it ready to go. So here are the details of this update.
New Features:
Enhanced Mouse Control:
- Introducing the option to use the left mouse button (LMB) for character movement, providing a seamless and intuitive gaming experience.
- Steamdeck users can leverage the touch screen for character movement, offering an unofficial yet responsive touch control alternative.
Dynamic Camera Shake:
- A brand-new option in Options > General adds a brief camera shake effect when the player character is injured, enhancing the intensity of in-game moments.
Balancing:
General Changes:
- Flying Skulls (all types) now move at half their previous speed.
- Ranged attacks from Imps, Incubus, and other ranged units have increased internal cooldown.
- Expanded the range where enemies spawn around the player's current position.
- Increased spawn rates of Tyrant's Folly across all Chapters and floors, aiding adventurers in their Card Collection progress.
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- Streamlined the potion leveling experience by decreasing Upgrade Gold costs across all ranks.
- Upgrade costs reduced significantly, promoting a quicker and more affordable path to a potent potion arsenal.
- Lowered Gold costs for nearly all ranks of Card Upgrades, facilitating player progression across difficulties.
- Upgrade costs significantly reduced, easing the grind for power and readiness for upcoming challenges.
Bug Fixes:
- Resolved issues with the "Obliterate" Achievement, ensuring a smoother unlocking process and easier dice acquisition.
- Addressed concerns with the Wizard’s “Contingency” Talent, preventing defeats from Damage-over-time effects even when the Talent was available.
- Fixed occurrences where Tyrant’s Folly wouldn't appear when playing on a new difficulty for the first time and under specific conditions.
- Rectified the "Imperial Majesty" Card Set bonus, ensuring proper application of damage received from bosses.
- Corrected the lack of death VFX triggering for Golem-type monsters.
- Various minor bug fixes and optimizations for an enhanced overall gaming experience.
Thank you for your continued support and dedication to our gaming community. You can join us on Discord and if you want more details on this patch, you can read the patch notes right here. A little reminder that we are in the bullet Heaven Fest until November 20th so that you can get the game at 25% off.
Cheers!