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Pathfinder: Gallowspire Survivors News

Multiplayer Beta Testing

Hello everyone!

Our biggest update so far is currently in production. We’re currently doing a playtest session for all those who are interested. We need your comments and feedback on the multiplayer update we're currently working on.

We invite you to register your interest in the playtest channel on Discord! We thank you in advance for your participation, it’s very primordial and important for us.

Have fun trying this major patch update before anyone else!

Update:
New Features:
Cooperative Play Modes:
  • Local Co-op: A second player can take control of the Companion in local co-op. Press and hold START with a controller to activate the second player when using a Keyboard for the main player. The second player can join through the Main Menu, Adventurer screen, or drop in during ongoing gameplay.
  • Remote Invite Co-op: A second player can join via Steam Remote Play. Invite a friend to connect your current session via the Steam friend list, allowing them to take control of the Companion as a fully-fledged player. Players can discover companion nodes throughout the levels to gain additional abilities and passives.


Known Issues:
  • [CO-OP] Players are reminded to only connect with trusted friends, as it is possible for clients to reset save data and spend gold on upgrades.
  • [CO-OP] A known issue exists when the second player (Client) does not move the control stick for a period during menus, which may lead to reconnecting the controller after already pressing START to connect.
  • [CO-OP] Be cautious with who is invited, as the client has full access to the current game session.
  • [Remote CO-OP] There is a known issue where the Host can control both the Potions and Ultimate of Player 2 when both players are using a controller.
  • [CO-OP] Occasionally, the second Player (Client) can be disconnected from active gameplay if the Left Stick (movement) is not being moved, even if other actions (Manual Aim, potions, Dash) are being taken for an extended period.
  • Issues present during level-ups where sometimes queued level-ups are chosen too quickly.
  • [Remote CO-OP] A rare crash may occur when starting a new Chapter after completing multiple Chapters in a row.
  • [CO-OP] Occasionally, the teleport timer will not pause if Player 1 (Host) stops opening a Chest while Player 2 (Client) remains inside.
  • [Remote CO-OP] There is a known issue where Player 2 (Client) will override Player 1 (Host) controls if Player 2 has two controllers plugged in at the same time. To bypass this issue, ensure Player 2 only has one controller enabled in the Steam Remote Play interface.


Balance Changes:
Note: The Rogue class has undergone adjustments in this update to enhance game balance. Rogue:
  • Sneak Attack:

Decreased Damage Multiplier across all ranks.
  • Critical Strikes:

Decreased Additional Damage across all ranks.
  • Poison Smoke:

Reduced Damage Cooldown and significantly increased damage scaling with Dexterity for all ranks.
  • Enchanted Shots:

Decreased both Min and Max values.

Bug Fixes:
  • Resolved issues where Player 2 could control main menus and options. Caution is advised when connecting with other players.
  • Fixed a known issue where the second player (Client) might need to reconnect the controller after not moving the control stick during menus.
  • Addressed the problem where the Client invited to a Remote Session could fully control all menu actions on the Host side.
  • Resolved the issue in Remote CO-OP where the Host could control both the Potions and Ultimate of Player 2 when both players are using a controller.
  • Fixed a bug where the second Player (Client) could be disconnected from active gameplay if the Left Stick (movement) was not being moved, even if other actions were taken.
  • Fixed issues during level-ups where queued level-ups were chosen too quickly.
  • Resolved the rare crash occurring in Remote CO-OP when starting a new Chapter after completing multiple Chapters in a row.
  • Fixed the issue where occasionally the teleport timer would not pause if Player 1 (Host) stopped opening a Chest while Player 2 (Client) remained inside.
  • Addressed the problem in Remote CO-OP where Player 2 (Client) would override Player 1 (Host) controls if Player 2 had two controllers plugged in simultaneously. Players are advised to ensure only one controller is enabled in the Steam Remote Play interface.


Consult our procedures notes for more details.

We look forward to hearing your comments and impressions of this major update!

Content Creator Spotlight

Have you seen our new update on the companion rework? Several content creators have been talking about it and trying it out in recent weeks. We've got some great surprises in store for you, so stay tuned!

Thank you for the great content you've produced since the start of the early access launch. This week, as every week, we present several content creators who have published in recent weeks.

Follow us on our social media!:

Discord / Twitch / Youtube / Twitter / Facebook

Here are the videos selected for this week:
Yig: Lets try - Pathfinder Gallowspire survivors - companion update
Claudiuyoro: Are You Ready for a New Kind of Roguelike Challenge?
Games Without Commentary: PATHFINDER: GALLOWSPIRE SURVIVORS #2 (NO COMMENTARY)
IndieGameplays: Fighter + Rogue - The Cave of Istravek | Pathfinder Gallowspire Survivors | New Companion System!



👉🏻The game is available on Steam!


Patch Update #12: Companion Rework

This important update to the Companion System, marks a monumental step towards a multiplayer experience. Your dedication and feedback helped us reach this point, and we are thrilled to present the fruits of our labor.

New Features and Improvements:

Companion System Revamp:
  • Immerse yourself in the heart of the update with a complete overhaul of the Companion System.
  • Companions can now master 4 Attacks and 6 Passive Skills, unleashing a new level of strategic depth.
  • Discover Companion Nodes scattered across Gallowspire floors, a vital feature paving the way for future multiplayer adventures.


Rewards and Loot:
  • Experience a revamped reward system during Chest sequences, ensuring both Player and Companion reap the benefits.
  • Chapter Bosses now drop valuable Cards, adding depth to your strategies.


Rarity and Upgrade Changes:
  • Streamlined progression with increased rarity values and percentages.
  • From Common to Legendary, upgrades now offer a more substantial boost, reducing downtime.


Balance Changes:
  • Face heightened challenges as enemies adapt to the newfound power of your Companions.
  • A delicate balance to maintain the thrill of each chapter and floor.


Chests and Elites:
  • Strategize your approach as the number of Chests per floor adjusts.
  • Elite encounters offer reduced chances of dropping chests, ensuring a balanced experience.


Localization:
  • Enhance clarity with the renaming of the "Bastard Sword" to the "Longsword."


Potion Changes:

Energy Breath Potion:
  • Ignite your battles with increased damage across all ranks.


Collections Adjustments:
Total Card Copies:
  • A reduced number of total card copies.


Various Collections:
  • Amplify the impact of your collections with increased values and max values.


Mini-Bosses Changes:
Challenge Awaits:
  • Brace yourselves for revised mini-boss encounters, offering a renewed sense of difficulty.


Bug Fixes:
  • We addressed and rectify bugs, ensuring a smoother gameplay experience.


Known Issues:
An infinite loading screen can be found under specific conditions when using the CLEAR DATA option and wiping the Player’s saved progress followed by starting a NEW GAME. If encountered, reboot the title to resume normal gameplay.

May your adventures in Gallowspire be ever thrilling! To find out more about the update, see our notes on the Steam page.
- The Pathfinder Gallowspire Survivors Team

Patch Notes: 1.0.2681

New:
The Companion system has been revamped!

  • Companions can now learn up to 4 Attacks and 6 Passives Skills
  • Companion Nodes can be found throughout each floor of Gallowspire to learn new abilities or level up the companion’s current abilities. Seek them out and upgrade your fellow Companion to aid you in your quest.

- Companion Skills & Passives can also be upgraded by finding Chests throughout your adventures in the depths.
  • Opening chests and rolling the die will now grant both Players and Companions the amount of rewards earned from the roll.
  • If the Player rolls a 20, both the Playable Character and their Companion will get 5 rewards! This includes learned abilities, spells, passives and gold.
  • A new screen was created to showcase both Player and Companion loot that is being rolled for during a Chest sequence. This screen is not visible in Hyper Mode.
  • Companion Damage, Abilities, and Monsters killed can be seen in the Victory/Defeated/Retreated screen at the end of an Adventure.

- Chapter Bosses now drop Cards (when applicable) upon being defeated

Content Creator Spotlight

We love seeing your videos week after week. You do the game justice and we can't wait to see more! We'd like to thank you once again for this great content.

Once again this week, we'd like to shine the spotlight on a few content creators.

Follow us on our social media to stay updated about everything!:

Discord / Twitch / Youtube / Twitter / Facebook

Here are the videos selected for this week:
JustOnlyGameplay: 💮🎮Pathfinder: Gallowspire Survivors🎮#1/1 TygerBlueEyes: Adventure with Low Rez Gaming! OHRye: This Game Gets TOUGH! Pathfinder: Gallowspire Survivors! MoReidan: TANK Smokescreen Rogue | Pathfinder Gallowspire Survivors Early Access

👉🏻Pathfinder: Gallowspire Survivors is now available on Steam for just 8,99$CAD!