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Harvest Statistics: Challenges and Seeds

Today, we'd like to take a look at some Harvest statistics. We'll start with a breakdown of the challenges and seeds, and will continue with crafts, Avatar of the Grove and more statistics next week!

First, let's take a look at the number of seeds dropped by type, broken down by tier of seed.
Wild Hellion Seed
Reveals a random Physical modifier crafting effect when Harvested
368,899,226
11.79%
Wild Ursaling Seed
Reveals a random Caster modifier crafting effect when Harvested
368,806,245
11.79%
Vivid Arachnid Seed
Reveals a random Attack modifier crafting effect when Harvested
358,271,282
11.45%
Vivid Weta Seed
Reveals a random Life modifier crafting effect when Harvested
358,224,351
11.45%
Primal Rhoa Seed
Reveals a random Defence modifier crafting effect when Harvested
347,338,059
11.10%
Primal Dustspitter Seed
Reveals a random Lightning modifier crafting effect when Harvested
347,333,368
11.10%
Wild Thornwolf Seed
Reveals a random Socket colour crafting effect when Harvested
232,901,177
7.45%
Vivid Leech Seed
Reveals a random Socket number crafting effect when Harvested
226,253,336
7.23%
Primal Feasting Horror Seed
Reveals a random Socket link crafting effect when Harvested
219,359,918
7.01%
Wild Ape Seed
Reveals a random Fire modifier crafting effect when Harvested
91,883,930
2.94%
Vivid Scorpion Seed
Reveals a random Cold modifier crafting effect when Harvested
89,309,361
2.86%
Primal Maw Seed
Reveals a random Chaos modifier crafting effect when Harvested
86,587,317
2.77%
Wild Hatchling Seed
Reveals a random Currency crafting effect with improved outcome chances when Harvested
11,300,234
0.36%
Vivid Thornweaver Seed
Reveals a random Speed modifier crafting effect when Harvested
10,936,127
0.35%
Primal Cleaveling Seed
Reveals a random Unique Item transformation effect when Harvested
10,549,723
0.34%

In total, over 3 billion Tier 1 seeds dropped from Seed Caches. That's a lot of gardening! Let's now take a look at the amount of Tier 2 seeds dropped.
Vivid Razorleg Grain
Reveals a random Gem crafting effect when Harvested
13,236,174
11.15%
Wild Snap Hound Grain
Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested
12,810,058
10.79%
Wild Bristlebeast Grain
Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
12,809,942
10.79%
Primal Rhex Grain
Allows you to sacrifice Divination Cards to create Divination Cards when Harvested
11,549,323
9.73%
Primal Viper Grain
Reveals a random Critical modifier crafting effect when Harvested
9,157,271
7.71%
Vivid Sapsucker Grain
Allows you to change a Map into other Maps when Harvested
9,127,411
7.69%
Primal Dustcrab Grain
Allows you to exchange certain Map Fragments for another of the same type when Harvested
9,077,312
7.65%
Vivid Parasite Grain
Allows you to add an Implicit modifier to certain Jewel types when Harvested
8,924,764
7.52%
Wild Homunculus Grain
Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested
8,668,285
7.30%
Vivid Striketail Grain
Reveals a random Flask Enchantment that depletes as it is used when Harvested
5,953,206
5.01%
Primal Chimeral Grain
Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested
5,870,713
4.95%
Wild Chieftain Grain
Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested
3,460,745
2.92%
Wild Spikeback Grain
Reveals a random crafting effect that reforges a Rare item a certain way when Harvested
2,937,873
2.47%
Primal Scrabbler Grain
Allows you to modify an item, resulting in Lucky modifier values when Harvested
2,936,392
2.47%
Vivid Nestback Grain
Reveals a random Map Enchantment when Harvested
2,189,660
1.84%

Just over 118 million Tier 2 seeds dropped from defeating Tier 1 Harvest monsters. This is roughly a Tier 2 seed for every 25 Tier 1 Harvest monsters killed. In reality, the chance is actually higher than that, though these numbers are skewed by the lower drop rate at the start of the league, and therefore don't fully reflect the doubling of their drop chance in the 3.11.1 update. Now, let's take a look at Tier 3 seeds.
Wild Hellion Alpha Bulb
Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
1,686,118
12.03%
Primal Crushclaw Bulb
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
1,608,339
11.47%
Vivid Watcher Bulb
Allows you to enhance specialised Currency a certain way when Harvested
1,507,276
10.75%
Vivid Whipleg Bulb
Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
1,505,795
10.74%
Wild Bristle Matron Bulb
Allows you to sacrifice a Map to gain additional Atlas missions when Harvested
1,204,625
8.59%
Primal Rhex Matriarch Bulb
Allows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested
1,047,743
7.47%
Wild Thornmaw Bulb
Allows you to Sacrifice a Map to create items for the Atlas when Harvested
887,895
6.33%
Wild Brambleback Bulb
Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested
790,673
5.64%
Vivid Vulture Bulb
Allows you to modify a Scarab a certain way when Harvested
790,364
5.64%
Primal Blisterlord Bulb
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested
775,568
5.53%
Primal Cystcaller Bulb
Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested
760,235
5.42%
Vivid Abberarach Bulb
Allows you to upgrade an Offering to the Goddess when Harvested
476,686
3.40%
Wild Infestation Queen Bulb
Causes other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when Harvested
335,967
2.40%
Primal Reborn Bulb
Doubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when Harvested
326,728
2.33%
Vivid Devourer Bulb
Adds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when Harvested
316,019
2.25%

In total, just over 14 million Tier 3 seeds dropped from killing Tier 2 Harvest monsters. Finally, let's take a look at Tier 4 seeds.
Wild Thornfruit
Reveal a random crafting effect that locks a random modifier on an item when Harvested
380,178
35.28%
Vivid Scalefruit
Allows you to give an item a Synthesised implicit modifier when Harvested
356,821
33.12%
Primal Blisterfruit
Reveals a random crafting effect for Influenced items when Harvested
340,509
31.60%

Just over 1 million Tier 4 seeds dropped from killing Tier 3 Harvest monsters. This is actually fewer than expected, though a likely explanation is that Tier 3 Harvest monsters can only drop a Tier 4 seed if they're at least level 68. If players had acquired some Tier 3 seeds from non-Map areas, they wouldn't be eligible to receive Tier 4 seeds from those monsters.

[h2]Harvest Challenge Statistics[/h2]
The graph below shows what percentage of players have how many challenges and only includes accounts that have completed at least one challenge.

  • 16.3% of players have completed 12 challenges and earned the Harvest Footprints Effect.
  • 1.68% of players have completed 24 challenges and earned the Harvest Cloak.
  • 0.38% of players have completed 36 challenges and earned the Harvest Portal Effect.

As per usual, these statistics were taken roughly four weeks into the Harvest league. Let's compare these to those from Delirium league.
The amount of players that have obtained at least 12 challenges is down slightly from Delirium league, coming in at 16.3% of players (compared to 17.85% during Delirium league). 1.68% of players have completed at least 24 challenges, down from 1.95% of players in Delirium league. Interestingly, while the amount of players that completed 12 & 24 challenges is lower than Delirium league, the amount of players completing at least 36 challenges is significantly higher than Delirium league, with 0.38% of players compared to 0.23% from Delirium league. Notably, Harvest offers a portal effect for completing 36 challenges, where Delirium did not. This could be playing a part in the higher completion rates we're seeing here. We're certainly interested in hearing from those of you that did hit 36 challenges this league; did you feel that the challenges were easier this league, was the reward a driving motivator for you, or was it something else? Let us know!

Harvest Fan Art Competition Highlights

We're continuing to showcase Harvest-themed artwork, submitted by the community to our latest competition. If you're interested in participating - you still have plenty of time to do so as the competition ends on the 10th of August (NZT). In the meantime, check out the highlights we've selected for today.

Artwork by RrocketBest

Oshabi by koris14

Mists of Delirium by Madly500

'Sowing a New Path, Harvest a New Meaning' by CheeseNachowithCheese

Have a look at more entries here!

Path of Exile Then and Now

This September will mark ten years since we first announced Path of Exile and the start of a decade of sharing news with you. With this milestone coming up, we've been looking back on past posts with a feeling of nostalgia. We found this post and wondered what it would look like if we recreated these screenshots in Path of Exile's current version. Check out the results!

Here is one of the oldest Path of Exile screenshots in existence, which dates back to early 2007.





Some of the earliest examples of trees and walls which still exist in Path of Exile today.





Our very first dungeon.





Exiles are still hunted by vicious beasts that lurk within the jungle.





This screenshot from late 2008 shows the bright light of a rare monster. Here's how things look now.





The login screen from early 2009.





An early look at the tileset that is now used in the Vaal Ruins.





A screenshot from when Lioneye's Watch wasn't surrounded by water.





Our very first particle effects.





The screenshot of Brutus that we sent to journalists to promote Path of Exile's announcement. Interestingly, Brutus is a rare monster (with a randomly generated name and stats) in this screenshot.





An announcement screenshot showing the fight with Hillock, back when you used to be able to get more than one player into the Twilight Strand.





As you can see, Path of Exile has been a labour of love for more than ten years and countless hours of artist and developer work. If you have a dream, stick with it! Sometimes you won't notice your improvements right away but if you keep grinding, you'll be able to look back and see just how far you've really come. Thanks for being here with us! We can't wait to share the next steps on this path.

The Labrador Pet

A good companion is a great thing to have when you're strolling the wretched lands of Wraeclast but nothing beats the best companion of all - a loyal Labrador! Your new best friend is waiting for you in the shop. Check out the video or press "M" in game to get yours!

Developer Interview - Eben - Video Content

In continuation of our Developer Interview news series, we took a moment to chat with Eben from our community team about his work with Grinding Gear Games. Many of you will already be familiar with Eben's work on trailers, skill demonstrations, microtransaction videos and more! If you're interested to get to know more about the guy behind the camera, check out this interview.