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ShapeHero Factory News

Bug Fix v1.0.9

[p]A minor version update has been released.[/p][p]This update mainly addresses bug fixes.[/p][p]・Fixed an issue where the "Field Guide" could not be opened under certain conditions.[/p][p]・Fixed an issue in "Challenge" Mode where "Relics" related to the "Shop" would not appear.[/p]

A Seasonal Skin is coming...🎃

[p]Hello everyone![/p][p][/p][h2]A Seasonal Hero Skin[/h2][h2]is currently in development🏭[/h2][p][/p][h3]Which hero will be dressed in a costume?[/h3][h3]That's a secret that will be revealed in just a few days🥰[/h3][h3](oops, did I just say costume?)[/h3][p][/p][p][/p][p][/p][h2]Stay tuned!✨[/h2]

Notice of Price Adjustment

[p]We have an important update to share with you today.[/p][p][/p][p]The previously mentioned price adjustment for ShapeHero Factory has finally been approved.[/p][p]Starting October 19th PDT, the game will reflect its new planned price.[/p][p][/p][p]Since the start of Early Access, we were blessed with an opportunity to refine and improve the game based on your valuable feedback. [/p][p]ShapeHero Factory has truly taken shape together with all of you.After the full release, we experienced a number of issues that caused inconvenience to players, but thanks to everyone’s reports and support, many of these problems have now been resolved.[/p][p][/p][p]We are deeply grateful to everyone who has continued to share their voices since Early Access, as well as to all the new players who joined us after the 1.0 launch.[/p][p]Thank you, sincerely, for being part of this journey.[/p][p][/p][p]We hope you will continue to enjoy and support ShapeHero Factory as it grows.[/p][p][/p][p]Team ShapeHero Factory[/p][p][/p][p]P.S. The dev team is currently working on fixing the remaining issues and improving quality of life features, including tools like bulk selection.[/p]

Bug Fix v1.0.8

This patch addresses issues that occurred only in version 1.0.7.
We apologize for the delay in delivering this fix. Thanks to your reports, we were able to identify and address the issue promptly. We truly appreciate your feedback.

・Fixed an issue where some achievements (7 types) could not be unlocked properly. Added compatibility processing so that if the conditions for unlocking the achievements "Minion Master," "Spell Master," "Veteran," and "Charisma" have already been met, they will now be unlocked automatically.
※ The achievements "A Landslide," "The Legend," and "Days Without Rest" are excluded from this compatibility process due to implementation difficulties.

・Fixed an issue where Ascension would not increase after losing in an "Ex Stage."
・Fixed an issue where Ascension would not increase after reaching Endless Mode.

Update v1.0.7

A minor version update has been released.

Here are the main updates for this version.
・Added the ability to skip cutscenes related to Ex Stages.
・Fixed an issue where the Boss in Ex Stage battles could behave unexpectedly when using Meteor or Rock Fall.
・Fixed an issue where suspended data would be deleted when returning to the title immediately after clearing Stage 3.
・Adjusted so that points for "Arcane Knowledge" can now be earned in Endless Mode, and increased the amount obtained in Ex Stages.
・Fixed an issue where "Arcane Knowledge" points were being granted twice upon clearing an Ex Stage.
・Fixed an issue where the speed increase enhancement in the Research Tree "Smart Equipment" was not applied correctly.
・Fixed an issue where, after resuming from suspended data while using the Equipment "Coating Machine," unrelated motifs could display a "+" icon.
・Fixed an issue where the effect of the Relic "Indomitable Spirit" would not activate under certain conditions.
・Fixed an issue where some menus would not open immediately after clearing Stage 3 when using a Controller.
・Fixed an issue where keyboard control guides were displayed in certain areas while using a Controller.