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Breef Development Update

[p]Hi! I wanted to share a quick update on the game development. I haven’t posted much here because many of the things I’ve been focused on weren’t very exciting to show, like task and progression structure, save game systems, refactoring, and dialogue system updates. Since this is my first 3D game, a lot of work has gone into making sure the small town can change and adapt as the player progresses through the story. [/p][p]The good news is that development is moving steadily forward, and we’re getting closer and closer to the demo![/p][p][/p][p]The 2D artist who worked with me on my previous games (Like: “Gladiator Guild Manager”), has really leveled up in 3D. He created a dozen characters and prepared the town and forest assets with style we’re going for.[/p][p][/p][p]I don’t want to spoil too much yet, since I’ll be preparing a brand-new trailer that will serve as the actual game reveal. The current trailer and screenshots were just placeholders to give you a general idea of the project and early chance to follow and wishlist. 
[/p][p]Still, here’s a little sneak peek at a few characters:[/p][p][/p][p][/p][p]If you’d like to follow development more closely, you can join our Discord to see more updates and be among the first to try the demo once it’s ready.
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