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Path of Exile 3.13 release time confirmed for January 15, reveal stream this week

Path of Exile's 3.13 expansion was delayed to make way for Cyberpunk 2077 back in December, but we're back on track for a January 15 launch. The devs confirmed the new date (and the Path of Exile 3.13 release time) a few weeks ago, and we're now just a couple of days away from a full livestream revealing what to expect from the expansion.


The 3.13 announcement stream will air on January 7 at 11:00 PST / 14:00 EST / 19:00 GMT via Twitch. The devs say the event will "showcase the official expansion trailer followed by a deep dive into the expansion's new content and features. On the livestream, we will reveal almost everything the expansion has to offer in quite a lot of depth. For example, for new gems, we'll show each one in action alongside its tooltip with an explanation of its mechanics."


The Path of Exile 3.13 expansion itself will launch on January 15 at 11:00 PST / 14:00 EST / 19:00 GMT. The release will include "new end-game content, a new challenge league, new skills, items and more".


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Path of Exile 3.13 release date delayed due to Cyberpunk 2077

3.13.0 Livestream Twitch Drops

During our 3.13.0 Livestream reveal on January 7(PST), Twitch Drops will be enabled! Just link your Path of Exile account with your Twitch account, watch our livestream and you can earn your own Magma Wings!

[h2]How to Participate[/h2]
Just simply link your Path of Exile account to Twitch (see below) and watch the 3.13.0 Livestream at www.twitch.tv/pathofexile, or any Path of Exile stream* this Thursday starting from 11PM (PST) and until the end of our official livestream (2PM (PST)). That's it!

You will get the Magma Wings with 30 minutes of accumulated watch time on any stream streaming Path of Exile during the event. This means that the drop is guaranteed for everyone who has watched any Path of Exile stream for this amount of time. This promotion is available for PC, Xbox One and PS4 accounts.

*If you're planning to stream Path of Exile during our livestream and want to enable Twitch Drops for your viewers, you can do it in your Twitch Creator Dashboard here.

[h2]Linking your Path of Exile Account to Twitch[/h2]
Step 1) Log into Path of Exile website.
Step 2) Click here to check your Twitch Settings.
Step 3) Link your Twitch account or click 'update permissions' if you've linked your account previously.

Once your account is linked or your permissions have been updated, this page should say 'Your account is eligible to participate in Twitch Drops'.




See you at the livestream at www.twitch.tv/pathofexile in two days!

Next Week's News Schedule

Later this week, we're announcing our 3.13.0 expansion during an exclusive livestream and you'll be able to play it yourself on January 15. Because we usually have more time between an expansion's announcement and launch, you may be wondering what the news period between these two dates looks like! We've got you covered.

[h2]This schedule is in PST[/h2]

    [li]Jan 7 - 3.13.0 Announcement and new supporter packs. [/li]
    [li]Jan 8 - Q&A summary and possibly an FAQ if needed.[/li]
    [li]Jan 9 - Challenge rewards revealed.[/li]
    [li]Jan 10 - All [redacted] revealed.[/li]
    [li]Jan 11 - Heist League ends at 1pm.[/li]
    [li]Jan 11 - 3.13 Private Leagues become available for pre-purchase.[/li]
    [li]Jan 11 - All [redacted] revealed.[/li]
    [li]Jan 11 - 3.13 Balance Manifesto.[/li]
    [li]Jan 12 - Patch Notes, Item Filter and Passive Tree information.[/li]
    [li]Jan 13 - All new and changed gems at level 20 with 20% quality.[/li]
    [li]Jan 14 - Launch day information and possible torrent link for pre-download.[/li]
    [li]Jan 15 - 3.13.0 Launch.[/li]
    [li]Jan 16 - New Mystery Box Revealed.[/li]


We may also post teasers throughout this timeframe to reveal new items and more!

Past Atlas Expansions: A Recap

As you know, we're announcing our 3.13.0 expansion very soon! We've revealed that it features enhancements to Path of Exile's endgame, a new challenge league and new ways to build characters, through skills and balance changes. Before we reveal the expansion's contents live on Twitch and enter a new era of endgame for Path of Exile, we wanted to take a look back at past endgame expansions to see how the Atlas of Worlds has evolved over time.

[h2]The Atlas of Worlds[/h2]

[previewyoutube][/previewyoutube]

Prior to our Atlas of Worlds expansion at the end of 2016, Path of Exile's endgame consisted of a pyramid-shaped progression of maps, disconnected from one another with no progression system that connected them and no pinnacle boss content aside from the highest tier maps. You were able to craft your maps to modify their properties but that was the extent of the control you had over the experience.

We wanted to design a system that would unify these maps through story and mechanics and also provide new ways for players to visualise their progress and have to have more control over their gameplay. Thus, the Atlas of Worlds was created, introducing dozens of new maps and 19 new bosses - including the guardians and Shaper which represented the hardest content in Path of Exile at the time.

[h2]War for the Atlas[/h2]

[previewyoutube][/previewyoutube]

2017 was an absolutely massive year for Path of Exile - perhaps the most formative to date. We released the Legacy Challenge League which was our send-off to Path of Exile as it used to be with the old difficulty level system, before launching The Fall of Oriath in August. This was an epic expansion that introduced acts 5-10 and transformed Path of Exile from a four-act campaign with three difficulties to ten acts with a single play-through of the storyline.

Later that year, we launched the War for the Atlas expansion which was also immense in its own right. It introduced the Elder, a new Atlas entity who was an enemy to both players and The Shaper, alongside 32 new maps. It also added the concept of Influenced Items, which draw from exclusive high-tier pools of modifiers.

[h2]Path of Exile: Betrayal[/h2]

[previewyoutube][/previewyoutube]

Path of Exile: Betrayal launched at the end of 2018 and completely changed how master missions work - saying goodbye to Tora, Haku and the other original Forsaken Masters and introducing Einhar, Alva, Niko, Zana and Jun as the new roster of Masters.

While this expansion was focused more on master missions and their rewards, it did introduce one key element that is still a big factor in Atlas play today - Scarabs. These are map fragments that are placed into the map device alongside your maps to control what content spawns in those maps.

[h2]Conquerors of the Atlas[/h2]

[previewyoutube][/previewyoutube]

The Conquerors of the Atlas expansion launched at the end of 2019, shortly after our first ExileCon convention in New Zealand. It introduced five new bosses - the four Conquerors and Sirus, Awakener of Worlds. This expansion also fundamentally changed how the Atlas worked. Instead of starting from four outer points in the Atlas and working your way to the centre, players now started at the centre and worked their way out.

Conquerors of the Atlas also separated the Atlas into Regions and introduced the concept of Watchstones, items that can be placed into your Atlas in order to increase the level of maps that drop within that region. When you place enough Watchstones into your Atlas, it increases the level of the entire Atlas so that every map is between tiers 14 and 16.

[h2]The Future of the Atlas[/h2]
On January 7th (PST), we'll be announcing our 3.13.0 expansion via an exclusive livestream on www.twitch.tv/pathofexile. While we can't reveal the details just yet, you can expect new endgame content and rewards, a new combat-focused in-area challenge league, balance changes, new items and more.

We will see you then!

[previewyoutube][/previewyoutube]

Happy New Year! A 2020 Retrospective

We can't believe it, but we made it through 2020! Happy New Year, Exiles! As is tradition, we're taking a moment to look back on the year that has just concluded.

[h3]In 2020:[/h3]
  • We launched three expansions: Delirium, Harvest and Heist. Our fourth one was developed during 2020 but its release was pushed from December to January. We developed much of Harvest and Heist from home during the country-wide lockdown.
  • We've been continuing to work on Path of Exile 2 and Path of Exile Mobile. There will be lots more news on these projects in 2021.
  • Despite our borders being closed due to COVID, we expanded from 147 to 149 in-house staff members.
  • We deployed more than 90 updates/patches to our realm.
  • We posted 347 news articles - an average of 6.7 posts per week.
  • We set a record number of players online (237,160 on our server alone).
  • Around 7.5 million different players played Path of Exile on our international realm.
  • There were 17% more hours played of Path of Exile on our international realm in 2020 than 2019.
  • Path of Exile won the 2020 BAFTA Award for Evolving Game.
  • We released our Vulkan renderer.
  • We released Path of Exile in the Epic Games Store, and a Beta of the macOS version.
  • We improved the Steam patching process alongside the general patching process.
  • We introduced Stash Folders and the Stash Tab Affinities system.
  • We ran three official events, including Mayhem, Endless Delve and Flashback (which is still running and will end in a few days).
  • We finally got around to requesting our Silver Play Button from YouTube!


Thank you for being part of this unusual year with us. We could not do this without you! We are very excited for the year ahead and most imminently - our 3.13.0 expansion which will be announced at the end of next week. Be sure to tune into the livestream at www.twitch.tv/pathofexile at 8am NZ time on January 7th. See you there, Exiles!