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The Endless Delve FAQ

At noon December 11th (PST), we'll be running the long awaited Endless Delve event! In this one-week event, you'll play exclusively in the Azurite Mine and won't need sulphite for progress. To help you prepare for the event and to give you a further idea of what to expect from the Endless Delve, we've answered the most common questions from our community.

[h3]Do we start from level 1?[/h3]
Yes.

[h3]What exactly do we start with?[/h3]
40 wisdom scrolls, the skill and support gem your class normally gets on the Twilight Strand, two small life flasks and a small mana flask, and five starter unique items (all with 3 linked white sockets except for the quiver).

[h3]Which classes will get which starting unique items?[/h3]
Marauder: Rust of Winter, Ashes of the Sun, Blood of Summer, Thunder of the Dawn, Remnant of Empires.

Templar: Splinter of the Moon, Remnant of Empires, Ashes of the Sun, Vestige of Divinity, Rust of Winter.

Witch: Splinter of the Moon, Fragment of Eternity, Vestige of Divinity, Scar of Fate, Remnant of Empires.

Shadow: Scar of Fate, Remnant of Empires, Splinter of the Moon, Fragment of Eternity, Blood of Summer.

Ranger: Relic of the Cycle, Slivers of Providence, Fragment of Eternity, Blood of Summer, Scar of Fate.

Duelist: Blood of Summer, Thunder of the Dawn, Relic of the Cycle, Slivers of Providence, Remnant of Empires.

Scion: Splinter of the Moon, Blood of Summer, Remnant of Empires, Scar of Fate, Ashes of the Sun.

[h3]Can you make a new character to get multiple copies of the same item?[/h3]
Yes.

[h3]Could you specify exact thresholds for skill points and Ascendancies? [/h3]
Passives: 3 each at levels 1, 10, 20, 30, 40, 50, 60, 70. Total of 24, same as normally gained from quest rewards assuming you kill all bandits.

Ascendancies: levels 33, 55, 68, 75.

[h3]How do I choose my Ascendancy?[/h3]
The Altar of Ascendancy is available in the Mine Encampment.

[h3]How does depth scaling work compared to normal Delving?[/h3]
The levels of monsters at lower depths have been decreased to make Delving from level 1 possible. Monster level is simply equal to depth up to depth 74, where it syncs back up with normal Delve scaling. Level, biome mod and damage/life scaling with depth are the same as normal Delve from depth 74 onwards. Other depth-scaling mechanics like darkness resistance, light radius, Azurite, and rewards will be the same as normal Delving at any depth.

[h3]How will respec points work?[/h3]
2 points at level 10, then 3 at levels 20, 30, 40, 50, 60 and 70. Total of 20 free ones, same as gained from quests normally

[h3]Which vendors are available? Will there be currency vendors?[/h3]
You’ll have access to Niko’s normal shop, and Lilly Roth’s gem shop with some modifications. Lilly’s gems all cost 1 wisdom scroll each, and she also has an extra tab containing all the normal currency trades offered by vendors (except for portal scrolls).

[h3]Are gems restricted to class or will they be accessible to all classes?[/h3]
Lilly Roth sells all purchasable gems from level 1, no matter which class you pick. She has the same gem selection as her normal shop.

[h3]How does Niko's inventory reset?[/h3]
Every time you complete a new Delve encounter (i.e. move the Crawler to an unexplored node on the map).

[h3]Will there be a crafting bench in the Mine Encampment?[/h3]
No.

[h3]Will Prophecies be available?[/h3]
They can potentially drop from specific reward chests in the mines, but you won’t have a way to use them or silver coins.

[h3]What about Divination Cards?[/h3]
They will occasionally drop in the mines, but you won’t have anyone to turn them in to.

[h3]Will drops be disabled on maps, div cards, etc. because they will have no use?[/h3]
No. Doing this would require an enormous amount of work which would have inhibited us from being able to run the event at all.

[h3]Will the on-death experience penalty be present? If so, when?[/h3]
Yes. Levels 40 and 70 grant Kitava’s curses, with the usual experience loss, resistance penalty, and Vaal skill soul cost increase.

[h3]Is the Delve progression per character or per account?[/h3]
Normally it’s shared between characters in the same league, but in this event it’s per character. This stops people getting very deep on one character, then quickly making other characters and completing a single encounter to collect multiple copies of Demigod’s Authority. Delve upgrades purchased with azurite are also not shared between characters. Your stash is shared as normal.

[h3]Can you choose your bandit reward?[/h3]
The free skill points you’re granted for levelling up include 2 points to match killing all the bandits. You’re unable to help a bandit, or change the skill points to another reward via the vendor recipe.

[h3]Why is Endless Delve Solo Self-Found?[/h3]
To party with other players, you would need access to towns or your Hideout which are not available due to the nature of the event.

[h3]How do I join the event?[/h3]
At the character selection screen, there's a panel below your characters which will list the events available. You can join the event by clicking 'join'. This option becomes available 30 minutes before the event is set to begin. Your character won't be able to move until the event starts.

Divination Card Stories: The Tumbleweed

We're continuing to share backstories of Divination Cards' creation by our supporters. This time we spoke with nasaboy007 about the story behind the Tumbleweed, a Divination Card from the Harvest expansion.



This card was for my two best friends' first wedding anniversary. I met them many years ago, back when they were still dating and lived separately. He lived in an apartment that was a stereotypical bachelor pad - no furniture and no decoration. Our group of friends, consisting of four bachelors, lovingly nicknamed that apartment "The Wasteland" because of how desolate and destitute it looked on the inside.

One day, my friend was walking home when he came across a tumbleweed on the side of the road. It was an unusual sight in the middle of a suburban area, and so he immediately decided to make it the new centerpiece of his living room to help reinforce the "wasteland" theme. Of course, this was appalling to his girlfriend (now wife), and it was sadly the first thing to go when they later moved in together. Now they own a lovely home together and have been happily married for over a year, but the tumbleweed will always live on in our memories.

The artwork and flavortext is a reference to her "saving" him from The Wasteland; most of the bachelors in the wasteland group would have continued their lifestyles if they hadn't met their current partners. The tumbleweed in the artwork of my divination card specifically has a few people wrapped up and trapped in its tendrils, representing how it keeps the bachelors, with my friend being closest to the outside as his wife saves him from it. I wanted the poses to draw inspiration from Michaelangelo's Creation of Adam since I felt it was appropriate for the overall motif of the card.

Since this was a surprise gift, I wanted to give them a physical representation of the card too, and so I decided to also take a shot at teaching myself vector graphics to design a card back. I was very happy with the result and so I got physical cards printed up with the front and back, framed them, and gave it as a physical token of the gift to my friends.

My friend was the one who introduced me to Path of Exile many years ago, and we still play every league together, taking the Friday off from work and blocking off our entire weekends from other commitments to play the new expansion. Being able to create a divination card that referenced the Wasteland Map and leave our mark on a game that has such personal significance to the both of us was too good an opportunity to pass up.

The Mayhem Events Start Tomorrow

In less than a day we're kicking off our December events with the One-Week Mayhem starting at noon December 4th (PST) on PC and Consoles!

The Mayhem event takes classic Path of Exile league modifiers from Anarchy, Invasion, Breach, Ambush, Torment and Harbinger and pushes them to the extreme. In each area you'll encounter one of the following scenarios: 20 Rogue Exiles, 20 Strongboxes, 20 Invasion Bosses, 10 Breaches, 20 Tormented Spirits or 20 Harbingers. Each area in Wraeclast will have one of these mods. The mod that an area has will change every hour.

If you're interested in participating, you can find more information about these events and prizing here. If you're unable to play from the start, don't worry, the Mayhem events will be running for the whole week until 10am December 11th (PST), so you have plenty of time to join them and to win some awesome prizes.

Best of luck everyone! Don't forget to check out the action live on Twitch!

Microtransaction Concept Art

We're continuing to share the artwork of one of our artists, Yong Yi Lee who has created concept art for many popular Path of Exile microtransactions. Today we've gathered sketches of some of the Thaumaturgy, Temple and Twilight cosmetic effects.

Hideout Competition Runners-Up

Last week we announced the winners of our recent Hideout Competition. Due to a high amount of great submissions, we decided to reward more hideouts with a special prize, the Malachai Heart Decoration.

[h2]Runners-Up[/h2]


Congratulations! We'll distribute the prizes in the next few days. A big thank you to everyone who submitted your hideout!