First Major Update!
Updated to v0.9.0
The major version has finally gone up a notch!
This time, we've added three new bosses and introduced a brand-new game mode.
Challenge Mode offers a different set of rules compared to the usual gameplay, giving you a fresh way to enjoy the game. We hope you'll give it a try.
We've also improved the ink-related mechanics based on your feedback, addressing many of the concerns you've raised.
We'll continue making improvements based on your voice, so please keep the feedback coming. Thanks for your continued support.
[Added]
・Added new bosses to Stage 1: "Naga" and "Gladius."
・Added new boss to Stage 2: "Golem."

・Added Challenge Mode.
-Added new Challenge: "Cramped Scroll" and "All-Out Brawl."

・Added new research trees: "Development of White Ink" and "Pipe Infrastructure."

・Added an "Inventory" button to view the list of owned equipment. (Shortcut settings are also available.)
・Added a button to save factory screenshots in the play record.
-Once saved, they can be viewed in the play log, just like in the previous version.
・In the Field Guide, the conditions for obtaining relics and research trees with prerequisites have been added.
[Adjustment]
・The mechanics of ink-related equipment have been overhauled.
-The operation of ink-related equipment, such as the Mixer, has been changed to be more intuitive than before.
-Additionally, we have added effects for ink shortages and detailed information about the equipment.
・Adjusted the production speed of several ink-related equipment upwards and made minor adjustments to the content of the research tree.
-Improved the Ink Engine.(The initial dropper now allows up to three Ink Engines to operate per unit.)
-Adjusted the initial Ink Conversion Efficiency of the Mixer. (70% → 50%)
・Adjusted the mechanism of the Inserter so that it can now directly input and output to production facilities.
-As a test implementation, there are conditions on the input/output positions.
・Adjusted the specifications of Ascension 5 "Mini-bosses will be added to boss fights."
-In line with the increase in bosses, the system has been updated from randomly selecting one to selecting a Named from the route.
・Adjusted the Hero added to the Field Guide to be always visible in the Hero Tree as well.
・Adjusted the event on the Incursion Route to display the amount of resources gained.
・Adjusted several unclear text displays.
[Bug Fixes]
・Fixed an issue where heroes would get stuck when sent from two directions to the four corners of the portal.
・Fixed an issue where the conveyor would stop when placed next to the Minion Snack Shack.
・Fixed an issue where the shortcut for the Palette Tab would not work.
The major version has finally gone up a notch!
This time, we've added three new bosses and introduced a brand-new game mode.
Challenge Mode offers a different set of rules compared to the usual gameplay, giving you a fresh way to enjoy the game. We hope you'll give it a try.
We've also improved the ink-related mechanics based on your feedback, addressing many of the concerns you've raised.
We'll continue making improvements based on your voice, so please keep the feedback coming. Thanks for your continued support.
[Added]
・Added new bosses to Stage 1: "Naga" and "Gladius."
・Added new boss to Stage 2: "Golem."

・Added Challenge Mode.
-Added new Challenge: "Cramped Scroll" and "All-Out Brawl."

・Added new research trees: "Development of White Ink" and "Pipe Infrastructure."

・Added an "Inventory" button to view the list of owned equipment. (Shortcut settings are also available.)
・Added a button to save factory screenshots in the play record.
-Once saved, they can be viewed in the play log, just like in the previous version.
・In the Field Guide, the conditions for obtaining relics and research trees with prerequisites have been added.
[Adjustment]
・The mechanics of ink-related equipment have been overhauled.
-The operation of ink-related equipment, such as the Mixer, has been changed to be more intuitive than before.
-Additionally, we have added effects for ink shortages and detailed information about the equipment.
・Adjusted the production speed of several ink-related equipment upwards and made minor adjustments to the content of the research tree.
-Improved the Ink Engine.(The initial dropper now allows up to three Ink Engines to operate per unit.)
-Adjusted the initial Ink Conversion Efficiency of the Mixer. (70% → 50%)
・Adjusted the mechanism of the Inserter so that it can now directly input and output to production facilities.
-As a test implementation, there are conditions on the input/output positions.
・Adjusted the specifications of Ascension 5 "Mini-bosses will be added to boss fights."
-In line with the increase in bosses, the system has been updated from randomly selecting one to selecting a Named from the route.
・Adjusted the Hero added to the Field Guide to be always visible in the Hero Tree as well.
・Adjusted the event on the Incursion Route to display the amount of resources gained.
・Adjusted several unclear text displays.
[Bug Fixes]
・Fixed an issue where heroes would get stuck when sent from two directions to the four corners of the portal.
・Fixed an issue where the conveyor would stop when placed next to the Minion Snack Shack.
・Fixed an issue where the shortcut for the Palette Tab would not work.