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Path of Exile News

Storytelling in Path of Exile

We're continuing to publish developer presentations from ExileCon with a very interesting talk about storytelling in Path of Exile, given by Matt Dymerski, one of our narrative designers. If you're interested in lore and our approach to storytelling in Path of Exile, this video is a must-watch for you. Enjoy!

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Happy New Year! A 2019 retrospective

It's already 2020 in New Zealand! We want to wish our community a Happy New Year and also to take a moment to look back on the year that has just concluded. As is tradition, today we're posting our annual retrospective.

In 2019:
  • We launched four expansions: Synthesis, Legion, Blight and Conquerors of the Atlas (with the Metamorph challenge league).
  • We hosted ExileCon, our very first Path of Exile convention with more than 1400 attendees from around the world, including special guests from Blizzard North, community streamers and content creators, and very real Eihnar Frey and Zana.
  • We announced Path of Exile 2 and the Path of Exile Mobile project!
  • We partnered with Kakao to launch Path of Exile in South Korea.
  • We released Path of Exile on PlayStation 4.
  • We set a record number of players online (224,000 on our server alone).
  • There were 30% more hours played of Path of Exile on our international realm in 2019 than 2018.
  • Around 8.7 million players played Path of Exile on our international realm this year.
  • We expanded from 122 to 147 in-house staff members.
  • We deployed more than 45 updates/patches to our realm.
  • We posted 382 news articles - an average of 7.3 posts per week.
  • We remastered the existing Path of Exile soundtrack and updated it with new music.
  • We hit a new record in viewer numbers on Twitch.
  • We introduced a new system that allows you to manage your Master missions.
  • We praised amazing talents of our players by hosting four community competitions.
  • We revamped spellcasters, melee combat, Necromancers and dozens of skills.
  • We reworked the entire Atlas system.
  • We updated the look of the Lioneye's Watch.

Thank you to everyone who has joined us in 2019, who has returned and who has been with us throughout the year. Thank you to all of you who has travelled all the way to New Zealand to attend ExileCon in November. Path of Exile wouldn't evolve that significantly without your generous support and continued feedback. We love you all! Here's to another big year in Wraeclast!

Remembering 2019

The holiday period continues, so we don't have any development news to share today (though we're keen to give you an update regarding our current work and to deploy a major patch as soon as possible!). It's also the end of a year and we're preparing a traditional summary of our annual achievements which we'll publish tomorrow. While you're getting ready to celebrate New Year's Eve, why not take a moment to remember 2019 in Path of Exile with us by watching the video below?

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Thank you for being part of this amazing year with us! See you next year, Exiles!

Polaris Mystery Box Concept Art

We always enjoy showcasing the artwork of our team in a form of concept art. Today we've selected several images of the cosmetic effects introduced in our recent Polaris Mystery Box.







Click here to view more concept art.

Building the World of Path of Exile 2

As you know, this November we hosted ExileCon, our very first Path of Exile convention, where we announced Path of Exile 2, our recent Conquerors of the Atlas expansion and the experimental Mobile project. In addition, over the ExileCon weekend some of our developers gave various presentations where they shared their experience in different areas of game development. We'll be publishing these talks in our news in the upcoming weeks. Today we're starting with a presentation about world building for Path of Exile 2 from our art director and one of the GGG founders, Erik Olofsson. In this video Erik explains our approach to creating the atmosphere, areas, characters and items of Path of Exile 2, and then answers some questions from ExileCon attendees. Watch the video below:

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