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Boss Kill Event Winners

The Secrets of the Atlas Boss Kill Event for PC has now concluded! The race for the top 10 was close, and all bonus boss kills have been claimed!

Top 3 Placings - PC:
Congratulations to the top 3 racers, who will each get a Godslayer's Pride Amulet, a Divination Card design, and a Unique Item design for the newest bosses: The Incarnation of Dread, The Incarnation of Neglect and The Incarnation of Fear!
  • Ben_#4007
  • allexpleblord#4962
  • nickexile11#5507
Top 10 Placings - PC:
Congratulations to the rest of the top 10, who will also get a Godslayer's Pride Amulet as well as a Divination Card design!
  • Sarge2#0184
  • Dsfarblarwaggle#7862
  • Wyrm_GG#3008
  • akuryo#0061
  • Kunagi_JP#6612
  • CARNDARAK#3163
  • 김겨울#7178
Bonus Prizes - PC:
The following players were the first to slay the bosses listed below, allowing them to design a Unique Item for that boss:
  • First Catarina Kill: allexpleblord#4962
  • First Uber Uber Elder Kill: Ben_#4007
  • First Uber Shaper Kill: Ben_#4007
  • First Uber Sirus Kill: Ben_#4007
  • First Uber Cortex Kill: CARNDARAK#3163


As we stated during launch weekend, we will be running an additional Boss Kill Event for PC where the prize structure will be exactly the same as the first event. The postponed Console Boss Kill Event will also be run at the same time.

More info on when this will start will be provided soon, so keep your eye on the news.

Congratulations again to all winners of the first Secrets of the Atlas Boss Kill Event!

CardiaDarkhill, Jousis & Balormage interview Octavian

[p]Yesterday, Game Designer Octavian joined CardiaDarkhill, Jousis and Balormage to talk about Path of Exile: Secrets of the Atlas. If you missed seeing it live, you can check it out in the video below. [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]We hope you enjoyed Octavian's unique insights.[/p][p]
[/p]

Mercenaries Vault Pass Concept Art

The Mercenaries of Trarthus edition of Kirac's Vault Pass has an exclusive cosmetic armour set as a reward from the premium track, themed around Path of Exile's first ever Pinnacle Boss - the Shaper. Check out some concept art for this set below!







To get the Vault Pass, press M to open the store in-game. You can also see how it looks in-game in the video below!

[previewyoutube][/previewyoutube]

Path of Exile dev "deeply sorry" for disrupted service during new league launch

The Path of Exile Secrets of the Atlas launch has largely marked a successful return for the free Steam ARPG, but it's not without issues. While it works on the next PoE 2 update, developer Grinding Gear Games addresses some of the disruptions affecting the Diablo rival's new season. It also lays out a handful of balance changes, with nerfs incoming for overpowered mercenary skills that are blowing up players in an instant, and some buffs for memory skills.


Read the rest of the story...


RELATED LINKS:

Path of Exile flies past PoE 2 as the free Steam ARPG's new update lands

Path of Exile 3.26 gets bigger right before launch, as GGG adds mercenary renown

Path of Exile 3.26 pushes the free ARPG away from PoE 2, so both can coexist

How Secrets of the Atlas Launch Went

We wanted to give an update talking about how the launch went and what we’re immediately working on.

Over the weekend we launched Path of Exile: Secrets of the Atlas. We are so thrilled to see the number of people who joined us for launch day. Welcome back, Exiles!

Starting with the elephant in the room, unfortunately our European servers have been facing a barrage of DDOS attacks. We understand that this issue has ruined such an anticipated launch for many players. This is unacceptable service and we are deeply sorry. We want to assure you that we are taking this very seriously and it is the highest priority problem for our company to solve. Due to the nature of these attacks, we’re unable to provide a timeframe on when it will be resolved but we do want to acknowledge that we do see the issue and are doing everything we can to mitigate this.

Another thing we caught just prior to the launch was an issue with our final console builds which did not affect our internal realms so couldn’t have been caught sooner than it was. Because this required brand new builds to be created, tested and then certified, this process took quite a long time to fix, but the console realms are now fully operational and players are able to login and play. We are implementing measures to prevent this occurring in the future.

While our system administration and backend team address the issues with the European servers, our development team continues to monitor feedback. Currently the leading issue we’re looking to address with the league is that a number of Mercenary skills, especially once you get to the middle of the campaign start to deal overwhelming amounts of damage to the player, often instantly killing you, you should expect a patch in the near future that puts all these skills more in line. This will not affect the Mercenary balance when they are your ally.

Additionally we’re looking at making some improvements to the Memory Skills granted in maps influenced by The Originator, we’ll have more updates on this later this week.

We also just wanted to give a huge thank you to all our players, be it those who have returned to play Path of Exile after a year with no expansions, and all those who are new to the game.

We’re very excited to not only once again be delivering content, but playing the game alongside you all.

Thank you Exiles!