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Path of Exile News

Highlights from This Week

This week has been quite an eventful week for us, so we thought we'd round-up a few interesting and important posts for you in preparation for the weekend. Check them out below!

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[h3]BPL: Dark Ages[/h3]Community streamer ThisIsBadger is hosting an exciting team vs team private league this weekend with some interesting rules to shake up how you play Path of Exile! Check out the trailer below:

[previewyoutube][/previewyoutube]

League Starts: Friday August 27 at 1pm PDT
League Ends: Tuesday August 31 at 1pm PDT

This event is open to everyone although there is a cap of 600 players per team (1800 spots in total). If you'd like to get involved or want more information, check out the Dark Ages website here.

Good luck to all those participating!

[h3]Path of Exile: Royale[/h3]Yesterday, we released a JSON file that will allow tool creators to work with the Royale exclusive passive skill tree. If you're a tool creator and missed it, you can grab the JSON here.

Also, don't forget that Royale starts again this weekend! Here are the latest Royale-related changes from it's last patch, 3.15.2:

  • The size of the Royale Island has been increased by 50%.
  • Disconnecting from an in-progress match now grants experience from your death to the players who most recently attacked you within the last 5 seconds.
  • The out-of-bounds debuff now stacks for every 10 seconds you stay outside of the play area.

We hope to see you on the island, Exiles!

[h3]Community Podcast with Chris Wilson[/h3]This week, Chris Wilson was to appear on a community podcast hosted on GhazzyTV's channel, alongside community streamers Grimro and Crouching_Tuna. Unfortunately, due to time constraints we've had to push this back to next week. The podcast has been rescheduled to September 2nd at 8AM NZT. We've made a countdown for you here. In the meantime, you can check out previous community podcasts from the Baeclast crew, or with Zizaran and Mathil, which also featured Chris!

[h3]Preach Tries Path of Exile![/h3]Twitch streamer Preach tried out Path of Exile for the first time this week! We love seeing players new (and old!) to the game exploring what Path of Exile has to offer. One particular thing we get a kick out of is players reacting to the passive tree for the first time. Take a look at Preach's reaction to it here.

[h3]Hideout Competition[/h3]Last week we announced the start of a new Hideout Competition! Entries close on the 12th of September, so you have just over two weeks to enter! We've had a lot of amazing entries so far, and can't wait to see more of them!

3.15.3 Patch Notes

Later today, we're planning to deploy Patch 3.15.3 which includes a variety of bug fixes and other improvements. You can get an early look at the patch notes below.

Please note that as usual, the below patch notes may change prior to deployment.

3.15.3 Patch Notes

Improvements
  • Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options.
  • Added an option for propagating Supporter Pack Weapon Effects to your off-hand. This can be set when equipping a Weapon Effect to your main-hand in the Cosmetics Panel.
  • Unwalkable terrain is no longer automatically revealed on the minimap in Expedition Logbook areas.
  • Opening a Map with a “Area contains a Blight Encounter” Enchantment in an Atlas Region with the same Modifier on a Watchstone will no longer consume a charge of the Watchstones Modifier.
  • Updated the description on Blight Scarabs to clarify Areas contain a single Blight Encounter (multiple Blight Encounters per area were never possible).
  • Updated the “Blight chests in areas have X% chance to Duplicate contained Items” description to more accurately reflect its functionality.
  • Updated the Strength of Blood Keystone Passive description to clarify that it does not affect Life Recovery from Instant Leech.
  • Updated the Gut Instinct Atlas Passive description to clarify it does not provide Intelligence for the current Encounter’s Safehouse when releasing defeated Immortal Syndicate members.
Bug Fixes
  • Fixed a bug where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly.
  • Fixed a bug where Modifiers that granted the chance for Breach Splinters to drop as Breachstones instead were not working correctly for Breach Splinters dropped from Breach Bosses.
  • Fixed a bug where Modifiers that granted the chance for Legion Splinters to drop as Legion Emblems instead could cause only a single Legion Emblem to drop.
  • Fixed a bug where Heist Trinket that caused Orbs of Transmutation to drop as Regal Orbs would also have a chance to drop them as Orbs of Alchemy or Chaos Orbs.
  • Fixed a bug where Heist Trinkets that caused Orbs of Transmutation to drop as Orbs of Alchemy or Chaos Orbs had no effect.
  • Fixed a bug where some Heist Rogues were not affected by increased Job speed Modifiers.
  • Fixed a bug where some Heist Rogues could get stuck in doors.
  • Fixed a bug where the Reflected Damage from Divergent Molten Shell was not penetrating Enemy Fire Resistance.
  • Fixed a bug where Olroth, Origin of the Fall could briefly stop using skills if taunted by a minion in the first phase of his fight.
  • Fixed a bug where the beam skill used by a Maven-created clone of the Plaza Map boss would not cancel when a player entered a Conqueror arena.
  • Fixed a bug where multiple increased Quantity of Items found in this Area Zana Modifiers could be seen when viewing the Map Device.
  • Fixed a bug where the beams in The Purifier’s arena during the second phase of the fight were not working correctly.
  • Fixed a bug where Modifiers proposed to be removed by Rog were not being highlighted if you did not have the Advanced Mod Descriptions Option turned on.
  • Fixed a bug where you were unable to confirm a haggle with Tujen if you had clicked in the Vendor window search bar.
  • Fixed a bug where killing Sevet Tetherein would deafen audio as if the player died.
  • Fixed a bug where the Passive Skill Points available button would disappear while you were in an area that you had previously died in.
  • Fixed a bug where Divergent Boneshatter was not displaying all of its Additional Effects From Quality when viewing it with Advanced Mod Descriptions.
  • Fixed a visual bug where non-damaging Ailments could show the wrong effective value on players.
  • Fixed two client crashes.
  • Fixed an instance crash.

Midnight Pact Mystery Box Concept Art

The Midnight Pact Mystery Box features dark designs that bring a hint of mystery to your characters. In today's news post, we've gathered some concept art to give you a glimpse behind the scenes of the development of these cosmetic effects.

























You can check out the full Midnight Pact Mystery Box sets or buy yours here.

Badger Team vs Team Private League: Dark Ages

Community streamer, ThisIsBadger, has once again organised an exciting co-operative, team-based event which takes place this coming weekend! Participants will be randomly split into three teams: the Druids, the Knights or the Mercenaries! They'll compete for points which are awarded for cumulative team level, Boss bounties, Delve depth, Heist collections and more!

[previewyoutube][/previewyoutube]

League Starts: Friday August 27 at 1pm PDT
League Ends: Tuesday August 31 at 1pm PDT

This event is open to everyone although there is a cap of 600 players per team (1800 spots in total). If you'd like to get involved or want more information, check out the Dark Ages website here.

Good luck to all those participating!

Path of Exile: The Sounds of Expedition

Path of Exile: Expedition introduced new skills and bosses, as well as reimagining the Act 1 Brutus fight. In today’s news, our talented sound design team wanted to share some of the thoughts and processes that helped bring the expansion to life. You can read the full write-up and check out example videos here.