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Pathfinder: Gallowspire Survivors News

Content Creator Spotlight

We hope you've had a chance to try out the multiplayer version of Pathfinder: Gallowspire Survivors, since last week! We're very excited to see your duo videos.

We wish every one of you great holidays!

To not miss anything, follow us on our social medias:

Discord / Twitch / Youtube / Twitter / Facebook


Here’s this week’s selection:
Burr Plays: Another INTERESTING Horde Survivor (Pathfinder Gallowspire Survivors) Mouz: Pathfinder Gallowspire Survivors - Multiplayer Beta Update IndieGameplays: Figther + Wizard - Lower Crypt | Pathfinder Gallowspire Survivors | The final boss Tar-Baphon! Claudiuyoro: Roguelike Multiplayer CO-OP MEGA FUN | Pathfinder: Gallowspire Survivors


👉🏻Get the game on Steam now!

Content Creator Spotlight

We've got good news for you! We're currently working on the multiplayer build and playtesting is going very well. If you'd like to take part, you'll find all the details on our Discord channel. So you'll soon be able to play with your friends.

The content we see on Youtube and Twitch is really good quality, and we're proud to have such talented content creators in our community. Once again this week, we feel it's important to highlight some of you.

Follow us on our social media!:

Discord / Twitch / Youtube / Twitter / Facebook

The videos selected this week:
Roguelight® Games: Pathfinder Gallowspire Survivors - New Companion System Revamp Update Fast Win Walkthroughs: Pathfinder Gallowspire Survivors Gameplay part 33 - 4K 60FPS No commentary moReidan: Tank Fighter Leveling Part 2 | Pathfinder Gallowspire Survivors Early Access Reidan: HUGE Companion Rework! They Get SKILLS! | Pathfinder Gallowspire Survivors Early Access


👉🏻Get the game on Steam now!

Multiplayer Update - 1.0.2806

Greetings, Survivors!

We're thrilled to introduce our latest update… MULTIPLAYER! It’s a significant patch update for us and we hope you like it.

One of the biggest points of this new feature is the remote play that lets you play with a friend even if they don't own the game. Team-up and dive into Gallowspire with your friends and conquer the challenges together with these exciting additions:

New Multiplayer Features:

Local Co-op:
  • Now, a second player can take control of the Companion in local Co-op!
  • Activate with START (Controller) or seamlessly connect through the menus.

Remote Invite Co-op:
  • Unlock the power of Steam Remote Play for your second player.
  • Enjoy an additional +50% XP for both the Main Character and Companion.
  • Experience a widened perspective with the new Camera Zoom feature during Co-op gameplay.
  • Keep track of your Companion's progress with stats showing XP gain at the end of each run.
  • Improve visibility with the introduction of "Show Enemy Silhouettes" in the Graphics menu.

Bug Fixes:
  • Fixed issues related to Player 2 movement in "Like A Stone" quests.
  • Ensured the teleport timer correctly pauses for both players.
  • Addressed the occasional second player controller reconnection problem.

Known Issues:
  • Exercise caution with Remote Session invites, as the Client has full menu control on the Host side.
  • Some quirks during level-ups may result in quick selections.
  • Watch out for a rare crash when starting a new Chapter in Remote Co-op.
  • If Player 2 has two controllers plugged in during Remote Co-op, control override issues might occur. Ensure only one controller is enabled.

Balancing:
We made substantial changes to all classes to make sure your experience is optimal.

Embark on this multiplayer adventure, share the excitement, and conquer the challenges that await you! To know more about it, consult our complete patch notes right here.

Cheers!

Patch Notes - 1.0.2806

Pathfinder : Gallowspire Survivors - Patch 13

[h2]New:[/h2]
Local Co-op and Remote Invite Co-op have been added!

Local Co-op
  • A second player can now take control of the Companion in local Co-op!
  • Press and Hold START with a controller to activate the second player when using a Keyboard for the main player
  • A second player can connect through the Main Menu, Adventurer screen or drop in during on-going gameplay
Remote Invite Co-op
  • A second player can now join via Steam Remote play! Invite a friend to connect your current session via the Steam friend list and take control of the Companion as a fully-fledged player. Chase down companion nodes found throughout the levels to grant the second player additional abilities and passives
  • Invite your friends that may not have tried out Gallowspire yet and adventure together into the depths.
  • Remote Play Co-op players now gain an additional +50% XP for both the Main Character and Companion
Other
  • New Collections Stat Summary page
  • New Option added in General menu: Show Player Indicators.
  • End of Run stats now show Companion XP gain
  • New Option added in Graphics menu: Show Enemy Silhouettes.
  • Co-op Companions will always be at least as fast as the Main Character




Bug fixes
  • [CO-OP] Fixed an issue where Player 2 movement would reset progress towards “Like A Stone” quests
  • [CO-OP] Fixed an issue where occasionally the teleport timer did not pause if Player 1 (Host) stops opening a Chest while Player 2 (Client) remained inside
  • [CO-OP] Fixed an issue when the second player (Client) does not move the control stick for a period of time during the menus which may lead to having to connect the controller again after already pressed START to connect.
  • Many other various fixes related to Co-Op


Known Issues
  • [CO-OP] The Client invited to a Remote Session is currently capable of fully controlling all menu actions on the Host side. Please be careful with who is invited as they have full access to your current game session.
  • There are currently issues present during level ups where sometimes queued level ups are chosen too quickly
  • [Remote CO-OP] There is a known issue where a rare crash may occur when starting a new Chapter after completing multiple Chapters in a row
  • [Remote CO-OP] There is a known issue where Player 2 (Client) will override Player 1 (Host) controls if Player 2 has two Controllers plugged in at the same time. To bypass this issue, ensure Player 2 only has one Controller enabled in the Steam Remote Play interface.


Balancing

Rogue
  • Sneak Attack
  • Decreased Damage Multiplier of Rank 1 from 35% to 30%
  • Decreased Damage Multiplier of Rank 2 from 70% to 60%
  • Decreases Damage Multiplier of Rank 3 from 105% to 90%
  • Decreased Damage Multiplier of Rank 4 from 140% to 120%
  • Critical Strikes
  • Decreased Additional Damage of Rank 1 from 50% to 40%
  • Decreased Additional Damage of Rank 2 from 60% to 50%
  • Decreased Additional Damage of Rank 3 from 80% to 65%
  • Decreased Additional Damage of Rank 4 from 100% to 90%
  • Poison Smoke
  • Decreased Damage Cooldown from 1 to 0.5 second for all Ranks
  • Increased the Damage of Rank 1 from 100% of Dexterity to 200% of Dexterity
  • Increased the Damage of Rank 2 from 200% of Dexterity to 350% of Dexterity
  • Increased the Damage of Rank 3 from 300% of Dexterity to 600% of Dexterity
  • Increased the Damage of Rank 4 from 500% of Dexterity to 1000% of Dexterity
  • Enchanted Shots
  • Decreased Min Value from 5% to 3%
  • Decreased Max Value from 20% to 15%


Fighter
  • Vicious Swing
  • Increased the Cooldown penalty for all Ranks from 15% to 20%
  • Increased the Damage Bonus of Rank 1 from 25% to 45%
  • Increased the Damage Bonus of Rank 2 from 50% to 90%
  • Increased the Damage Bonus of Rank 3 from 75% to 135%
  • Increased the Damage Bonus of Rank 4 from 100% to 200%
  • Weapon Specialization
  • Decreased the Cooldown of Rank 1 from 6 to 4 seconds
  • Decreased the Cooldown of Rank 2 from 5 to 3.5 seconds
  • Decreased the Cooldown of Rank 3 from 4 to 3 seconds
  • Decreased the Cooldown of Rank 4 from 3 to 2 seconds


Wizard
  • Electricity Mastery
  • Increased the Cooldown Reduction of Rank 1 from 0.0125 to 0.015
  • Increased the Cooldown Reduction of Rank 2 from 0.0175 to 0.02
  • Increased the Cooldown Reduction of Rank 3 from 0.0225 to 0.025
  • Increased the Cooldown Reduction of Rank 4 from 0.03 to 0.035
  • Force Mastery
  • Increased the Damage Bonus of Rank 1 from 50% to 75%
  • Increased the Damage Bonus or Rank 2 from 100% to 150%
  • Increased the Damage Bonus of Rank 3 from 150% to 225%
  • Increased the Damage Bonus of Rank 4 from 200% to 300%
  • Cold Mastery
  • Increased the Slow Bonus of Rank 3 from 30% to 35%
  • Increased the Slow Bonus of Rank 4 from 40% to 50%

Multiplayer Beta Testing Update

Hello everyone,

We're happy to tell you that we just made some updates about the Multiplayer Beta Testing.

Here are the changes we just made:

New:
  • Remote Play Co-op players now gain an additional +50% XP for both the Main Character and Companion
  • End of Run stats now show Companion XP gain
  • New Option added in Graphics menu: Show Enemy Silhouettes. This is the first iteration of a much requested VFX option to help with visibility.
  • Co-op Companions will always be at least as fast as the Main Character



Bug fixes
  • [CO-OP] Fixed an issue where Player 2 movement would reset progress towards “Like A Stone” quests
  • [CO-OP] Fixed an issue where occasionally the teleport timer did not pause if Player 1 (Host) stops opening a Chest while Player 2 (Client) remained inside
  • [CO-OP] Fixed an issue when the second player (Client) does not move the control stick for a period of time during the menus which may lead to having to connect the controller again after already pressed START to connect.
  • Many other various fixes related to Co-Op


Known Issues
  • [CO-OP] The Client invited to a Remote Session is currently capable of fully controlling all menu actions on the Host side. Please be careful with who is invited as they have full access to your current game session.
  • [Remote CO-OP] There is a known issue where the Host can control both the Potions and Ultimate of Player 2 when both players are using a controller
  • There are currently issues present during level ups where sometimes queued level ups are chosen too quickly
  • [Remote CO-OP] There is a known issue where a rare crash may occur when starting a new Chapter after completing multiple Chapters in a row
  • [Remote CO-OP] There is a known issue where Player 2 (Client) will override Player 1 (Host) controls if Player 2 has two Controllers plugged in at the same time. To bypass this issue, ensure Player 2 only has one Controller enabled in the Steam Remote Play interface.


If you want to participate to the playtests, join us on Discord for all the details to try this beta, follow our procedure notes.

We're looking forward to hear your comments and thoughts about this major update coming up!
Test this feature before anyone else!