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Path of Exile News

3.15.3 Patch Notes

Later today, we're planning to deploy Patch 3.15.3 which includes a variety of bug fixes and other improvements. You can get an early look at the patch notes below.

Please note that as usual, the below patch notes may change prior to deployment.

3.15.3 Patch Notes

Improvements
  • Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options.
  • Added an option for propagating Supporter Pack Weapon Effects to your off-hand. This can be set when equipping a Weapon Effect to your main-hand in the Cosmetics Panel.
  • Unwalkable terrain is no longer automatically revealed on the minimap in Expedition Logbook areas.
  • Opening a Map with a “Area contains a Blight Encounter” Enchantment in an Atlas Region with the same Modifier on a Watchstone will no longer consume a charge of the Watchstones Modifier.
  • Updated the description on Blight Scarabs to clarify Areas contain a single Blight Encounter (multiple Blight Encounters per area were never possible).
  • Updated the “Blight chests in areas have X% chance to Duplicate contained Items” description to more accurately reflect its functionality.
  • Updated the Strength of Blood Keystone Passive description to clarify that it does not affect Life Recovery from Instant Leech.
  • Updated the Gut Instinct Atlas Passive description to clarify it does not provide Intelligence for the current Encounter’s Safehouse when releasing defeated Immortal Syndicate members.
Bug Fixes
  • Fixed a bug where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly.
  • Fixed a bug where Modifiers that granted the chance for Breach Splinters to drop as Breachstones instead were not working correctly for Breach Splinters dropped from Breach Bosses.
  • Fixed a bug where Modifiers that granted the chance for Legion Splinters to drop as Legion Emblems instead could cause only a single Legion Emblem to drop.
  • Fixed a bug where Heist Trinket that caused Orbs of Transmutation to drop as Regal Orbs would also have a chance to drop them as Orbs of Alchemy or Chaos Orbs.
  • Fixed a bug where Heist Trinkets that caused Orbs of Transmutation to drop as Orbs of Alchemy or Chaos Orbs had no effect.
  • Fixed a bug where some Heist Rogues were not affected by increased Job speed Modifiers.
  • Fixed a bug where some Heist Rogues could get stuck in doors.
  • Fixed a bug where the Reflected Damage from Divergent Molten Shell was not penetrating Enemy Fire Resistance.
  • Fixed a bug where Olroth, Origin of the Fall could briefly stop using skills if taunted by a minion in the first phase of his fight.
  • Fixed a bug where the beam skill used by a Maven-created clone of the Plaza Map boss would not cancel when a player entered a Conqueror arena.
  • Fixed a bug where multiple increased Quantity of Items found in this Area Zana Modifiers could be seen when viewing the Map Device.
  • Fixed a bug where the beams in The Purifier’s arena during the second phase of the fight were not working correctly.
  • Fixed a bug where Modifiers proposed to be removed by Rog were not being highlighted if you did not have the Advanced Mod Descriptions Option turned on.
  • Fixed a bug where you were unable to confirm a haggle with Tujen if you had clicked in the Vendor window search bar.
  • Fixed a bug where killing Sevet Tetherein would deafen audio as if the player died.
  • Fixed a bug where the Passive Skill Points available button would disappear while you were in an area that you had previously died in.
  • Fixed a bug where Divergent Boneshatter was not displaying all of its Additional Effects From Quality when viewing it with Advanced Mod Descriptions.
  • Fixed a visual bug where non-damaging Ailments could show the wrong effective value on players.
  • Fixed two client crashes.
  • Fixed an instance crash.

Midnight Pact Mystery Box Concept Art

The Midnight Pact Mystery Box features dark designs that bring a hint of mystery to your characters. In today's news post, we've gathered some concept art to give you a glimpse behind the scenes of the development of these cosmetic effects.

























You can check out the full Midnight Pact Mystery Box sets or buy yours here.

Badger Team vs Team Private League: Dark Ages

Community streamer, ThisIsBadger, has once again organised an exciting co-operative, team-based event which takes place this coming weekend! Participants will be randomly split into three teams: the Druids, the Knights or the Mercenaries! They'll compete for points which are awarded for cumulative team level, Boss bounties, Delve depth, Heist collections and more!

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League Starts: Friday August 27 at 1pm PDT
League Ends: Tuesday August 31 at 1pm PDT

This event is open to everyone although there is a cap of 600 players per team (1800 spots in total). If you'd like to get involved or want more information, check out the Dark Ages website here.

Good luck to all those participating!

Path of Exile: The Sounds of Expedition

Path of Exile: Expedition introduced new skills and bosses, as well as reimagining the Act 1 Brutus fight. In today’s news, our talented sound design team wanted to share some of the thoughts and processes that helped bring the expansion to life. You can read the full write-up and check out example videos here.

Path of Exile Hideout Competition

If you like to make your hideouts stand out, be sure to participate in our new Hideout Competition! We have an exciting mix of prizes available for the winners including t-shirts, art books and microtransactions!

[h2]Prizes[/h2]
Top Three Winners
  • Custom forum avatar of a portion of your hideout
  • Hideout Competition Winner Forum Badge
  • Signed Path of Exile Art Book
  • Your choice of two Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)*
  • Chaos Orb Keychain
  • Brutus Art Print
  • Your choice of an Armour Set (any Armour Set from the store)
  • Your choice of a Weapon Effect (a Weapon Effect from the list here)
  • Your choice of Helmet Effect (a Helmet Effect from the list here)
4-5th Place
  • Signed Path of Exile Art Book
  • Your choice of one Path of Exile T-shirt - (Chaos Orb, Shaper or Untainted Paradise)*
  • Your choice of an Armour Set (any Armour Set from the store)
  • Your choice of a Weapon Effect (a Weapon Effect from the list here)
  • Your choice of Helmet Effect (a Helmet Effect from the list here)
6-10th Place
  • Your choice of one Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)*
  • Your choice of a Weapon Effect (a Weapon Effect from the list here)
  • Your choice of Helmet Effect (a Helmet Effect from the list here)
11-20th Place
  • Your choice of a Weapon Effect (a Weapon Effect from the list here)
  • Your choice of Helmet Effect (a Helmet Effect from the list here)
*Please note that T-shirt style is subject to size availability and may be substituted for a T-shirt in another style. In this scenario, we will work with you to meet your preferences.

[h2]How to Enter[/h2]
Pick a clear theme and create a hideout that visually communicates it. Then, submit your entry as a reply in this thread.

[h2]Guidelines[/h2]
  • Your hideout must be created after the release of the Expedition expansion.
  • Hideouts that have previously been featured in the Hideout Showcase news series or submitted to the Hideout Showcase forum are not eligible for entry.
  • Your hideout must be your own work.
  • Your hideout must be safe to showcase (nothing lewd or offensive).
  • Submit your hideout from the account that the hideout is on. Please leave the hideout intact until the judging is complete, so that we can check it.
  • Multiple submissions are welcome and encouraged!

[h2]Competition Times[/h2]
The competition starts at the time of this post and will end on Sunday the 12th of September at 10pm PDT. Submissions made after this time will not be counted.

We'll announce the winners sometime in the days following this date. Winners will be chosen based on creativity and how well they've represented their chosen theme. To keep it fair, we will be selecting a mixture of hideouts with hideout decoration microtransactions and those without. To help you prepare, we're also running a week-long sale on Hideout Decorations!

Best of luck to everyone participating! We can't wait to see what you come up with!