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Community Showcase

The community showcase is back! In this post, we’re highlighting creative art submissions in audio and visual form inspired by Path of Exile 1 and Path of Exile 2.

Submit your art at our Community Showcase forum for a chance to be highlighted in our future post!

[h2]Path of Exile 2 - The Last of the Druids (aTension remix) by aTension[/h2]
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[h2]Path of Exile - Mirage (Metal Remix) by Squeeze Feat. Neel Sinha[/h2]
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[h2]Templar by QueenNie[/h2]

[h2]Disciple of Varashta Botanical Sorceress by USGCreative[/h2]

[h2]Orbs are Everywhere Tattoo shared by Rahim[/h2]

[h2]Orb of Annulment Tattoo shared by brawlingpanda01[/h2]

[h2]Solaris & Lunaris Tattoo shared by SenorAsssHat[/h2]

[h2]Maven Tattoo shared by Tough-Ad-2190[/h2]

[h2]Mirror of Kalandra by ixdigol[/h2]

[h2]Divine Orb Patch by mgrad[/h2]

3.28.0e Patch Notes Preview

Later this week, we’ll be deploying the 3.28.0e patch for Path of Exile: Mirage. The patch will allow certain buff effects to persist through combat areas, as well as introduce further Atlas UI/UX improvements and some bug fixes. Here is a preview!

The Mirage Challenge League
  • Some buff effects now transition with you through combat areas like temporary minions. These include Rage, Fortify, most charges, and Shrines (excluding Evolving Shrine).
  • On first moving after entering a Mirage, a powerful shockwave will trigger to stun enemies near the player. This is to mitigate situations where the player is immediately swarmed on entering a Mirage.
  • Corrected the error message that displays when trying to use the Divine Font on an Imbued Gem.
  • Fixed a bug with several wishes that added extra monster packs to the Mirage, where the added packs could be spawned outside the Mirage zone and therefore not appear.
  • Mirages will no longer spawn in a particular City Square room that made them unable to spread very far.
  • The Astral-touched modifier now has special font colouring
General Improvements
  • Unique Maps will no longer show the "Bonus Objective" line when viewing the advanced mod descriptions.
  • Fixed a UI bug where some Atlas nodes in the far corners of the Atlas were not hoverable when the corresponding Voidstone had been unlocked.
  • Added more informative error messages when applying Memory Threads to invalid nodes on your Atlas.
  • While viewing the Atlas, hovering or holding a map will cause Atlas nodes of that map tier to highlight with a white glow.
  • The Map Device will no longer show the Maven/Eater/Exarch influence buttons for Unique maps that can't be Witnessed.
  • All uncompleted Unique maps on the Atlas will stop pulsing blue once you have completed any 10 Unique maps.
  • Kirac's Invitation UI will no longer show the Maven/Eater/Exarch influence buttons.
  • While using Chaos Orbs, you can now hold Alt to swap to using an Exalted Orb.
  • Added extra reminder text to the Transfusion Support to state that it prioritises the closest Minion that isn't already at maximum Souls.
Bug Fixes
  • Harvest Bosses will transition back into their regular forms 40 seconds after starting a vine phase.
  • The Misty Reflection skill from the Delirious Bloodline can no longer be repeated. Fixes a bug where if the skill repeated your character would be invisible and unusable for the rest of that area.
  • Fixed a bug where you couldn't get Remembrance charges for Legacy of the Rose staff after entering a boss room.
  • Fixed a bug where the last shard fired by Eye of Winter of Transience was in the wrong location
  • Fixed a bug where magic monsters around bismuth ore could have duplicate monster mods
  • Fixed a bug where the Influencing Scarab of Interference couldn't be used alongside the Horned Scarab of Awakening.
  • Fixed a bug where the Shaper time stop during the Nightmare of Lycia boss in the Sanctuary Map could prevent the Nightmare of Lycia from transitioning to her Storm Call phase, rendering the fight incompletable.
  • Fixed a bug where the Incarnation of Dread could rarely leave an invisible donut area of Fire damage over time after the Incarnation of Dread had died.
  • Fixed a bug where the Incarnation of Dread in the Feared Maven Invitation would continue to spawn areas of Chilled Ground after dying.
  • Fixed a bug where Serpent Warrior Spectres were not using skills when Defensive.
  • Fixed an issue where vaal impurities did not apply their buff to you.
  • Fixed the Harvest Craft for +0.1 metres to Weapon Range per 10% Quality having an incorrect description at the Horticrafting Station.
  • Fixed a display bug where Corrupted Maps were not displaying "Area is Corrupted"
  • Fixed a bug introduced in 3.28, where the array of beams from the mirror in the Nightmare of Uhtred fight no longer had a medium-sized gap in the middle of the array.
  • Fixed a bug where players could not toggle Eldritch influence when interacting with Eagon's Map Device when using a controller.
  • Fixed a client crash on macOS.
  • Fixed 2 client crashes.

Mirage Supporter Packs Concept Art - Curator of Wisdom Series

With the launch of the Mirage League, we introduced two new Supporter Packs. One of them is the Curator of Wisdom Series, featuring a selection of microtransactions themed around the scholar of the desert with their magical scrolls. We’ve gathered some pieces of concept art in today's post.

Check them out below!

[h2]Grand Curator of Wisdom Armour Pack[/h2]

[h2]Travelling Wisdom Back Attachment[/h2]

[h2]Titan Apex Hideout[/h2]

[h2]Scroll Portal Bundle[/h2]

[h2]Scrollshaper Familiar Pet[/h2]

Weekend Skill Effect Sale

[p]This weekend we are running a Skill Effects Sale! You can view the full selection of discounted items by pressing M while in-game. The Skill Effects sale ends at Mar 23, 2026 5:00 PM (PDT). Create your own Mirage while traversing through the sands with the Myrmidon Dash effect and combine it with the Djinn Armour Pack to blend more with the desert.[/p][p]

We're also releasing four new microtransactions in the store, the Temporal Shock Nova Effect, Temporal Sigil of Power Effect, Torture Mace and Warden's Weapon Skin. Watch the videos below or check them out in the store by pressing M while in-game.[/p]

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[p]Thanks for your support![/p]

Mirage League Statistics

As Exiles continue to aid Varashta in the fight against the Afarud, we've stepped into the Mirage and uncovered hidden Maraketh mysteries. Check out some statistics from the first week of the Mirage league below!

[h2]Wish Pick Rate (When Offered)[/h2]

This table shows the rate at which a Wish is picked when offered by Varashta.

Wish
Description
Pick Rate
Wish for Rust
Breaking the Astral Chain in the Mirage Area will spawn Ridan, of the Afarud.
61.20%
Wish for Fishes
Claim a Fishing Rod.
60.58%
Wish for Terror
Breaking the Astral Chain in the Mirage Area will spawn a Pinnacle Atlas Boss from the Feared.
49.34%
Wish for Providence
The Nameless Seer will appear on breaking the Astral Chain in the Mirage Area
47.42%
Wish for Eminence
Breaking the Astral Chain in the Mirage Area will reward an additional Unique Jewel.
44.41%
Wish for Glyphs
Portal Scrolls and Wisdom Scrolls found in Mirage Area will instead drop as other Currencies.
39.10%
Wish for Wealth
100% more Currency found in the Mirage Area.
36.35%
Wish for Fortune
Breaking the Astral Chain in the Mirage Area will reward a cache of Currency.
35.23%
Wish for Reflection
A Reflecting Mist will appear on breaking the Astral Chain in the Mirage Area
34.79%
Wish for Craftsmanship
Breaking the Astral Chain in the Mirage Area will reward a Five-Linked Body Armour.
32.55%


[h2]Percentage of Mirages Generated by Area[/h2]
This table shows the top ten areas responsible for creating the most Mirages, and the percentage of total mirages that those areas are responsible for.

Map Name
% of Mirages
Dunes
6.76%
City Square
5.10%
Jungle Valley
3.71%
Haunted Mansion
3.69%
Strand
2.49%
Beach
1.97%
Defiled Cathedral
1.78%
Mesa
1.42%
Silo
1.15%
Atoll
0.97%


[h2]Vault Open Rates and Most Popular Maps by Region[/h2]

This table shows the rate at which the different Memory Vaults are opened, and the maps which are run most often in their respective regions.

Vault Type
% of Total Vaults
Region
Most Popular Maps in Region
Scholar's Vault
42.13%
Southwest
Jungle Valley, Haunted Mansion, Mesa
Zealot's Vault
22.90%
Northeast
City Square, Defiled Cathedral, Castle Ruins
Arkhon's Vault
19.73%
Southeast
Dunes, Silo, Promenade
Machinist's Vault
15.23%
Northwest
Strand, Beach, Atoll


[h2]Percentage of Maraketh Coins Used by Type[/h2]

This table shows the rates at which the different types of Maraketh Coins are used, relative to each other.

Coin Type
% Used
Coin of Power
39.58%
Coin of Skill
27.60%
Coin of Knowledge
32.82%


[h2]Player Win Rates Against Bosses[/h2]

We wanted to know the win rate of players against Saresh, but have also included the win rates against Eater and Exarch for reference.

Boss Name
Player Win Rate
Saresh, of the Weeping Black
99.42%
The Searing Exarch
97.88%
The Eater of Worlds
99.16%


As a side note, if you've failed a few attempts at these bosses, don't be disheartened by these stats! They're strongly influenced by players that kill the bosses over and over again, contributing a significant number of attempts while having a very high win rate. Players with fewer attempts tend to not have such a high win rate. For example, the median player (in terms of win rate) with 5-9 attempts at the Searing Exarch has an 83.3% win rate, whereas players that have over 100 attempts have a win rate of 99.5%.