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ShapeHero Factory News

Bug Fix v1.0.6

Updated to v1.0.6

This update mainly addresses bug fixes.
・Fixed an issue where Bridge Conveyors could be placed in unintended ways.
・Fixed an issue where, under certain conditions, Conveyor Belts were not properly replaced when using the Replace All function.
・Fixed an issue where an error would occur when reaching Level 30.
・Fixed an issue where acquiring the Research Tree "Recycle Tech" would unlock the Inserter's Filter Function.
・Fixed an issue where Droppers could be placed in the Ink Pool beyond its limit. (Droppers placed beyond the limit will now no longer function.)
・Fixed an issue where Wyverns from battles could sometimes appear on the Factory side.
・Fixed an issue where the Tutorial could become unprogressable under certain conditions.
・Fixed an issue where the History could be saved multiple times under certain conditions.
・Fixed an issue where effects obtained from "Arcane Knowledge" might not function when using a Controller.
・Fixed an issue where the Remove operation might not work when the equipment operation status window is displayed while using a Controller.
・Fixed an issue where the cursor behavior in the Inventory might be incorrect when using a Controller.
・Fixed some translation texts.

Announcement for everyone

[p]It’s nearly 10 days since our full release.[/p][p]In that time, we’ve been truly moved every day by your incredible support. Thanks to you, we reached #1 worldwide on Steam’s “New & Trending” and topped the Switch 2 download rankings. We’re deeply grateful.[/p][p][/p][p]We also have an update regarding the promised price adjustment.[/p][p]After repeated confirmations with Steam Support, we were told that “even when transitioning from Early Access, no price change can be made within 30 days of launch.” We’re still negotiating, but progress has been difficult, and it’s possible we may have to maintain the current price for up to another 20 days. However, as soon as the application is approved, the change will be reflected immediately.[/p][p][/p][p]We feel truly sorry toward those of you who purchased early around launch, but we wanted to share this conclusion honestly.[/p][p][/p][p]This game has been built together with the community, from feedback on Discord during Early Access to wishlists from those eagerly awaiting release. That ongoing support is exactly what made this success possible.[/p][p][/p][p]Because of that, we want every decision about pricing and updates to be communicated in a way that feels fair to all of you. This announcement too was made in that spirit of honesty.[/p][p][/p][p]From the bottom of our hearts, thank you for the constant support you give us every day.[/p]

Bug Fix v1.0.5

Updated to v1.0.5

Fixed an issue where continuing from continue data would cause the game to become unprogressable if Bridge Conveyors or Joints had been placed using methods that should not be allowed due to a bug.

※ This fix is a temporary measure to allow recovery from continue data that became corrupted due to the issue. Only the Bridge Conveyors placed via the affected method will be removed when resuming the game. A full fix to correct the behavior of Bridge Conveyors is currently in development—we appreciate your patience as we work to resolve it.

Bug Fix v1.0.4

Updated to v1.0.4

This patch focuses on bug fixes.

・Fixed an issue where input and output processing was delayed when running the game at 2x or 3x speed. This resolves various issues caused by increased game speed.
・Fixed an issue where connecting certain equipment, such as the Big Composite Divider, to the Coating Machine caused parts of the factory to stop functioning.
・Fixed an issue where the Coating Machine would not operate under certain conditions.
・Fixed an issue where the confirmation text for destroying Motif Sources was incorrect when destruction was enabled via the effect of Ordeal of Wisdom.

Bug Fix v1.0.3

Updated to v1.0.3

This patch focuses on bug fixes.

・Adjusted the relic "Air Pump" to be exclusive to the Spell Master.
・Fixed an issue where the "SKIP" button did not appear during relic reward selection, even when the relic "Safe Discard" was owned.
・Fixed an issue where having too many relics caused interference with other UI elements.
・Adjusted the sound effect volume of the Mining Site.
・Adjusted the display order of items in the Shop.
・Fixed an issue where Heroes might not appear in Endless Mode after clearing an Ex Stage.
・Fixed an issue where the Factory could stop functioning under certain conditions.
・Fixed inconsistent terminology for "Spell" in Simplified Chinese.