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Path of Exile News

3.8.1d Patch Notes

We're now in the fourth week of the Blight League! To keep you in the loop of what the team has been working on recently, we wanted to share a preview of the upcoming 3.8.1d update that is scheduled for this week.

Please note that the patch notes listed below may not be final and are still subject to change before the patch.

Blight Improvements
  • Improved the visibility of Blight Boss icons on the minimap.
  • Progress towards the "Spend Blight Resources" challenge is now granted to all players in the area when any player builds or upgrades a Tower.
  • You can now use the Anoint Items option when talking to Cassia without having completed the Blight Tutorial encounter. This allows players in Standard league to anoint items by talking to Cassia in a Blighted Map.
  • Fixed a bug where you would be unable to build Towers if you had right-clicked on a Tower while holding left-click on it as well.
  • Fixed a bug where monsters that spawned from Cold, Lightning and Physical lanes had the wrong description with regards to what type of Towers they were resistant to. This was a description issue only.
  • Fixed a bug where Blight Towers could sometimes persist after an encounter ends if that Tower was being built or upgraded when the encounter ended.
  • Fixed a bug where the additional meteors created by the "Your Meteor Towers drop an additional Meteor" ring enchantment modifier were too tightly clumped together, making it difficult to discern the additional meteors.
  • Fixed a bug where the "Your Flamethrower Towers deal full damage to Fire Enemies" and "Your Shock Nova Towers deal full damage to Lightning Enemies" ring enchantment modifiers did not work.
  • Fixed a bug where Anointed Notables did not count towards the Inspired Learning unique jewel's allocated Notable requirement.
  • Fixed a bug where Anointed Notables did not count towards Transcendent unique jewel modifiers.
  • Fixed a bug where some of Cassia's dialogue did not respect the Dialogue Volume setting.


General Improvements
  • Reduced the impact on performance of various buffs granted to you and allies affected by your auras.
  • Reduced the impact on performance when using Multistrike, Spell Echo, Unleash, Blastchain Mine Support and High-Impact Mine Support.
  • Summoned Minions are now re-summoned if the level of their skill gem changes. Monsters that are re-summoned in this way will be briefly stunned.
  • Made further updates to the Shatter sound effect.
  • Added two crafting slots to the Delve Stash Tab.
  • Added audio that plays when flasks are equipped or placed in your inventory or stash.
  • You can now use an "Exact Match" parameter in Item Filters. Simply use == to filter for exact matches. For example, BaseType == "The Demon" will show The Demon Divination Card but will not show The Demoness.
  • Deforestation has occurred in the Lava Lake Map. There are now far fewer pesky trees blocking your view.
  • Shattering Steel now creates all of its projectiles if its animation is cancelled after the first projectile has been fired.
  • The Ngamahu, Flame's Advance Chieftain buff now displays a buff icon while its damage bonus is active.
  • Updated the buff icon art for Master of Metal.
  • The Eternal Life Flask can now be filled to the brim.
  • Fixed a bug where you were unable to interrogate the Betrayal Mastermind on a character from the same account that was different to the one that opened portals to the Mastermind's Lair.
  • Fixed a bug where Cobra Lash and Venom Gyre did not alternate hands for attacks while dual-wielding.
  • Fixed a bug where the "8% more Damage per Non-Golem Minion near them" buff from Carrion Golems did not persist after changing areas. Fixed a bug where this buff was checking for Non-Golem Minions near the player, rather than the Carrion Golem. Fixed a bug where this buff was stacking for each Carrion Golem summoned (though this did not bypass the 80% cap).
  • Fixed a bug where Celestial Raised Zombies had a longer Slam cooldown than default Raised Zombies.
  • Fixed a bug where the "Chaos Resistance is Doubled" notable passive did not double "Chaos Resistance against Damage Over Time" or Hybrid resistance modifiers (such as +X% to Cold and Chaos Resistances).
  • Fixed a bug with terrain generation of various areas, including The Broken Bridge.
  • Fixed a bug where older versions of Mineral Pools Map contained both forms of Merveil in the boss room.
  • Fixed a bug where pressing Enter to confirm a listing price for an item in your Stash would open the chat, rather than confirm the price.
  • Fixed a bug where monsters that were Fleeing would do so for a much shorter distance than intended.
  • Fixed a bug where weapon effects were overwritten when the Avian's Flight and Avian's Might buffs cycled between one another.
  • Fixed a bug where a Betrayal Encounter quest tracker could become out of date in older instances if you found other Betrayal encounters in a different instance while your original instance had a decision pending.
  • Fixed clipping issues with the Havenwood Armour Set.
  • Fixed a client crash that could occur when using Toxic Rain.

Frontier Microtransactions are Now Available in Store

Microtransactions from the Frontier Mystery Box have been released in the store. It's also still possible to combine some of the individual Wild and Wrangler pieces into the corresponding alternate colour version of these designs. Please note that the Wild Gold and Silver Wrangler cosmetic effects are only available by combining the original sets and can't be purchased directly.

Watch the Frontier Mystery Box trailer below to see everything that's available or check them out in the store by pressing M.

[previewyoutube][/previewyoutube]

Thank you for your support!

Wings Multisale and a Free Mystery Box When You Spend Points

We're concluding this week by introducing the new Havenwood Armour Set and the accompanying Havenwood Cloak. This weekend we're also running a big sale for most of the Wings and Back Attachment microtransactions. In addition, we're offering one free Carnival Mystery Box when you spend points!

New Havenwood Microtransactions

We've just released the Havenwood Armour Set. Inspired by the atmosphere of an autumn forest, this earth-coloured armour set is covered with glowing leaves. The accompanying Havenwood Cloak is also available in the store. Check out their videos below, or press M in game to get yours.

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Wings and Back Attachments Multisale

In addition, we're running a huge sale for the most of the Wings and Back Attachment microtransactions. There are over a hundred Wings and Back Attachments available at discounted prices, including community favourites such as the Dragon Hunter Wings and the Celestial Wings. Check out the full selection of discounts here. Please note that this sale excludes all the Wings and Back Attachment microtransactions which were released since the launch of the Blight expansion.

Get a Free Carnival Mystery Box When You Spend Points

This weekend we're also offering a free Carnival Mystery Box when you spend any amount of points in the store! This means that you can get one free Mystery Box from us by purchasing discounted wings or any other cosmetic microtransaction.

Please note: it's only possible to get only one free Carnival Mystery Box from this promotion. Making additional microtransaction purchases will not grant additional mystery boxes. Purchasing a supporter pack will not grant a free Mystery Box but spending points from a supporter pack can grant a free Mystery Box.

The offer will end at Sept 30, 2019 8:00 PM (PDT).

Thank you so much for your support! Have a great weekend!

An Update to the Delve Stash Tab

A couple of weeks ago we introduced the Delve Stash Tab that allows you to store all Fossils and Resonators at one place in your stash. We've received a lot of requests from the community asking for a crafting slot in this Tab. Based on your feedback, we're adding two crafting slots in the upcoming 3.8.1d update which is scheduled for next week. Alongside this small QoL feature, the 3.8.1d patch includes further improvements and fixes. We'll tell you more about this patch soon.

Thank you for your feedback and continued support!

Performance Hotfix Deployed

Last week we posted an update about our work on improving Path of Exile's recent client and serverside performance problems. While working on these areas, we identified a much larger problem and have deployed a hotfix for it today.

Due to a subtle change made in 3.8.0, a bug was introduced where certain effects on the client would spawn more particles on long frames than short frames. This meant that when the game client slowed down for any reason, it would start to take exponentially longer for each subsequent frame. A fix for this has been deployed today.

This particular issue causes small performance issues to turn into gigantic client freezes, which can be seen in popular reddit/forum posts since this bug was introduced with 3.8.0. Other work is still ongoing on fixing the small performance issues that were exacerbated by this.

In addition, we have found several areas of server performance that we can immediately improve, which will prevent the stuttering and slowdown that can occur when the game server instance is consuming far too much CPU. We expect to have these deployed today also.

We will continue to work on performance. Thanks for your patience.