Update v0.8.10
Updated to v0.8.10
This update primarily focuses on balancing Mythic Beasts and improving convenience. Since Mythic Beasts were generally stronger than Warriors, we have adjusted them primarily through nerfs.
Additionally, we had planned to implement Challenge Mode in this update, but development is taking longer than expected, so we have decided to postpone it to February. The core framework is already complete, so we appreciate your patience a little longer.
[Added]
・Added a favorite feature to the play log.
・Added a profile feature. (You can switch profiles using the button in the upper right corner of the title screen.)
[Adjustments (Battle)]
・Significantly revised the Hero Abilities of Rank D and Rank C Mythic Beasts.
・Nerfed Black Dog.
・Nerfed Salamander.
・Adjusted Mandrake.
・Adjusted Harpy.
・Nerfed Meteor, Wyvern, and Dragon (Reduced the Burn application value).
・Standardized the effect of slowing down enemy movement speed as the "Slow" trait for some Heroes, and adjusted its effectiveness.
・Significantly nerfed Frost Laser and added a Slow effect (It was extremely powerful due to a configuration mistake).
・Optimized the action logic of some Heroes when there are enemies affected by Burn.
[Adjustments (Others)]
・The introduction movie at the start of the game can now be skipped with a click.
・Made minor changes to the wording in the Ascension details.
・The enlarged display of screenshots in the history has been removed (to reduce save data size).
[Bug Fixes]
・Fixed an issue that occurred when initializing save data.
・Fixed a bug where the visual effect range did not change when some heroes gained the ability to increase their area of effect.
・Fixed an issue where some heroes would move towards empty areas with no enemies.
・Fixed text inconsistencies.
This update primarily focuses on balancing Mythic Beasts and improving convenience. Since Mythic Beasts were generally stronger than Warriors, we have adjusted them primarily through nerfs.
Additionally, we had planned to implement Challenge Mode in this update, but development is taking longer than expected, so we have decided to postpone it to February. The core framework is already complete, so we appreciate your patience a little longer.
[Added]
・Added a favorite feature to the play log.
・Added a profile feature. (You can switch profiles using the button in the upper right corner of the title screen.)
[Adjustments (Battle)]
・Significantly revised the Hero Abilities of Rank D and Rank C Mythic Beasts.
・Nerfed Black Dog.
・Nerfed Salamander.
・Adjusted Mandrake.
・Adjusted Harpy.
・Nerfed Meteor, Wyvern, and Dragon (Reduced the Burn application value).
・Standardized the effect of slowing down enemy movement speed as the "Slow" trait for some Heroes, and adjusted its effectiveness.
・Significantly nerfed Frost Laser and added a Slow effect (It was extremely powerful due to a configuration mistake).
・Optimized the action logic of some Heroes when there are enemies affected by Burn.
[Adjustments (Others)]
・The introduction movie at the start of the game can now be skipped with a click.
・Made minor changes to the wording in the Ascension details.
・The enlarged display of screenshots in the history has been removed (to reduce save data size).
[Bug Fixes]
・Fixed an issue that occurred when initializing save data.
・Fixed a bug where the visual effect range did not change when some heroes gained the ability to increase their area of effect.
・Fixed an issue where some heroes would move towards empty areas with no enemies.
・Fixed text inconsistencies.