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Path of Exile News

Introducing the Salvage Box

With every league release, we traditionally introduce a new Mystery Box. These offer a range of new microtransactions designed around a specific theme. For example, the Carnival Mystery Box was released alongside Blight. Today we're introducing an entirely new type of box - the Salvage Box.
[previewyoutube][/previewyoutube]

Unlike a themed Mystery Box, the Salvage Box contains microtransactions from all past boxes. It can yield most microtransactions introduced with a themed Mystery Box that weren't specifically marked as exclusive to that box. The microtransactions from each new box will be added to the Salvage Box's reward pool at the point that those microtransactions are added to the store (one month after their box goes off sale). For example, the Frontier microtransactions will become available one month from now, and the Carnival microtransactions in four.

A Salvage Box costs 30 points and by default, contains any Common (non-exclusive) microtransaction introduced in a past box.

The Salvage Box also lets you destroy your duplicate microtransactions to increase the chances of getting better results. Only microtransactions you have more than one of can be Salvaged. The more valuable the microtransaction, the more of an increase to the reward chances it grants.

The four tiers of microtransaction that an upgraded Salvage Box can generate are Common, Uncommon, Rare and "Combined". The Combined ones are the special ones that came from blending two separate microtransactions together.

There's a limit to how much you can Salvage with a single box, capping out at a guaranteed rare or combined microtransaction as the result.

Path of Exile: Blight - What We're Working On

It's been three days since the launch of Path of Exile: Blight, and the team has gone through much of the feedback and many of the bugs reported so far. We've prepared an update about some of the issues that we are working on fixing as soon as possible.

These are the issues that will be addressed later today in a patch:
  • The Pulsating Grotto, Restless Rubble and Haunted Remains Delve encounters cannot be completed.
  • Dying in a map Labyrinth Trial resurrecting you in hideout instead of the map.
  • Incorrect default location when entering Hideout.
  • Summoned Raging Spirits not prioritising targets correctly.
  • Bodyswap not interacting correctly with Zombies when using Aukuna's Will.
For ongoing updates, keep an eye on the Known Issues List. If you find any errors, please report them in the bug report forum where they can be processed by our QA team. They're not able to reply to every thread but rest assured that they do see and process all reports that come in.

We're also aware that end-game Blight encounters (like those in Blighted Maps) are running into both performance and stability issues. We are working hard on resolving these, as well as other general crashes, as soon as possible.

We will continue to work on resolving the remaining issues. Thank you again for your continued feedback!

Path of Exile: Blight - What We're Working On

It's been three days since the launch of Path of Exile: Blight, and the team has gone through much of the feedback and many of the bugs reported so far. We've prepared an update about some of the issues that we are working on fixing as soon as possible.

These are the issues that will be addressed later today in a patch:

The Pulsating Grotto, Restless Rubble and Haunted Remains Delve encounters cannot be completed.
  • Dying in a map Labyrinth Trial resurrecting you in hideout instead of the map.
  • Incorrect default location when entering Hideout.
  • Summoned Raging Spirits not prioritising targets correctly.
  • Bodyswap not interacting correctly with Zombies when using Aukuna's Will.


For ongoing updates, keep an eye on the Known Issues List. If you find any errors, please report them in the bug report forum where they can be processed by our QA team. They're not able to reply to every thread but rest assured that they do see and process all reports that come in.

We're also aware that end-game Blight encounters (like those in Blighted Maps) are running into both performance and stability issues. We are working hard on resolving these, as well as other general crashes, as soon as possible.

We will continue to work on resolving the remaining issues. Thank you again for your continued feedback!

How the Blight Launch Went

This weekend we released Path of Exile: Blight, and it was one of the smoothest launches we have ever had. We released a small handful of patches and important serverside hotfixes, and our team are working on the remaining issues that have been reported (such as some problems with Blighted Maps). Please report any problems you encounter in the bug reports forum.

Thanks so much for your ongoing feedback and support.

The Carnival Mystery Box

Come one, come all! Witness the mysteries and majesty of the Carnival Mystery Box! This creepy circus-inspired Mystery Box contains 38 new cosmetic effects that will leave you gasping for breath. Each Mystery Box costs 30 points and guarantees one microtransaction with value equal to or greater than that of the box. Many of these Mystery Box cosmetics can be combined to create versions of the same designs with an alternate colour, for even deeper character customisation.

Check out the full trailer below to see what's available!

[previewyoutube][/previewyoutube]